Leeroy, chaotic male outsider Dragonmaster ----#------ ##|.....%...+ #,-....%@&..| #,----------- #,# #,#---------- ------------ #,..........+ |........<.|#,,#.........| |..........-,,,# ........| |..........|#,## --------- |..........+ ------------ [Leeroy the Servant of Scales] St9 Dx6 Co8 In6 Wi3 Ch3 DraOutMalCha Spa:6 $4 HP-13(27) Pw13(13) AC5 Exp2 T35 Par Latest messages What do you want to drink? [* or .] An angry demon climbs out of the fountain... Pick an object. & a major demon (frenzied King in Yellow, in ice) (base level 118) Accessing Pokedex entry for King in Yellow... Base statistics of this monster type: Base level = 118, difficulty = 75, AC = -20, magic resistance = 100, alignment 0. Fast (15). Normal generation, unique, with frequency 1. Resists sleep, disintegration, electricity, poison, petrification. Leaves no corpse. Big, not genocidable, breathless, amphibious, amorphous flyer. See invisible. This monster is always male. Follows you to other levels. Covetous. Has infravision. Can be seen with infravision. Is not a valid polymorph form. Attacks: 6d10, uses magic spell(s) - random clerical spell 12d2, tentacles - decays organics 12d2, tentacles - decays organics 2d2, tentacles - paralyses 12d2, tentacles - confers diseases 12d2, tentacles - random curse What do you want to drink? [* or .] The water is foul! You gag and vomit. The King in Yellow points at Odahviing, then curses. The King in Yellow hits Odahviing. Odahviing is killed! The King in Yellow casts a spell at you! You feel less powerful! You feel very foolish! You lose Wisdom The King in Yellow's tentacles suck you! Your scale mail is not affected. [-21 -> 3] Warning: HP low! The King in Yellow's tentacles suck you! Your scale mail is not affected. You die... Your inventory Weapons a - an uncursed corroded +1 broadsword (weapon in hand) {30} k - an uncursed +0 halberd {60} Armor b - an uncursed +1 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: improved vision You could not have this property intrinsically: confusion resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 99 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 151 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 11% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 25% Tool drop chance was reduced to 99% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 34% of the time only The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: form VII (Juyo) The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: symbiosis The following skill was limited to expert proficiency: hammer The following skill became untrainable if you tried to train it too early: javelin (turn 34) The following skill became untrainable if you tried to train it too early: matter spells (turn 88) The following skill became untrainable after a while: pick-axe (turn 41980) Items were more likely to be generated cursed by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44861 Monster spawn increase reached its maximum at turn 122555 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2357172 The monster class that cannot be genocided was nemese The monster species that spawned more often: balmier succeed (freq bonus 4) The monster species that spawned more often: topaz patch (freq bonus 2) The monster species that spawned more often: psychic dragon (freq bonus 4) The monster species that spawned more often: stunted undead kop (freq bonus 1) The monster species that spawned more often: nose mimic (freq bonus 4) The monster species that spawned more often: ashmen lovelessly (freq bonus 6) The monster species that spawned more often: clicking mold (freq bonus 6) The monster species that spawned more often: opal spore (freq bonus 12) The monster species that spawned more often: theme ape (freq bonus 24) The monster species that spawned more often: chased rubicund (freq bonus 24) The monster species that spawned more often: semivowel oak metaphysician (freq bonus 4) The monster species that spawned more often: amethyst dragom (freq bonus 20) The monster species that spawned more often: mazewalker (freq bonus 54) The monster species that spawned more often: hidden tracker (freq bonus 1) The monster species that spawned more often: concrete unicorn (freq bonus 56) The monster species that spawned more often: champ icily (freq bonus 8) The monster species that spawned more often: sparkplug instinctively (freq bonus 6) The monster species that spawned more often: linefeed methodic (freq bonus 2) The monster species that spawned more often: Verier (freq bonus 9) The monster species that spawned more often: mummified king (freq bonus 2) The monster trait that was more common: monsters which petrify others on touch (freq bonus 1) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 2) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 2) The monster trait that was more common: monsters with shock resistance (freq bonus 3) The monster trait that was more common: monsters that wail (freq bonus 2) The monster trait that was more common: monsters with feminism attacks (freq bonus 4) The monster species that never randomly spawned: aztec banger The monster species that never randomly spawned: perfumed hc bitch The monster species that never randomly spawned: monkey mummy The monster species that never randomly spawned: greater nalfeshnee The monster species that never randomly spawned: toiled postmillennial The monster species that never randomly spawned: silver-heeled bitch The monster species that never randomly spawned: albino spore The monster species that never randomly spawned: dung beetle The monster species that never randomly spawned: point crasher The monster species that never randomly spawned: giant pest insect The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: trash stone (gray) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 12) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 20) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 39) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 7) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of fervor (stalwart, freq bonus 10) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: mystery pick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: unknown knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 8) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: satan stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 71) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this item was always generated cursed: sand (soft) The RNG hath decreed that this item was always generated cursed: natural stick ((null)) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this item was always generated cursed: gain corruption (wrath) The RNG hath decreed that this trap was always invisible: violet spell trap The RNG hath decreed that this trap was generated more often: white spell trap (freq bonus 20) Trap randomization happened for 1 in 289 traps Next attribute increase check would have come at turn 452 Strength training was 1 Dexterity training was 1 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were acid resistant You were paralyzed (-2) You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You had 1448 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (187) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons halberd (angled poleaxe) Scrolls scroll of healing (AYY LMAO) scroll of mana (GEIRAVOR GIOVANNA) scroll of phase door (SHOUTOUT TO SINGLEFLIPS) scroll of standard id (LIFE RESTORATION) scroll of cure (HUFFI MUFFI GUFFI) scroll of heal other (PROBABLY THE INCAPABLE PATCH TEAM INTRODUCED THE BUG) * scroll of extra healing (GNOZAB) * scroll of greater mana restoration (KRIGGELKRAGG SCHNUPPSCHNAPP) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 6: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 3 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (22 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...