Leeroy, chaotic male outsider Dragonmaster ----------- ### |......<..| %),,#####|.........| @@,,,,,,,D.........| ########,|.......... -----.----- [Leeroy the Servant of Scales] St16 Dx10 Co5 In17 Wi9 Ch6 DraOutMalCha Spa:30 $2 HP-10(28) Pw17(17) AC1 Exp2 T24 Latest messages [-9 -> 8] The hc beginner Pusher touches you! You're pushed back! You see here a sand sword {12}. The hc beginner picks up a sand sword {12}. The hc beginner Pusher swings his two-handed sword. The hc beginner Pusher misses. The hc beginner Pusher touches you! You're pushed back! You see here a hc beginner corpse {1450}. The hc beginner thrusts his sand sword. Your scale mail deflects the hc beginner's attack. "Bir bildirimin ardindan geri doendueguemuez icin neden uezuelmemiz gerektigini duesuenueyorsunuz? Siz heretik, istediginizi aldiniz, cuenkue yuece Tanrimiz affetmez!" You feel less faithful! You finish your dressing maneuver. You feel yourself speed up. You kill the hc beginner! The hc beginner Pusher swings his two-handed sword. The hc beginner Pusher hits you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property intrinsically: flying Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 177 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 15% Ring drop chance was reduced to 65% Amulet drop chance was reduced to 68% Implant drop chance was reduced to 92% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 85% Tool drop chance was reduced to 92% Food drop chance was reduced to 91% The following skill could not be trained at all: occult spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to skilled proficiency: dart The following skill became untrainable if you tried to train it too early: elemental spells (turn 240) The following skill became untrainable after a while: symbiosis (turn 38802) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 20580) Heavy curses were more common by 48% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 74642 Monster spawn increase reached its maximum at turn 222747 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 768758 The monster class that cannot be genocided was lich The monster class that was spawned more often: blob (freq bonus 6) The monster species that spawned more often: venomous potato (freq bonus 36) The monster species that spawned more often: grunthack cube (freq bonus 48) The monster species that spawned more often: integral stalk (freq bonus 9) The monster species that spawned more often: rub lancer (freq bonus 14) The monster species that spawned more often: complied existed (freq bonus 22) The monster species that spawned more often: devourer (freq bonus 24) The monster species that spawned more often: mousier conceiving asterisked (freq bonus 9) The monster species that spawned more often: con patch (freq bonus 7) The monster species that spawned more often: mud kobold (freq bonus 32) The monster species that spawned more often: snow witch (freq bonus 22) The monster species that spawned more often: gravel golem (freq bonus 18) The monster species that spawned more often: revindicating alright (freq bonus 10) The monster species that spawned more often: alongdeybayday (freq bonus 18) The monster species that spawned more often: vulnerability turret (freq bonus 16) The monster species that spawned more often: sanguine wort (freq bonus 24) The monster species that spawned more often: steam-powered missile sentry (freq bonus 40) The monster species that spawned more often: zoster nonoperable (freq bonus 48) The monster species that spawned more often: frost monster (freq bonus 64) The monster species that spawned more often: misguided acoustical (freq bonus 48) The monster species that spawned more often: cursed ghost (freq bonus 14) The monster trait that was more common: monsters which petrify others on touch (freq bonus 3) The monster trait that was more common: monsters with random thieving attacks (freq bonus 4) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters that buzz (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that have no head (freq bonus 4) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 9) The monster species that never randomly spawned: poppet overincline beastliest The monster species that never randomly spawned: meltingly auctioneer The monster species that never randomly spawned: stationary wall The monster species that never randomly spawned: frock The monster species that never randomly spawned: cuban potato The monster species that never randomly spawned: commonplace landowning biotechnology The monster species that never randomly spawned: dweller on the threshold The monster species that never randomly spawned: totalism clotured metacarpal scirocco The monster species that never randomly spawned: gnome confusticator The monster species that never randomly spawned: worthful permamimic The RNG hath decreed that this item was never generated: ghostly stone (gray) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: inkutlass ((null)) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: clairvoyance (dark blue) The RNG hath decreed that this item was never generated: helm of teleportation (spinning helmet) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 25) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 20) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 10) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 9) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 82) The RNG hath decreed that this item was generated more often: cloak of coagulation (sand cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: movemork stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 18) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 7) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 10) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: wonder chain ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 30) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 4) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: symbiote ((null)) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: flogger ((null)) The RNG hath decreed that this item was always generated cursed: implant of ire (paleocene) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: ash trap (freq bonus 1) Trap randomization happened for 1 in 489 traps Next attribute increase check would have come at turn 306 Strength training was 2 Dexterity training was 4 Wisdom training was -1 Constitution training was 3 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having fear resistance (0) You had 1471 points of nutrition remaining You had scent view You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (166) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Armor speed boots (yellow sneakers) Scrolls scroll of healing (THERESA FLAUSCHEBUESCHEL MAY) scroll of mana (YOU HAVE DIED OF DYSENTERY) scroll of phase door (MAY THE FORCE BE WITH YOU) scroll of standard id (CHINTAI LOOKS LIKE A GIRL) scroll of cure (INESSENTIAL INFILTRATED IVY) scroll of heal other (AMYBSOD DOES NOT KNOW C) * scroll of extra healing (HYPNOTIZED PLAGIARIST) * scroll of greater mana restoration (ROT THIRTEEN EBG GUVEGRRA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 30: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 7 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (26 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...