Leeroy, chaotic male outsider Dragonmaster --.---- |....D| |...<.| |..@..| +.....| |...... ------- [Leeroy the Servant of Scales] St18 Dx13 Co10 In12 Wi4 Ch9 DraOutMalCha Spa:3 $6 HP18(18) Pw7(7) AC2 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. You see here 6 gold pieces {0}. 6 gold pieces. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: half physical damage Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 29 Armor identification only worked 15 times out of 21 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 20% Ring drop chance was reduced to 98% Wand drop chance was reduced to 53% Amulet drop chance was reduced to 55% Armor drop chance was reduced to 87% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 50% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: body spells The following skill became untrainable if you tried to train it too early: form II (Makashi) (turn 98) The following skill became untrainable if you tried to train it too early: knife (turn 806) The following skill became untrainable after a while: petkeeping (turn 41605) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 45601) The following skill became harder to train at higher skill levels: searching Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 107195 Monster spawn increase reached its maximum at turn 344164 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4963187 The monster class that cannot be genocided was (null) The monster species that spawned more often: light twingeing (freq bonus 2) The monster species that spawned more often: ravenous rat (freq bonus 3) The monster species that spawned more often: irrelevant bitch (freq bonus 4) The monster species that spawned more often: kilobyte everybody (freq bonus 2) The monster species that spawned more often: Ruea's lady sandal (freq bonus 4) The monster species that spawned more often: injured potato (freq bonus 6) The monster species that spawned more often: reduction couatl (freq bonus 3) The monster species that spawned more often: novice priest (freq bonus 14) The monster species that spawned more often: oblivion stalk (freq bonus 3) The monster species that spawned more often: iron trooper (freq bonus 6) The monster species that spawned more often: red boomer (freq bonus 12) The monster species that spawned more often: Anakaris (freq bonus 12) The monster species that spawned more often: Graz'zt (freq bonus 6) The monster species that spawned more often: snore patch (freq bonus 64) The monster species that spawned more often: thick carrion creeper (freq bonus 16) The monster species that spawned more often: contamination star (freq bonus 12) The monster species that spawned more often: pulse star (freq bonus 4) The monster species that spawned more often: contamination laser (freq bonus 12) The monster species that spawned more often: The Jens his girlfriend is named Tanja (freq bonus 4) The monster species that spawned more often: hardcore kobold shaman (freq bonus 24) The monster trait that was more common: monsters that have hug attacks (freq bonus 3) The monster trait that was more common: monsters that make sheep sounds (freq bonus 2) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 3) The monster trait that was more common: monsters that are humanoid (freq bonus 6) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 3) The monster trait that was more common: monsters that wail (freq bonus 2) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 1) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 2) The monster species that never randomly spawned: ace of spades The monster species that never randomly spawned: dural tankship The monster species that never randomly spawned: unmeant storekeeper The monster species that never randomly spawned: poison lich The monster species that never randomly spawned: glib hand The monster species that never randomly spawned: doomsay The monster species that never randomly spawned: double meanie The monster species that never randomly spawned: slicer beetle The monster species that never randomly spawned: mao surfiest The monster species that never randomly spawned: spiked coins The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: cloak of memory (icy cloak) The RNG hath decreed that this item was never generated: snipesling ((null)) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: ya (bamboo arrow) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 15) The RNG hath decreed that this item was generated more often: yoga pants ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 407) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 7) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 5) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: lead shot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy silk ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: diving (next, freq bonus 7) The RNG hath decreed that this item was generated more often: sand dart ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 23) The RNG hath decreed that this item was always generated cursed: implant of ages (miocene) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: white spell cloak (woven cloak) The RNG hath decreed that this item was always generated cursed: tracker (pigtail) The RNG hath decreed that this item was always generated cursed: implant of your momma (sniffer) The RNG hath decreed that this item was always generated cursed: implant of remorse (communal) The RNG hath decreed that this item was always generated cursed: magic whistling (raised) The RNG hath decreed that this trap was always invisible: spell loss trap The RNG hath decreed that this trap was generated more often: dark mode trap (freq bonus 3) Trap randomization happened for 1 in 841 traps Next attribute increase check would have come at turn 155 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You had 1499 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (242) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ELL HUROZUNTEL WHOTISPECI) scroll of mana (KEH LA KEH LA KEH LA KEH LA KEH LA KEH LA BULLSHIT) scroll of phase door (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of standard id (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) scroll of cure (DAS NIBELUNGENLIEO) scroll of heal other (AYY LMAO) * scroll of extra healing (THE JENS HIS GIRLFRIEND IS NAMED TANJA) * scroll of greater mana restoration (EMULSION DARNEDER) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 3: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.