Leeroy, chaotic male outsider Thalmor ############################################################################### ###############################################################,############### ######-----#######################################--------------------######### ######|....,.#################,,,,,,,,,,#########,....%..............|######### ####-(....|########,,,,,,,,,,,,##################,|................%.|######### ####|<.....,,,,,,,,,################-----------##`------------------.-######### ####---..[|#########################|.........-,,I#################,,########## ######|...-,,,######################|.......%.|#################,,,,########### ######-|---##,########------------,,..........|###############,(,######,####### #######,,,,,#,,,,,,,,,|...........,,|.........|,#############,,###---------#### ###########,,########,...........|,,..........|,#############,####|.......|#### ############,,#######,|...........,,-----------,###########,,,####|.......|#### #############,,,####,,------------,,,,,,,,,,,##,########,,,,######|.......|#### #######--------.-##,`#############,#########,,,,,,,,,,,,,,,,,,####|.......|#### #######|..>.....-,,,#########,,,,,,#############,,#-----.---#,,,,,........|#### #######|........|################################,,|..@..)`|######|.......|#### #######|........|#################################,|$.))V..-,,,,,,-.^.....|#### #######----------#################################,.....!..|######---------#### ###################################################---------################### ############################################################################### ############################################################################### [Leeroy the Vampire] St12 Dx10 Co11 In10 Wi10 Ch6 ThaOutMalCha Spa:9 $22 HP69(69) Pw32(32) AC6 HD10 Exp3 T434 Nmb Latest messages p - an orcish spear {12}. q - a hanging wand {0}. The thalmor called Rulindil the whitegold ambassador swings his mace at the crawling elemental. The thalmor called Rulindil the whitegold ambassador hits the crawling elemental. The crawling elemental is killed! The thalmor called Rulindil the whitegold ambassador eats a crawling elemental corpse {90}. # You sit on the opulent throne. An image forms in your mind. # You sit on the opulent throne. You feel somehow out of place... # You sit on the opulent throne. A voice echoes: "Thou be cursed!" The throne vanishes in a puff of logic. The thalmor called Rulindil the whitegold ambassador eats a hobbit youngling corpse {500}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 28 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 12 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 79% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 76% Implant drop chance was reduced to 87% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 45% Tool drop chance was reduced to 88% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 95% of the time only The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: protection spells (turn 23) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 40548) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65524 Monster spawn increase reached its maximum at turn 147147 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 912303 The monster class that cannot be genocided was worm The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: acetified enginery chairwoman whizbang (freq bonus 12) The monster species that spawned more often: Sammael (freq bonus 36) The monster species that spawned more often: wallpapered smoke (freq bonus 20) The monster species that spawned more often: levi ripper (freq bonus 36) The monster species that spawned more often: githyanki pirate (freq bonus 8) The monster species that spawned more often: ethological stalkily (freq bonus 12) The monster species that spawned more often: precious WFG (freq bonus 12) The monster species that spawned more often: info boy (freq bonus 36) The monster species that spawned more often: Seraph of the Law (freq bonus 20) The monster species that spawned more often: wallower scrimping (freq bonus 64) The monster species that spawned more often: besought castaway (freq bonus 20) The monster species that spawned more often: nail extractor (freq bonus 10) The monster species that spawned more often: vanship (freq bonus 6) The monster species that spawned more often: +3 vm barrier (freq bonus 12) The monster species that spawned more often: sea drake (freq bonus 8) The monster species that spawned more often: red devil (freq bonus 30) The monster species that spawned more often: dork unicorn (freq bonus 32) The monster species that spawned more often: ven mummy (freq bonus 8) The monster species that spawned more often: giant sucker ant (freq bonus 18) The monster species that spawned more often: phase warp patch (freq bonus 5) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 2) The monster trait that was more common: monsters that count as major demon (freq bonus 5) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 1) The monster trait that was more common: monsters that can hide (freq bonus 8) The monster trait that was more common: monsters with vampire dialogue (freq bonus 10) The monster species that never randomly spawned: fake growth The monster species that never randomly spawned: walkbird The monster species that never randomly spawned: gunntaurs The monster species that never randomly spawned: udun-spawn The monster species that never randomly spawned: Beetle McRandy The monster species that never randomly spawned: multivalent bacillary The monster species that never randomly spawned: termite runtier The monster species that never randomly spawned: ice growth The monster species that never randomly spawned: pure white unicorn The monster species that never randomly spawned: Grand Katcher The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: highlevel stone (gray) The RNG hath decreed that this item was never generated: tron boots (balanced boots) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: platinum spell stone (gray) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was never generated: yith tentacle ((null)) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 12) The RNG hath decreed that this item was generated more often: lead clump (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 8) The RNG hath decreed that this item was generated more often: stalactite (pernicious, freq bonus 71) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 9) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 8) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 51) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 11) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 8) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 3) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dark bar ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chrome staff ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 25) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 65) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: icky blade ((null)) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: katana (samurai sword) The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves) The RNG hath decreed that this item was always generated cursed: dark batarang ((null)) The RNG hath decreed that this item was always generated cursed: amulet of undressing (uplift) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this trap was always invisible: current shaft The RNG hath decreed that this trap was generated more often: knowledge trap (freq bonus 20) Trap randomization happened for 1 in 449 traps Next attribute increase check would have come at turn 993 Strength training was 5 Dexterity training was 5 Wisdom training was 6 Constitution training was 21 Your sanity was 0 You were sleep resistant You were poison resistant You were level-drain resistant You were acid resistant You were numbed (6) You had not decided on your sexuality yet You saw invisible You had 849 points of nutrition remaining You could fly You could survive without air You had scent view You regenerated You were polymorphed into a vampire Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - cone of cold 5 + matter 95% 120% Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (dark helmet) * sedge hat (radiant helmet) * skullcap (plumed helmet) * flack helmet (masked helmet) * crystal helm (knowledgeable helmet) * mining helm (spinning helmet) * field helm (post-nuclear helmet) * helm of safeguard (engraved helmet) * war hat (inkcoat helmet) * plasteel gloves (white gloves) * leather gloves (odd pair of gloves) * gauntlets of safeguard (princess gloves) * gauntlets of plugsuit (english gloves) * commander gloves (comfortable gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (block-heeled boots) * field boots (blue sneakers) * boots of safeguard (velcro boots) Scrolls scroll of healing (LOREM IPSUM) scroll of mana (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of phase door (9H) scroll of standard id (EDEVESH HANAGASH) scroll of cure (MOVE RAISED BY FEARED) scroll of heal other (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) * scroll of extra healing (EIRIS SAZUN IDISI) * scroll of greater mana restoration (TSX IS A VARIANT AND NOT VANILLA) scroll of magic mapping (OPGELEVELT) Spellbooks spellbook of cone of cold (fire-red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 9: <- You are here Voluntary challenges You went without food You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 10 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 1 time You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 4 times You sat on a throne 3 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (4 slots left) Fighting Skills general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (11 of 20) devices [Unskilled] (max Expert) (3 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (25 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (31 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (21 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...