Leeroy, lawful male albae Tracer - ------------ |...q........+ |....@.......| |.$..........| -------------- [Leeroy the Cursed Beginner] St7 Dx16 Co13 In14 Wi6 Ch14 TrcAlbMalLaw Dlvl:1 $0 HP16(16) Pw43(43) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Tracer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration Scroll identification only worked 100 times out of 130 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 24 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 86% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 89% Monster death drops spawned with only 94% chance The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: form VII (Juyo) The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: spirituality (turn 9) The following skill became untrainable if you tried to train it too early: matter spells (turn 44) The following skill couldn't be trained before a certain turn number is reached: whip (turn 30816) The following skill became harder to train at higher skill levels: occult spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 64054 Monster spawn increase reached its maximum at turn 388378 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1131945 The monster class that cannot be genocided was vampire The monster species that spawned more often: chaos master (freq bonus 6) The monster species that spawned more often: severity vortex (freq bonus 6) The monster species that spawned more often: black hopper x (freq bonus 6) The monster species that spawned more often: blue-green spore (freq bonus 9) The monster species that spawned more often: flying nomo fish (freq bonus 4) The monster species that spawned more often: perpetual troll (freq bonus 15) The monster species that spawned more often: Johanetta's dancing shoe (freq bonus 4) The monster species that spawned more often: green eye (freq bonus 9) The monster species that spawned more often: xorn wizard (freq bonus 24) The monster species that spawned more often: scarlet warp patch (freq bonus 8) The monster species that spawned more often: master rogue (freq bonus 4) The monster species that spawned more often: frendian (freq bonus 4) The monster species that spawned more often: pricolic (freq bonus 36) The monster species that spawned more often: giant implant trove (freq bonus 18) The monster species that spawned more often: nonbat (freq bonus 2) The monster species that spawned more often: real ash clan (freq bonus 6) The monster species that spawned more often: unraveler (freq bonus 18) The monster species that spawned more often: antimagic warp patch (freq bonus 10) The monster species that spawned more often: grass elemental (freq bonus 4) The monster species that spawned more often: de-foe force fungus (freq bonus 4) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 3) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 2) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 2) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 1) The monster trait that was more common: monsters that count as major demon (freq bonus 4) The monster species that never randomly spawned: woeful bird The monster species that never randomly spawned: aligned kop The monster species that never randomly spawned: mana hound The monster species that never randomly spawned: porter magic-colored fungus The monster species that never randomly spawned: foramina divorcee clerking The monster species that never randomly spawned: melamine farad The monster species that never randomly spawned: quivering thing The monster species that never randomly spawned: stunt spirit The monster species that never randomly spawned: black naga hatchling The monster species that never randomly spawned: glass giant The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: green gown ((null)) The RNG hath decreed that this item was never generated: elemental beam (wet) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was generated more often: cancel dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 10) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 23) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: well building (EAT THIS YOU DEMON WENCH FROM HELL, freq bonus 17) The RNG hath decreed that this item was generated more often: lead clump (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 21) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 2) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 14) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 9) The RNG hath decreed that this item was generated more often: sharp pole ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 5) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 6) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 16) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 59) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: stack javelin ((null)) The RNG hath decreed that this item was always generated cursed: unlevitate (posh) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 4) Trap randomization happened for 1 in 156 traps Next attribute increase check would have come at turn 344 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You had 1500 points of nutrition remaining You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Fate, Unlimited Blade Works and Heaven's Feel Your deity was Fate The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (84) You survived Spells known in the end Name Level Category Fail Memory a - cure hallucination 3 + healing 0% 200% Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Amulets amulet versus stone (cylindrical) Scrolls scroll of identify (PUUN TAFFY) scroll of punishment (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) scroll of healing (CHE NON SONO IO) scroll of mana (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) scroll of phase door (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of standard id (CUTE DRAG BODY REDUCIVES TO RISE SPEE) scroll of cure (IAIA IAKOUBIAI IO ERBETH) scroll of heal other (ELF VERY ACCURASY) * scroll of extra healing (USING FRUITS TO ATTACK) * scroll of greater mana restoration (KESALAN PATHARAN) Spellbooks spellbook of cure hallucination (engraved) Potions potion of extra healing (gastric) potion of monster detection (mum) Rings ring of gain wisdom (styropor) Wands wand of striking (spandex) Gems luckstone (gray) Venoms * tail spikes (splash of venom) * blinding venom (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new albae 0 times Your skills at the end (0 slots left) Fighting Skills body armor [Unskilled] (max Skilled) (0 of 20) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Basic) (0 of 20) mace [Unskilled] (max Skilled) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Basic) (0 of 20) sling [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Skilled) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Skilled) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) Goodbye Leeroy the Tracer... Youescaped from the dungeon with 150 points, Since you escaped early, the score list will not be checked.