Leeroy, chaotic male outsider Dragonmaster -#-- ------------------------ |.D. |......................| |.D.. |............<.........| |.D.D|#,#################|......................| |..DD@,,,,%,,,,,,,,,,,,,,-......................| - --D-########,,,,,,#####------------------------ . ... ._.. .$..| ------ [Leeroy the Servant of Scales] St18/02 Dx7 Co11 In6 Wi7 Ch5 DraOutMalCha Spa:4 $18 HP-4(18) Pw9(9) AC5 Exp1 T43 Latest messages What do you want to throw? [$a or ?*] In what direction? [hykulnjb><] The baby shimmering dragon devours an uncursed tripe ration {0}. You displaced your baby shimmering dragon. You enter a dragon lair... You hear a slow drip. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) Pick an object. D a dragon (lamenting girl) (base level 6) Accessing Pokedex entry for lamenting girl... Base statistics of this monster type: Base level = 6, difficulty = 8, AC = 0, magic resistance = 10, alignment 0. Slow (9). Normal generation, with frequency 1. Resists hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, thick-skinned flyer. This monster is always female. Origin: Joke monster. Is a valid polymorph form. Attacks: 2d8, kick - feminism trap effect Pick an object. D a dragon (baby green dragon) (base level 4) Accessing Pokedex entry for baby green dragon... Base statistics of this monster type: Base level = 4, difficulty = 5, AC = 2, magic resistance = 10, alignment 0. Slow (9). Normal generation, with frequency 4. Resists poison, hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, poisonous, thick-skinned flyer. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 2d6, bite - ordinary physical Pick an object. D a dragon (young yellow dragon) (base level 6) Accessing Pokedex entry for young yellow dragon... Base statistics of this monster type: Base level = 6, difficulty = 7, AC = 0, magic resistance = 10, alignment 0. Slow (9). Normal generation, with frequency 1. Resists acid, petrification, hits as a +1 weapon. No conveyed resistances. Big, genocidable, acidic, carnivorous, thick-skinned flyer. Is a valid polymorph form. Attacks: 2d8, bite - ordinary physical What do you want to throw? [$a or ?*] In what direction? [hykulnjb><] The young yellow dragon devours an uncursed tripe ration {0}. The lamenting girl kicks you! Suddenly you feel a little confused, and also feel like stroking the sexy butt cheeks of a woman in wooden sandals. You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: curse resistance Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 39 Implant identification only worked 1 times out of 27 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 171 Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 70% Wand drop chance was reduced to 98% Potion drop chance was reduced to 87% Armor drop chance was reduced to 81% Food drop chance was reduced to 81% Monster death drops spawned with only 91% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: broadsword The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: chaos spells (turn 5) The following skill became untrainable after a while: elemental spells (turn 68591) The following skill became harder to train at higher skill levels: scimitar Items were more likely to be generated cursed by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 139836 Monster spawn increase reached its maximum at turn 199529 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 259896 The monster class that cannot be genocided was pile of coins The monster color that was spawned more often: red (freq bonus 16) The monster species that spawned more often: orangutan (freq bonus 2) The monster species that spawned more often: Shub-Niggurath, Black Goat of the Woods (freq bonus 6) The monster species that spawned more often: java lich (freq bonus 6) The monster species that spawned more often: purveyor triangulating (freq bonus 2) The monster species that spawned more often: bilking gremmie choctaw (freq bonus 4) The monster species that spawned more often: deliberation gonadectomizing astatine effectual (freq bonus 16) The monster species that spawned more often: hitec mold (freq bonus 20) The monster species that spawned more often: randomizer draconian (freq bonus 4) The monster species that spawned more often: twin bee (freq bonus 4) The monster species that spawned more often: giant zombie (freq bonus 30) The monster species that spawned more often: rapping nonparticipating (freq bonus 6) The monster species that spawned more often: gnome emperor (freq bonus 1) The monster species that spawned more often: great acid monster (freq bonus 8) The monster species that spawned more often: impersonated peart sacking exclaimed (freq bonus 12) The monster species that spawned more often: evasive sniper assie (freq bonus 9) The monster species that spawned more often: porter xorn permamimic (freq bonus 2) The monster species that spawned more often: flinger (freq bonus 1) The monster species that spawned more often: wounded warp patch (freq bonus 6) The monster species that spawned more often: responding gunsel (freq bonus 21) The monster species that spawned more often: conteye (freq bonus 8) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 10) The monster trait that was more common: monsters that have gaze attacks (freq bonus 2) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 3) The monster species that never randomly spawned: nasty griffin The monster species that never randomly spawned: spikespider The monster species that never randomly spawned: undead draconian The monster species that never randomly spawned: chelated inbreathing The monster species that never randomly spawned: +1 el wall The monster species that never randomly spawned: four castle sightseeing The monster species that never randomly spawned: dancing queen The monster species that never randomly spawned: openable derogatorily overdraft The monster species that never randomly spawned: royal magenata The monster species that never randomly spawned: edgepusher The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: mork boots (mary janes) The RNG hath decreed that this item was never generated: nether mist (challenging) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: armor smash (sundered) The RNG hath decreed that this item was never generated: tar chain ((null)) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 6) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 8) The RNG hath decreed that this item was generated more often: antishadow shield (black shield, freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 20) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: orange spell stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 3) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 2) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 9) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 19) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this trap was always invisible: sanity increase trap The RNG hath decreed that this trap was generated more often: automore trap (freq bonus 11) Trap randomization happened for 1 in 975 traps Next attribute increase check would have come at turn 473 Strength training was 0 Dexterity training was 2 Wisdom training was 1 Constitution training was 2 Your sanity was 0 You were acid resistant You were possessed by the ghost of Claudia. (56) You had not decided on your sexuality yet You were prevented from having detect monsters (0) You had 1454 points of nutrition remaining You had confusion resistance You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (52) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (BEHOLDERS ARE SUPPOSED TO BE WARNING LEVEL 2) scroll of mana (WERMUT MOSERMOSER) scroll of phase door (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of standard id (JOLTEON JOESTAR) scroll of cure (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of heal other (THIS KITTEN CORPSE IS DELICIOUS) * scroll of extra healing (X 14 39 ZS) * scroll of greater mana restoration (ISTRACOTCSAS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 4: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (22 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...