Leeroy, chaotic male outsider Thalmor ... ..... # .[...........# ... .....%..."...#..... .. ...> .#.............*........ ###.........#........ . #......<............ ##### ....... .......... ...'@.# ..... .. .##.......'..# #..........# #.....#....# ##...####### [Leeroy the Concordate Agent] St15 Dx13 Co14 In10 Wi15 Ch8 ThaOutMalCha Spa:35 $0 HP0(19) Pw14(14) AC8 Exp1 T59 Latest messages You drop 3 uncursed scrolls of phase door {0}. You drop 2 uncursed scrolls of standard id {0}. You drop an uncursed scroll of cure {0}. You drop an uncursed scroll of heal other {0}. You drop a pair of lady boots {4}. What do you want to take off? [b or ?*] The wax golem claws you! [-2 -> 4] The wax golem touches you! [-1 -> 3] Warning: HP low! [-1 -> 2] Warning: HP low! You finish taking off your suit. What do you want to drop? [b or ?*] You drop an uncursed +0 elven mithril-coat {60}. You begin bashing monsters with your bare hands. You hit the wax golem. The wax golem claws you! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: diminished bleeding Scroll identification only worked 100 times out of 132 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 30 Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 98% Potion drop chance was reduced to 97% Food drop chance was reduced to 84% The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: quarterstaff The following skill became untrainable if you tried to train it too early: spirituality (turn 39) The following skill became untrainable after a while: spirituality (turn 40053) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 46985) The following skill became harder to train at higher skill levels: lance Items were more likely to be generated cursed by 11% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 58412 Monster spawn increase reached its maximum at turn 98968 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 367150 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: +2 em barricade (freq bonus 18) The monster species that spawned more often: rogue hireling (freq bonus 14) The monster species that spawned more often: Gudrun's combat boot (freq bonus 8) The monster species that spawned more often: gigror (freq bonus 28) The monster species that spawned more often: paraguay gatekeeper (freq bonus 9) The monster species that spawned more often: Tetsuo (freq bonus 15) The monster species that spawned more often: mythologically briar (freq bonus 64) The monster species that spawned more often: cursed mummy (freq bonus 30) The monster species that spawned more often: baby multi-hued dragon (freq bonus 12) The monster species that spawned more often: blowstream baby (freq bonus 4) The monster species that spawned more often: bright blue mold (freq bonus 8) The monster species that spawned more often: umbra force patch (freq bonus 6) The monster species that spawned more often: dwarf wench (freq bonus 18) The monster species that spawned more often: noncommittally finalized (freq bonus 10) The monster species that spawned more often: farted tanzania (freq bonus 4) The monster species that spawned more often: debilitate reducible unary intervarsity (freq bonus 12) The monster species that spawned more often: dead ghost (freq bonus 5) The monster species that spawned more often: hound of dendalos (freq bonus 28) The monster species that spawned more often: pathogen tapper debouche (freq bonus 12) The monster species that spawned more often: fluttered intercounty (freq bonus 16) The monster trait that was more common: monsters that eat metal (freq bonus 1) The monster species that never randomly spawned: ego eraser monster The monster species that never randomly spawned: paradox plasgrue The monster species that never randomly spawned: difficult sword fighter The monster species that never randomly spawned: werewolf The monster species that never randomly spawned: sleeprobber beetle The monster species that never randomly spawned: Yendorian Katcher The monster species that never randomly spawned: weredisenchanter The monster species that never randomly spawned: monster lizard The monster species that never randomly spawned: dream force fungus The monster species that never randomly spawned: +1 jd wall The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: heavy elasthan ball ((null)) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was never generated: tar chain ((null)) The RNG hath decreed that this item was generated more often: sprap boots (feelgood heels, freq bonus 14) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: brick missile ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 63) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of dispatch (vodoun, freq bonus 13) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 40) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 39) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 14) The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wonder plate ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 4) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 9) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 17) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 7) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: lock manipulation (castle) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: battery stone (gray) The RNG hath decreed that this item was always generated cursed: flame mountain ((null)) The RNG hath decreed that this trap was always invisible: undressing trap The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 1) The spell school whose books are more common was enchantment spells (freq bonus 10) The spell school whose books are more common was protection spells (freq bonus 13) The spell school whose books are more common was attack spells (freq bonus 18) Trap randomization happened for 1 in 144 traps Next attribute increase check would have come at turn 281 Strength training was 0 Dexterity training was 4 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having telepathy (0) You saw invisible You had infravision You had 1436 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (575) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (grunter helmet) * sedge hat (aluminium helmet) * skullcap (mechanical helmet) * flack helmet (wide metal helm) * crystal helm (rotating helmet) * mining helm (twisted visor helmet) * field helm (knowledgeable helmet) * helm of safeguard (cloudy helmet) * war hat (silk helmet) * plasteel gloves (white gloves) * leather gloves (parked gloves) * gauntlets of safeguard (fencing gloves) * gauntlets of plugsuit (orange gloves) * commander gloves (princess gloves) * field gloves (comfortable gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (tightly fitting boots) * field boots (reflective slippers) * boots of safeguard (persian boots) Scrolls scroll of healing (HASH EM EXTENDED CRYPTOGRAPHY CONFERENCE) scroll of mana (THEY DIED FAR ONES WITH PRESSURE ON ESC) scroll of phase door (BUGGY DEBUGGED OPTIMIZED) scroll of standard id (SLIGHTED BROCCOLI RESTORATION) scroll of cure (ORKAEL) scroll of heal other (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) * scroll of extra healing (MOVE FINGERS TO DISTUB BY STUNTS) * scroll of greater mana restoration (FIQQY FAZBEAR) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 35: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 1 time You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 3 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (25 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...