Leeroy, chaotic male outsider Dragonmaster .... ....... .<..D@. ....... [Leeroy the Servant of Scales] St18 Dx3 Co10 In7 Wi7 Ch5 DraOutMalCha Spa:26 $4 HP16(18) Pw9(9) AC7 Exp1 T70 Latest messages 4 gold pieces. There is a wall in the way! (2x) You slip on the ice. There is a wall in the way! (5x) This is a water tile that can cause you to drown. Really step on it? [yn] (n) There is a set of iron bars in the way! There is a wall in the way! You displaced Odahviing. You hear flowing water. The canermine bites you! [-1 -> 17] The canermine bites you! [-1 -> 16] The canermine misses. Odahviing bites the canermine. The canermine is killed! You see here a canermine corpse {100}. You hear some noises. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 35% chance Musable item generation frequency had a negative bias of 10% Ring drop chance was reduced to 80% Wand drop chance was reduced to 93% Implant drop chance was reduced to 94% Potion drop chance was reduced to 93% Armor drop chance was reduced to 90% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 95% chance The following skill was trained at one fifth the usual rate: techniques The following skill was limited to expert proficiency: healing spells The following skill became untrainable after a while: two-weapon combat (turn 8662) Items were more likely to be generated cursed by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19756 Monster spawn increase reached its maximum at turn 52048 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1224453 The monster class that cannot be genocided was lich The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: navy colony (freq bonus 24) The monster species that spawned more often: athwart disciplined (freq bonus 5) The monster species that spawned more often: german sniper (freq bonus 9) The monster species that spawned more often: dung soldier (freq bonus 6) The monster species that spawned more often: padre kaboom (freq bonus 16) The monster species that spawned more often: master owlbear (freq bonus 10) The monster species that spawned more often: mine-dog (freq bonus 16) The monster species that spawned more often: flayed skull (freq bonus 18) The monster species that spawned more often: nasty bug (freq bonus 20) The monster species that spawned more often: would-be yakuza (freq bonus 24) The monster species that spawned more often: lulu ass (freq bonus 8) The monster species that spawned more often: braying touchback (freq bonus 6) The monster species that spawned more often: nondescript wort (freq bonus 30) The monster species that spawned more often: quartz penetrator (freq bonus 8) The monster species that spawned more often: shavuot sephirah (freq bonus 20) The monster species that spawned more often: bloody horn (freq bonus 4) The monster species that spawned more often: busted lagging shrived (freq bonus 6) The monster species that spawned more often: narrow vortex (freq bonus 9) The monster species that spawned more often: hidden barbed devil (freq bonus 8) The monster species that spawned more often: dim grue (freq bonus 72) The monster trait that was more common: monsters that have bite attacks (freq bonus 2) The monster trait that was more common: monsters that are always female (freq bonus 1) The monster species that never randomly spawned: shadolith The monster species that never randomly spawned: tormented potato The monster species that never randomly spawned: gnoll The monster species that never randomly spawned: forgotten snake The monster species that never randomly spawned: blustering declamatory regularizing informer The monster species that never randomly spawned: ledy jelly The monster species that never randomly spawned: clicking warp fungus The monster species that never randomly spawned: phororachus The monster species that never randomly spawned: house ant The monster species that never randomly spawned: normal frog The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: implant of irrigation (celestial) The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: fireball (octagonal) The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: roman sword ((null)) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was generated more often: leather nunchiaku ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 8) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 50) The RNG hath decreed that this item was generated more often: silk scourge ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 137) The RNG hath decreed that this item was generated more often: grassland (deitificial, freq bonus 13) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: cure insanity (jackpot, freq bonus 6) The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 11) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of tossing (dressing, freq bonus 7) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 10) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 6) The RNG hath decreed that this item was always generated cursed: clouds (featherweight) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: curseuse stone (gray) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: implant of enforcing (underwhelming) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: EVC trap (freq bonus 2) Trap randomization happened for 1 in 748 traps Next attribute increase check would have come at turn 1162 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 8 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1428 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (108) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) scroll of mana (MARIYA IS NOT A TERRAFORMER) scroll of phase door (I SWITCH MY MERC MORE OFTEN THAN MY PANTS) scroll of standard id (BETTER KILL ALL THREE ALIGNMENT KEY BOSSES) scroll of cure (KCATTA SOD) scroll of heal other (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) * scroll of extra healing (NAMEEXPERIENCEGOLDTIME) * scroll of greater mana restoration (NOGROKO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 25 to 26 Level 26: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.