Leeroy, chaotic male outsider Dragonmaster ### #,,,#################---- #,,,,,,,,,,,,,,,,,,,,-.<. #@X##################|... #`# % % [Leeroy the Servant of Scales] St12 Dx5 Co9 In6 Wi4 Ch6 DraOutMalCha Spa:15 $2 HP16(18) Pw7(7) AC6 Exp1 T29 Latest messages The moon is waxing tonight. The door opens. With great effort you move the boulder. There is a wall in the way! You hear the splashing of a naiad. You listen to the cackle of poultry. You try to move the boulder, but in vain. (5x) You hear a door open. There is a wall in the way! (2x) The aggravating wallwalker just misses! The aggravating wallwalker bites you! [-1 -> 17] You try to move the boulder, but in vain. (3x) Your attack passes harmlessly through the aggravating wallwalker. (2x) The aggravating wallwalker bites you! [-1 -> 16] Your attack passes harmlessly through the aggravating wallwalker. Your scale mail blocks the aggravating wallwalker's attack. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: hallu party You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 45% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 86% Wand drop chance was reduced to 96% Armor drop chance was reduced to 85% Tool drop chance was reduced to 99% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: chaos spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 2) The following skill became untrainable if you tried to train it too early: searching (turn 84) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 20274) The following skill became harder to train at higher skill levels: whip Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61075 Monster spawn increase reached its maximum at turn 499192 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 3397890 The monster class that cannot be genocided was elemental The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: skidooed aardvark (freq bonus 6) The monster species that spawned more often: ogre axman (freq bonus 8) The monster species that spawned more often: prometer (freq bonus 8) The monster species that spawned more often: Napa, the Sayajin Elite (freq bonus 12) The monster species that spawned more often: real air hound (freq bonus 12) The monster species that spawned more often: real deity (freq bonus 12) The monster species that spawned more often: korsair (freq bonus 3) The monster species that spawned more often: cloth golem (freq bonus 12) The monster species that spawned more often: kobold polluter (freq bonus 10) The monster species that spawned more often: shruncus (freq bonus 12) The monster species that spawned more often: banned ghost (freq bonus 36) The monster species that spawned more often: blood diver (freq bonus 6) The monster species that spawned more often: giant amulet trove (freq bonus 6) The monster species that spawned more often: mattedly immobile complimentary princeling (freq bonus 5) The monster species that spawned more often: limner fumble exiled tempter (freq bonus 8) The monster species that spawned more often: kamehameha fighter (freq bonus 6) The monster species that spawned more often: mud golem (freq bonus 15) The monster species that spawned more often: festered coned (freq bonus 16) The monster species that spawned more often: rock lemming (freq bonus 6) The monster species that spawned more often: nether wraith (freq bonus 36) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 4) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 3) The monster trait that was more common: monsters that laugh (freq bonus 3) The monster trait that was more common: monsters that walk through walls (freq bonus 4) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 3) The monster trait that was more common: monsters with random thieving attacks (freq bonus 7) The monster trait that was more common: monsters whose attacks heal you (freq bonus 16) The monster species that never randomly spawned: freemason prior The monster species that never randomly spawned: sorbic trigon The monster species that never randomly spawned: bear trove The monster species that never randomly spawned: orangutan The monster species that never randomly spawned: small gless The monster species that never randomly spawned: Old Man Willow The monster species that never randomly spawned: russian fury The monster species that never randomly spawned: Devnull Pooka The monster species that never randomly spawned: terrifier forcible The monster species that never randomly spawned: Nether Kop The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: symbiosis (PARASITARY) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: inka blade ((null)) The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: heavy tar ball ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 72) The RNG hath decreed that this item was generated more often: failure stone (gray, freq bonus 83) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 16) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 2) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 65) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 6) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 10) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 10) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 6) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 6) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 8) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 78) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: trembling (dreaming) The RNG hath decreed that this item was always generated cursed: silver spell stone (gray) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: implant of dusk (volcanic) The RNG hath decreed that this item was always generated cursed: evil plate mail ((null)) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: heavy plastic ball ((null)) The RNG hath decreed that this trap was always invisible: footerer trap The RNG hath decreed that this trap was generated more often: autopickup trap (freq bonus 5) Trap randomization happened for 1 in 329 traps Next attribute increase check would have come at turn 355 Strength training was 2 Dexterity training was 2 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from hallu partying (0) You had 1469 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (291) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (JUMP IN FRONT OF A TRAIN) scroll of mana (42) scroll of phase door (PLAY THE VIOLIN DULY THE OPINION) scroll of standard id (KTTDLWRGT) scroll of cure (AMYBSOD IS A HARLOT ACCORDING TO VAMPIRECONVICT) scroll of heal other (GWEN SHOULD HAVE PICKED EDDIE) * scroll of extra healing (HM MINUS 1R) * scroll of greater mana restoration (A HOT SINGLE MAHOU SHOUJO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 15: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.