Leeroy, chaotic male outsider Thalmor --- --- ####|....<| #,,,......| ####|.....| ---.--- #,# ##,# ###,,# #,,,## -|-# +.. |.. ##|.. ,@-.. ##|.. [Leeroy the Concordate Agent] St7 Dx5 Co9 In9 Wi5 Ch8 ThaOutMalCha Spa:39 $2 HP-2(19) Pw14(14) AC6 Exp1 T59 Latest messages In what direction? [hykulnjb><] An uncursed +0 elven broadsword {30} hits the rock above, then falls back on top of your head. An uncursed +0 elven broadsword {30} hits the ground. [-9 -> 10] a - an uncursed +0 elven broadsword {30}. What do you want to throw? [$acd or ?*] You don't have that object. What do you want to throw? [$acd or ?*] In what direction? [hykulnjb><] An uncursed +0 elven broadsword {30} hits the rock above, then falls back on top of your head. An uncursed +0 elven broadsword {30} hits the ground. You hear the wailing of the Banshee... [-9 -> 1] Warning: HP low! a - an uncursed +0 elven broadsword {30}. What do you want to throw? [$acd or ?*] In what direction? [hykulnjb><] An uncursed +0 elven broadsword {30} almost hits the rock above, then falls back on top of your head. An uncursed +0 elven broadsword {30} hits the ground. You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: energy regeneration Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 124 Monsters only dropped their musable items with 84% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 37% Ring drop chance was reduced to 75% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 72% The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: chaos spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: two-weapon combat The following skill couldn't be trained before a certain turn number is reached: form VI (Niman) (turn 34936) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58552 Monster spawn increase reached its maximum at turn 184982 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3676764 The monster class that cannot be genocided was mummy Today, this monster class was always generated invisible: ghost The monster species that spawned more often: null patch (freq bonus 18) The monster species that spawned more often: gigalila (freq bonus 6) The monster species that spawned more often: loud wort (freq bonus 3) The monster species that spawned more often: vacuum stalk (freq bonus 24) The monster species that spawned more often: randorge orc (freq bonus 9) The monster species that spawned more often: solohan (freq bonus 40) The monster species that spawned more often: vivid bulb (freq bonus 6) The monster species that spawned more often: tisane signorine string (freq bonus 2) The monster species that spawned more often: mistress mind flayer (freq bonus 6) The monster species that spawned more often: untasteful insuppressible vain (freq bonus 3) The monster species that spawned more often: rotting corpse (freq bonus 4) The monster species that spawned more often: enriched camera spoon (freq bonus 6) The monster species that spawned more often: Kaonashi (freq bonus 12) The monster species that spawned more often: mini permamimic (freq bonus 4) The monster species that spawned more often: force leprechaun (freq bonus 8) The monster species that spawned more often: vi pet (freq bonus 10) The monster species that spawned more often: yellow faerie (freq bonus 10) The monster species that spawned more often: Baalphegor (freq bonus 16) The monster species that spawned more often: shadow serpent (freq bonus 6) The monster species that spawned more often: shuri banger (freq bonus 6) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 4) The monster trait that was more common: monsters with disintegration resistance (freq bonus 4) The monster trait that was more common: monsters that have sting attacks (freq bonus 4) The monster trait that was more common: monsters that have weapon attacks (freq bonus 4) The monster trait that was more common: monsters that have kick attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 4) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 4) The monster species that never randomly spawned: bone fish The monster species that never randomly spawned: rimmer backfire The monster species that never randomly spawned: dull mold The monster species that never randomly spawned: rewinder animate The monster species that never randomly spawned: nastycurse vortex The monster species that never randomly spawned: false bitch The monster species that never randomly spawned: kumer lich The monster species that never randomly spawned: Inspector Kommissioner The monster species that never randomly spawned: pitch locust The monster species that never randomly spawned: giant copper ant The monster class that more likely to generate with musable stuff: gnome The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: levelport (unavailable) The RNG hath decreed that this item was never generated: magic dragon scales ((null)) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 13) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 292) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 25) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 16) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 6) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 3) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 7) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 9) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 6) The RNG hath decreed that this item was generated more often: mithril lash ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 9) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 9) The RNG hath decreed that this item was generated more often: naylight cloak (hearing cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 96) The RNG hath decreed that this item was always generated cursed: paper sword ((null)) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was always generated cursed: implant of sweetness (acrobatic) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: special leather armor ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this trap was always invisible: covetousness trap The RNG hath decreed that this trap was generated more often: feeler gauges trap (freq bonus 20) Trap randomization happened for 1 in 549 traps Next attribute increase check would have come at turn 328 Strength training was 2 Dexterity training was 0 Wisdom training was 1 Constitution training was 4 Your sanity was 0 You were sleep resistant You were acid resistant You had not decided on your sexuality yet You saw invisible You had infravision You had 1442 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (112) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (technical helmet) * sedge hat (gas mask) * skullcap (tight helmet) * flack helmet (kitchen hat) * crystal helm (cone-shaped helmet) * mining helm (netradiation helmet) * field helm (celtic helmet) * helm of safeguard (tribal helmet) * war hat (poor helmet) * plasteel gloves (white gloves) * leather gloves (clumsy gloves) * gauntlets of safeguard (spiky gloves) * gauntlets of plugsuit (poor gloves) * commander gloves (awesome gloves) * field gloves (occultism gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (beautiful heels) * field boots (ether boots) * boots of safeguard (standing footwear) Scrolls scroll of healing (YOU NEVER HIT MONSTERS IN K MEASURER BUT THEY ALWAYS HIT YOU FOR MAX DAMAGE) scroll of mana (ARCHENTECHTHA) scroll of phase door (WE WANT TO SWOON OVER THE GIRL TURN SHOES) scroll of standard id (I AM NOOB) scroll of cure (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) scroll of heal other (IMOLATEING TO ATTACK ENEMY SPEE RISE) * scroll of extra healing (NONO STENTUM) * scroll of greater mana restoration (BASSBASSKICKKICKBASSKICKKICK) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 39: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...