Leeroy, chaotic male outsider Dragonmaster -----------## ------- |..........,# ##|@....| |.........|,# }`...>..| |........<|,# #,}.....| |.........|,# #,# ---.-------,# #,# #,# ##,# ,,, ,,,# #,----#,,, #,..$.#,# ##|...#,# |...|,# |....,# -----## [Leeroy the Servant of Scales] St18 Dx6 Co11 In12 Wi11 Ch6 DraOutMalCha Spa:22 $3 HP18(18) Pw8(8) AC5 Exp1 T62 Latest messages You produce a high whistling sound. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is a wall in the way! You see here a gold piece {0}. There is a wall in the way! (2x) You see here 3 gold pieces {0}. There is a wall in the way! You see here a pancake {0}. m - a pancake {0}. You see here 3 gold pieces {0}. 3 gold pieces. There is a wall in the way! (4x) You hear some noises in the distance. You try to move the boulder, but in vain. However, you can squeeze yourself into a small opening. Do it? [yn] (n) You see here a boulder {9000}. There is a wall in the way! (3x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: numbopathy Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 30 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 119 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 97% Weapon drop chance was reduced to 68% Tool drop chance was reduced to 91% Food drop chance was reduced to 87% The following skill was trained at half the usual rate: body armor The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable after a while: dagger (turn 24528) The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 57732) The following skill became harder to train at higher skill levels: club Heavy curses were more common by 12% Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48143 Monster spawn increase reached its maximum at turn 148254 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1165056 The monster class that cannot be genocided was quantum mechanic or other scientist The monster species that spawned more often: disturbance head (freq bonus 9) The monster species that spawned more often: blink spore (freq bonus 12) The monster species that spawned more often: measurer man (freq bonus 24) The monster species that spawned more often: Ang (freq bonus 4) The monster species that spawned more often: ouroboros (freq bonus 6) The monster species that spawned more often: razor pit demon (freq bonus 2) The monster species that spawned more often: stone patch (freq bonus 12) The monster species that spawned more often: door mimic (freq bonus 4) The monster species that spawned more often: +1 jd wall (freq bonus 16) The monster species that spawned more often: squirrelhorn (freq bonus 18) The monster species that spawned more often: ice mimic (freq bonus 8) The monster species that spawned more often: rock troll (freq bonus 3) The monster species that spawned more often: petty Uruk-hai (freq bonus 2) The monster species that spawned more often: stackold (freq bonus 2) The monster species that spawned more often: iceblock bug (freq bonus 8) The monster species that spawned more often: rock treppor (freq bonus 20) The monster species that spawned more often: orc (freq bonus 6) The monster species that spawned more often: calculated whirligig (freq bonus 2) The monster species that spawned more often: jumping ice eel (freq bonus 3) The monster species that spawned more often: fujin (freq bonus 2) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 1) The monster trait that was more common: monsters that revive after death (freq bonus 12) The monster trait that was more common: monsters that shriek (freq bonus 1) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 10) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster species that never randomly spawned: unstop webby The monster species that never randomly spawned: spammer mummy The monster species that never randomly spawned: sloppy colony The monster species that never randomly spawned: anti mummy The monster species that never randomly spawned: spherical beam The monster species that never randomly spawned: phaser stalk The monster species that never randomly spawned: stethoscopic colorable The monster species that never randomly spawned: green colony The monster species that never randomly spawned: glazer The monster species that never randomly spawned: will giant The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: undressing (nekkid) The RNG hath decreed that this item was never generated: bronze lance ((null)) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: elegant broadsword ((null)) The RNG hath decreed that this item was never generated: prostitute shoe ((null)) The RNG hath decreed that this item was never generated: bricklayer bar ((null)) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: dragon eyepatch ((null)) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 7) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 11) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 14) The RNG hath decreed that this item was generated more often: styx (HEY HERES JASON, freq bonus 36) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 6) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 28) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of maggots (hexing, freq bonus 23) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 8) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 13) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 10) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: soil-clinging boots (noble sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 7) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this item was always generated cursed: exciting armor ((null)) The RNG hath decreed that this item was always generated cursed: feminism dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: infravision (unwritten) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: nano shuriken ((null)) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: evil variant (EVILHACK WITH EXTRA EVIL ADDED) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this item was always generated cursed: heavy nano ball ((null)) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 1) Trap randomization happened for 1 in 670 traps Next attribute increase check would have come at turn 309 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1437 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (144) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Artifacts Pfiiiiiiiiet [unaligned tin whistle] Scrolls scroll of healing (I CAST FIST) scroll of mana (IT IS LITERALLY SATANIC TO MAKE DISINTEGRATION RESISTANCE NOT PROTECT YOUR ITEMS) scroll of phase door (GICCC) scroll of standard id (NOLIFEFORCE) scroll of cure (I HEARD YOU WERE SLEEPING THERE) scroll of heal other (LIFE RESTORATION) * scroll of extra healing (THE OFFICIAL PARTNER OF RODNEYS TOWER IS THE GUILD OF OPTOMETRISTS) * scroll of greater mana restoration (ID 9739285327 INFO CRYPTEDFILES BIZ) Tools tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 22: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.