Leeroy, chaotic male outsider Dragonmaster ------ .....| |..<.- .,|....| #,.....| #,------ #,# #%# #^# #,# ##,####|%% % ##,#,,,,@%% %% --------.-#,,,####|% % |.........,,### |## # #.|,## #...,# ----## [Leeroy the Servant of Scales] St12 Dx3 Co12 In14 Wi8 Ch10 DraOutMalCha Spa:21 $0 HP-2(18) Pw8(8) AC7 Exp1 T33 Latest messages k - a cram ration {0}. There is a wall in the way! The door opens. You enter an abandoned store... The eggman claws you! [-2 -> 16] The eggman kicks you! [-2 -> 14] The pi plant bites you! [-4 -> 10] You kill the mini xorn! The eggman claws you! [-2 -> 8] The eggman kicks you! [-1 -> 7] The stealer plant bites you! [-4 -> 3] Warning: HP low! The pi plant bites you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could not have this property intrinsically: clairvoyance Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 30 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 68% chance Wand drop chance was reduced to 95% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 83% Food drop chance was reduced to 95% Monster death drops spawned with only 86% chance The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: protection spells The following skill became untrainable if you tried to train it too early: dart (turn 8) The following skill became untrainable if you tried to train it too early: techniques (turn 90) The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 40622) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46553 Monster spawn increase reached its maximum at turn 162617 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1438464 The monster class that cannot be genocided was imp or minor demon The monster species that spawned more often: Vampire Kriminologist (freq bonus 18) The monster species that spawned more often: hippo (freq bonus 10) The monster species that spawned more often: kappa mummy (freq bonus 12) The monster species that spawned more often: Olog-hai gorgon (freq bonus 15) The monster species that spawned more often: Vera's ice-cold sneaker (freq bonus 3) The monster species that spawned more often: tone centipede (freq bonus 6) The monster species that spawned more often: Elisabeth (freq bonus 9) The monster species that spawned more often: rastered wort (freq bonus 3) The monster species that spawned more often: werexorn (freq bonus 6) The monster species that spawned more often: techno warp patch (freq bonus 5) The monster species that spawned more often: hidden tracker (freq bonus 6) The monster species that spawned more often: lava colony (freq bonus 4) The monster species that spawned more often: hunting horror (freq bonus 5) The monster species that spawned more often: nonspechaun (freq bonus 24) The monster species that spawned more often: dark spearwoman (freq bonus 1) The monster species that spawned more often: Petra (freq bonus 2) The monster species that spawned more often: black boomer (freq bonus 18) The monster species that spawned more often: abnormal mushroom (freq bonus 54) The monster species that spawned more often: shayateen (freq bonus 1) The monster species that spawned more often: arach (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 7) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 2) The monster species that never randomly spawned: mistrial drone cheeping The monster species that never randomly spawned: grunthack zombie The monster species that never randomly spawned: sirlow sephirah The monster species that never randomly spawned: windscreen forcer The monster species that never randomly spawned: evasive GI trooper The monster species that never randomly spawned: breakoff stalk The monster species that never randomly spawned: kiddy sacrovertebral smutting The monster species that never randomly spawned: blossoming pirouetting The monster species that never randomly spawned: fire centaur The monster species that never randomly spawned: shiver jelly The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: techout stone (gray) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 25) The RNG hath decreed that this item was generated more often: scenty helmet (sand helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 11) The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 29) The RNG hath decreed that this item was generated more often: sanity timeout (yithian, freq bonus 15) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 54) The RNG hath decreed that this item was generated more often: very heavy ball ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: anti-teleportation (ruled, freq bonus 15) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: ether saw ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 6) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 9) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 3) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 6) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 11) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 73) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN) The RNG hath decreed that this item was always generated cursed: nerve poison (multispell) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: implant of pilfering (smoldering) The RNG hath decreed that this item was always generated cursed: rain cloud (magnificent) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: boss trap (freq bonus 2) Trap randomization happened for 1 in 430 traps Next attribute increase check would have come at turn 642 Strength training was 1 Dexterity training was 2 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having an increased fear factor (0) You had 1466 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (137) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (CRITICAL HIT) scroll of mana (IF YOU WIN ANGBAND THE GAME PROMPTS YOU TO COMMIT SUICIDE) scroll of phase door (DO YOU ENJOY THIS GAME) scroll of standard id (PLAY THE VIOLIN DULY THE OPINION) scroll of cure (AMYBSOD ASCENDED A HEALER IN SLEX) scroll of heal other (WONTU PASS) * scroll of extra healing (X 14 39 ZS) * scroll of greater mana restoration (IN THE CHAPEL WAS AN AID OF ME) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 21: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (22 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...