Leeroy, chaotic male outsider Thalmor d --- |<.. .... ,,,,,,,,%,,,,,###|........|.| #,,,,,,,,,,,,,,,,...........| #.######,##.#####,#,##,,--#-----#--- #[%,,,@l,#l$$ ,I,d,r###.$$$$+ ,,, ------ . .. .. --- [Leeroy the Concordate Agent] St11 Dx7 Co12 In7 Wi7 Ch7 ThaOutMalCha Spa:35 $0 HP0(19) Pw14(14) AC11 Exp1 T55 Latest messages The jackal bites you! [-1 -> 6] The visor sewer rat bites you! [-1 -> 5] You hear some noises in the distance. The jackal bites you! [-1 -> 4] The scruffy little dog bites you! [-1 -> 3] Warning: HP low! You hear a door open. The scruffy little dog bites you! [-1 -> 2] Warning: HP low! You hear a mumbled curse. The little tuchechaun touches you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: stealth You could not have this property intrinsically: fear resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 26 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 255 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 6% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 68% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 81% Tool drop chance was reduced to 64% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 82% chance The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: chaos spells The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: high heels (turn 1) The following skill became untrainable if you tried to train it too early: sling (turn 460) The following skill became harder to train at higher skill levels: martial arts Sticky curses were more common by 21% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 89913 Monster spawn increase reached its maximum at turn 239134 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 3810768 The monster class that cannot be genocided was troll The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: Samuelle (freq bonus 40) The monster species that spawned more often: Al Capone (freq bonus 14) The monster species that spawned more often: Sue Lyn's thick winter boot (freq bonus 12) The monster species that spawned more often: Marike's worn-out sneaker (freq bonus 8) The monster species that spawned more often: desert colony (freq bonus 7) The monster species that spawned more often: minion (freq bonus 15) The monster species that spawned more often: geodude (freq bonus 5) The monster species that spawned more often: toxic fiend (freq bonus 9) The monster species that spawned more often: giant bright green jellyfish (freq bonus 20) The monster species that spawned more often: de-foe stalk (freq bonus 6) The monster species that spawned more often: basher (freq bonus 6) The monster species that spawned more often: jermlaine (freq bonus 12) The monster species that spawned more often: forgotten ray (freq bonus 12) The monster species that spawned more often: steaded elocution (freq bonus 10) The monster species that spawned more often: bleeding bulb (freq bonus 16) The monster species that spawned more often: goon rat (freq bonus 16) The monster species that spawned more often: stardust stalk (freq bonus 11) The monster species that spawned more often: cozier unpen (freq bonus 16) The monster species that spawned more often: emergency wort (freq bonus 5) The monster species that spawned more often: electric sheep (freq bonus 14) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster trait that was more common: monsters that count as giant (freq bonus 4) The monster trait that was more common: monsters that count as animals (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters that regenerate health (freq bonus 3) The monster trait that was more common: monsters that have passive attacks (freq bonus 6) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster trait that was more common: monsters with random thieving attacks (freq bonus 4) The monster species that never randomly spawned: bugger flex The monster species that never randomly spawned: devil's mummy The monster species that never randomly spawned: boa varier honeysuckle The monster species that never randomly spawned: ogre king The monster species that never randomly spawned: mithril golem The monster species that never randomly spawned: undead activistor The monster species that never randomly spawned: viced nonchargeable The monster species that never randomly spawned: drow subordinate The monster species that never randomly spawned: chaos horde The monster species that never randomly spawned: spore kazwo lichen The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: force stone (gray) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 16) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 29) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: heavy long sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 18) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 26) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of badness (prismatic, freq bonus 16) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 3) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 6) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 13) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: offlevel item (READ IDENTIFY AT YOUR OWN PERIL) The RNG hath decreed that this item was always generated cursed: down level (silvervine) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: implant of thawing (ambergris) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: arcane horn ((null)) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: pet syringe (dental) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this trap was always invisible: interrupt trap The RNG hath decreed that this trap was generated more often: fumbling trap (freq bonus 6) Trap randomization happened for 1 in 583 traps Next attribute increase check would have come at turn 832 Strength training was 2 Dexterity training was 3 Wisdom training was 0 Constitution training was 2 Your sanity was 103 You were tremling, reducing your to-hit and spellcasting chances. Amount: 1 You were sleep resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having poison resistance (120) You fumbled You saw invisible You had infravision You had 1440 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (145) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tasseled helmet) * sedge hat (shadow helmet) * skullcap (orange visored helmet) * flack helmet (kitchen hat) * crystal helm (long-hair helmet) * mining helm stone (gemmed helmet) * field helm (sand helmet) * helm of safeguard (meso helmet) * war hat (serrated helmet) * plasteel gloves (white gloves) * leather gloves (brand-new gloves) * gauntlets of safeguard (fingerless gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (fencing gloves) * field gloves (polnish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (hugging boots) * field boots (korean sandals) * boots of safeguard (yellow sneakers) Scrolls scroll of healing (SNU QQQ) scroll of mana (PSINA PSINA KRADIDA PSIOMOIPS) scroll of phase door (GOLDUCK EXPERIENCE REQUIEM) scroll of standard id (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) scroll of cure (STRAIGHT LINES IT SIGNED ME) scroll of heal other (KICKINTHENUTS) * scroll of extra healing (FEAKONALEASH CRAWLINGINMYSKIN EMOS) * scroll of greater mana restoration (RUN DONTDIE HITUNDERSCORE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 35: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 103 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 2 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 2 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (23 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...