Leeroy, chaotic male outsider Dragonmaster }}}}-}}}}}}}}--}}}-- ,,}...}.}..}}}.}.<....} ,,#}....}}.....}......| },,}@D}...............| },|P}...D............} #,..}}...............} }}}...}..}}.....}...}| -----}}--}--}}--}--} [Leeroy the Servant of Scales] St15 Dx7 Co8 In8 Wi5 Ch7 DraOutMalCha Spa:25 $0 HP0(18) Pw7(7) AC5 Exp1 T85 Par Bld Latest messages k - an inka stinger {0}. You hear a flinging sound. You are hit by a throwing star. [-2 -> 11] You get a cut. You're bleeding! You hear a flinging sound. You are hit by a throwing star! [-8 -> 3] Warning: HP low! You get a cut. You're bleeding! You hear the wailing of the Banshee... [-2 -> 1] Warning: HP low! # (2x) Are you sure you want to pray? [yn] (n) You begin praying to Ereshkigal. You are surrounded by a shimmering light. You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} k - 3 uncursed -1 inka stingers {0} Armor b - an uncursed +1 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - an uncursed tripe ration {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 3 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: teleport control You could not have this property intrinsically: polymorph control Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 28 Gem identification only worked 100 times out of 154 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 75% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 87% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: occult spells The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: squeaking The following skill became untrainable if you tried to train it too early: body spells (turn 11) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 20219) The following skill became harder to train at higher skill levels: petkeeping Sticky curses were more common by 16% Items were more likely to be generated cursed by 17% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 66351 Monster spawn increase reached its maximum at turn 362451 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 948445 The monster class that cannot be genocided was jelly The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: nautilus steersman (freq bonus 30) The monster species that spawned more often: americanize freshwater (freq bonus 6) The monster species that spawned more often: adult wyvern (freq bonus 12) The monster species that spawned more often: gaiden master (freq bonus 10) The monster species that spawned more often: troll zruty (freq bonus 12) The monster species that spawned more often: cool dirigent (freq bonus 24) The monster species that spawned more often: perfumed naga (freq bonus 72) The monster species that spawned more often: prairie strider (freq bonus 24) The monster species that spawned more often: contamination spore (freq bonus 12) The monster species that spawned more often: snore colony (freq bonus 4) The monster species that spawned more often: eldritch fungus (freq bonus 30) The monster species that spawned more often: giant uranium dragonfly (freq bonus 24) The monster species that spawned more often: runner trickster (freq bonus 5) The monster species that spawned more often: prick fist (freq bonus 6) The monster species that spawned more often: undead form changer (freq bonus 5) The monster species that spawned more often: orc kitter (freq bonus 16) The monster species that spawned more often: speedster maggot (freq bonus 8) The monster species that spawned more often: acid fungus (freq bonus 2) The monster species that spawned more often: bear trove (freq bonus 24) The monster species that spawned more often: tribadic impassioning (freq bonus 8) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 1) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 1) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks heal you (freq bonus 4) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 4) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2) The monster trait that was more common: monsters that imitate (freq bonus 3) The monster species that never randomly spawned: nature's wrath The monster species that never randomly spawned: berbalang projection The monster species that never randomly spawned: bastard troll The monster species that never randomly spawned: vampiric mushroom The monster species that never randomly spawned: german-speaking doodleborer The monster species that never randomly spawned: grey naga The monster species that never randomly spawned: giant fruit fly The monster species that never randomly spawned: offensive turret The monster species that never randomly spawned: hawser venire The monster species that never randomly spawned: player golem The RNG hath decreed that this item was never generated: anti-teleportation (ruled) The RNG hath decreed that this item was never generated: intelligence pack ((null)) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: weighting gauntlets (lead gloves) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 30) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 14) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 39) The RNG hath decreed that this item was generated more often: volcanic broadsword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 19) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 21) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of beholding (defiled, freq bonus 5) The RNG hath decreed that this item was generated more often: mithril lash ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 47) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 28) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this item was always generated cursed: war hat (wide metal helm) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: amulet of stone (unmaterial) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this trap was always invisible: rodney trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 2) Trap randomization happened for 1 in 68 traps Next attribute increase check would have come at turn 3151 Strength training was -4 Dexterity training was 2 Wisdom training was 0 Constitution training was 7 Your sanity was 0 You were acid resistant You were paralyzed (-3) You were bleeding (9) You had not decided on your sexuality yet You were prevented from having glib combat (0) You had 1662 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (236) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (OSORNOUPHE OUSERSETEMENTH AMARA MACHI) scroll of mana (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) scroll of phase door (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) scroll of standard id (DYNAHACK BOOTLEGACY) scroll of cure (SVDUNPX SVPXUNPX) scroll of heal other (AMY GOT A SADO MASSOGE BY HER ROOMMATE) * scroll of extra healing (SECTUM SEMPRA) * scroll of greater mana restoration (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 25: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (24 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...