Leeroy, chaotic male outsider Dragonmaster --- .<| ...| .A..|###,# ...| A@.?*,%,,####--.-# ....|###,,,,%##,*# ###,#,,|,,, ,###. [Leeroy the Page of Wings] St10 Dx5 Co6 In9 Wi7 Ch9 DraOutMalCha Spa:6 $0 HP-1(48) Pw30(30) AC6 Exp4 T56 Latest messages You kill the alien spore! The sprout angel hits you! [-4 -> 9] Warning: HP low! The sprout angel claws you! [-3 -> 6] Warning: HP low! The sprout angel misses. You see here a bug-tracking helmet {20}. k - a bug-tracking helmet {20}. bug-tracking helmet - This is a piece of armor. Color: red. Material: iron. Appearance: bug-tracking helmet. Slot: helmet. It can be worn for protection (armor class, magic cancellation etc.). Monsters will be able to track you if you wear this type of helm, and it especially attracts bugs. Unfortunately you don't know more about it. You will gain more information if you identify this item. What do you want to read? [e-j or ?*] As you read the scroll, it disappears. This is a standard identify scroll. k - a sticky cursed -1 helmet {20}. "It is time to prepare to exchange, please select the monaster." The sprout angel hits you! You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} k - a sticky cursed -1 helmet {20} Comestibles c - 2 uncursed food rations {0} d - an uncursed tripe ration {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed greased scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: reflection Scroll identification only worked 100 times out of 148 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 25 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 212 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 97% Armor drop chance was reduced to 90% Food drop chance was reduced to 91% Monster death drops spawned with only 92% chance The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: body spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: elemental spells (turn 92) The following skill became untrainable if you tried to train it too early: crossbow (turn 65) The following skill became untrainable after a while: devices (turn 37313) The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 23594) The following skill became harder to train at higher skill levels: devices Items were more likely to be generated cursed by 23% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38247 Monster spawn increase reached its maximum at turn 127751 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2434789 The monster class that cannot be genocided was gnome The monster species that spawned more often: giant bear (freq bonus 6) The monster species that spawned more often: assassin (freq bonus 4) The monster species that spawned more often: forest giant (freq bonus 10) The monster species that spawned more often: deleterious bug (freq bonus 4) The monster species that spawned more often: anthemed bocci (freq bonus 9) The monster species that spawned more often: +2 al barricade (freq bonus 8) The monster species that spawned more often: shockstorm giant (freq bonus 9) The monster species that spawned more often: Lisa's block-heeled combat boot (freq bonus 18) The monster species that spawned more often: battle-bat (freq bonus 16) The monster species that spawned more often: rat snake (freq bonus 64) The monster species that spawned more often: octarine force fungus (freq bonus 4) The monster species that spawned more often: knoxville mall (freq bonus 28) The monster species that spawned more often: turbo club racquet (freq bonus 3) The monster species that spawned more often: invisible badguy (freq bonus 12) The monster species that spawned more often: yerles self-propelled gun (freq bonus 6) The monster species that spawned more often: charcoal warp fungus (freq bonus 8) The monster species that spawned more often: palomino sunspot malty (freq bonus 8) The monster species that spawned more often: bramble colony (freq bonus 4) The monster species that spawned more often: disturbance head (freq bonus 6) The monster species that spawned more often: turbo patch (freq bonus 1) The monster trait that was more common: monsters that are always male (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 2) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 2) The monster trait that was more common: monsters whose attacks heal you (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 2) The monster trait that was more common: monsters that can be genocided (freq bonus 1) The monster trait that was more common: monsters that have no limbs (freq bonus 12) The monster species that never randomly spawned: knapsack cow The monster species that never randomly spawned: drunken master The monster species that never randomly spawned: innholder expensive The monster species that never randomly spawned: normgrue The monster species that never randomly spawned: cheating minotaur The monster species that never randomly spawned: star laser The monster species that never randomly spawned: whiten nibbling The monster species that never randomly spawned: weoweo light The monster species that never randomly spawned: snow girl The monster species that never randomly spawned: wall sentai The RNG hath decreed that this item was never generated: plasteel helm ((null)) The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was never generated: elongation cloak (long-range cloak) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: heavy metal ball ((null)) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: sia boots (princess pumps, freq bonus 32) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 55) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 20) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 6) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 32) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 19) The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 9) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 9) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 7) The RNG hath decreed that this item was generated more often: loricated cloak ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 4) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 7) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 21) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: rocket launcher ((null)) The RNG hath decreed that this item was always generated cursed: treasure chest ((null)) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: airstep boots (calf-leather sandals) The RNG hath decreed that this item was always generated cursed: doorning stone (gray) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this trap was always invisible: disconnect trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 8) Trap randomization happened for 1 in 453 traps Next attribute increase check would have come at turn 435 Strength training was 11 Dexterity training was 14 Wisdom training was 1 Constitution training was 6 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having reflection (0) You had 1421 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (137) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Armor helmet (bug-tracking helmet) Scrolls scroll of healing (LOOKIE WHAT I FOUND) scroll of mana (VET POTE TONBE) scroll of phase door (ERMAH ERS SER FLERCER BERNDLERBERNDL) scroll of standard id (RASH EM EXTENDED POISON IVY ROMP) scroll of cure (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) scroll of heal other (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) * scroll of extra healing (TRAINRIDING LIKE A HOBO) * scroll of greater mana restoration (YO I PLAYED THE GAME AND DIED TO SOME UTTER BULLSHIT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 6: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 15 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (24 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (37 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...