Leeroy, chaotic male outsider Dragonmaster ------ ----- |.....||## |...| |......-,# ||..| |......|,# |...| ###########---.---#,####|...| #,,,,,,,,,,,,,,,,,,,,,,,....| ## #,########,,#######,####---.- ,,# #,# ####,# #,# #,# #,,,,# #`, #,# #,#### #,----|------- #,...........| ##|.....{....| |....@.....| ------------ [Leeroy the Servant of Scales] St15 Dx6 Co7 In5 Wi8 Ch4 DraOutMalCha Spa:50 $9 HP18(18) Pw7(7) AC5 Exp1 T128 Latest messages Never mind. There is a wall in the way! (5x) You see here a persimmon wood wand {0}. With great effort you move the boulder. There is a wall in the way! You stop. Odahviing is in the way! You displaced Odahviing. There is a wall in the way! (3x) Something is engraved here on the headstone. Use "r." to read it. You hear a crunching sound. What do you want to read? [e-j or ?*.] Something is engraved here on the headstone. You read: "Here lies Ezekiel. Died of cholera.". There is a wall in the way! (8x) You find a secret door! The door opens. Since you've not finished the Sewer Plant yet, you cannot leave the Space Base. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: diminished bleeding You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 30 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 98% chance Wand drop chance was reduced to 71% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 81% Tool drop chance was reduced to 77% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: matter spells The following skill became untrainable if you tried to train it too early: spirituality (turn 154) The following skill became untrainable after a while: attack spells (turn 30966) The following skill couldn't be trained before a certain turn number is reached: polearms (turn 32430) Number of artifacts generated was 1 Number of fake artifacts generated was 6 Monster spawn increase started at turn 126369 Monster spawn increase reached its maximum at turn 195689 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 693990 The monster class that cannot be genocided was Zouthern animal The monster species that spawned more often: enbug (freq bonus 4) The monster species that spawned more often: phantom (freq bonus 12) The monster species that spawned more often: giant red mouse (freq bonus 8) The monster species that spawned more often: anthrazite mold (freq bonus 6) The monster species that spawned more often: oblivion patch (freq bonus 9) The monster species that spawned more often: bright beam (freq bonus 4) The monster species that spawned more often: Xine, the Mountain King (freq bonus 12) The monster species that spawned more often: winged gray unicorn (freq bonus 1) The monster species that spawned more often: Detective Katcher (freq bonus 12) The monster species that spawned more often: pale patch (freq bonus 2) The monster species that spawned more often: absent patch (freq bonus 6) The monster species that spawned more often: really thirsty vampire bat (freq bonus 2) The monster species that spawned more often: touzle skyey embowelled (freq bonus 32) The monster species that spawned more often: Amy's roommate (freq bonus 4) The monster species that spawned more often: fragment (freq bonus 2) The monster species that spawned more often: tremmel ghost (freq bonus 16) The monster species that spawned more often: flying scimitar (freq bonus 9) The monster species that spawned more often: sallowy prest coming nuanced (freq bonus 6) The monster species that spawned more often: crashspider (freq bonus 2) The monster species that spawned more often: anachronounbinder (freq bonus 18) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 4) The monster trait that was more common: monsters that are telepathic (freq bonus 4) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 8) The monster trait that was more common: monsters with extra painful attacks (freq bonus 9) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 4) The monster species that never randomly spawned: reprimand kobold The monster species that never randomly spawned: +4 md cutoff The monster species that never randomly spawned: psi boomer The monster species that never randomly spawned: meme wort The monster species that never randomly spawned: midterm stonebiter The monster species that never randomly spawned: individual will-o-the-wisp The monster species that never randomly spawned: polymerization indulgently racketier The monster species that never randomly spawned: carnivorous ape The monster species that never randomly spawned: voracious smasher The monster species that never randomly spawned: grave recurving category unseating The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: sniper rifle ((null)) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: loricated cloak ((null)) The RNG hath decreed that this item was never generated: pokelie stone (gray) The RNG hath decreed that this item was never generated: amulet of edibility (wary) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 31) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 4) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 21) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 56) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 22) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cursed part stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 2) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 14) The RNG hath decreed that this item was generated more often: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS, freq bonus 2) The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 11) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 21) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 12) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 77) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted) The RNG hath decreed that this item was always generated cursed: implant of faith (resonant) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: radioactive dagger ((null)) The RNG hath decreed that this item was always generated cursed: yellow sweets ((null)) The RNG hath decreed that this trap was always invisible: heap of shit The RNG hath decreed that this trap was generated more often: yvonne trap (freq bonus 2) Trap randomization happened for 1 in 555 traps Next attribute increase check would have come at turn 2687 Strength training was 0 Dexterity training was 1 Wisdom training was 1 Constitution training was 9 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having drain resistance (0) You had 1673 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (31) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (AMAZING AFRO HEAD RUSH ATTACK) scroll of mana (MEGAKILL HOLYSHIT KILLINGSPREE) scroll of phase door (HP RECOVERY BY GRAUP) scroll of standard id (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) scroll of cure (TOME IS A CREATION BY DARKGOD) scroll of heal other (U FOKIENG SUK) * scroll of extra healing (TITTER WEATHERING) * scroll of greater mana restoration (OUPH CHTHETHONIMEETHECHRINIA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 50: <- You are here Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 2 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...