Leeroy, chaotic male amnesiac Bloodseeker -------- -..@.$.| |..V}..| |......| |}.....| .......| -.------ [Leeroy the Battlefield Newbie] St18 Dx12 Co8 In4 Wi5 Ch6 BloAmnMalCha Dlvl:1 $0 HP23(23) Pw7(7) AC5 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male amnesiac Bloodseeker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Pick an object. @ a human or elf or you (amnesiac bloodseeker called Leeroy, on a staircase) Accessing Pokedex entry for bloodseeker... Base statistics of this monster type: Base level = 10, difficulty = 14, AC = 10, magic resistance = 1, alignment -10. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - drains life levels Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: double attacks You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 124 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 61 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 1% Ring drop chance was reduced to 98% Wand drop chance was reduced to 37% Potion drop chance was reduced to 88% Armor drop chance was reduced to 84% Tool drop chance was reduced to 87% Food drop chance was reduced to 91% Monster death drops spawned with only 95% chance The following skill could not be trained at all: scimitar The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: matter spells (turn 32) The following skill became untrainable after a while: shield (turn 14131) The following skill became harder to train at higher skill levels: martial arts Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49356 Monster spawn increase reached its maximum at turn 180523 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3776535 The monster class that cannot be genocided was wraith The monster species that spawned more often: sepia stalk (freq bonus 24) The monster species that spawned more often: postfixed prancing delectation devout (freq bonus 9) The monster species that spawned more often: tyrannizing youngling (freq bonus 12) The monster species that spawned more often: evasive case shotter (freq bonus 4) The monster species that spawned more often: partial nymph (freq bonus 9) The monster species that spawned more often: bullfinch portray (freq bonus 8) The monster species that spawned more often: tin penetrator (freq bonus 5) The monster species that spawned more often: paingod (freq bonus 12) The monster species that spawned more often: Arne (freq bonus 2) The monster species that spawned more often: edger dunderpate flagstaff (freq bonus 9) The monster species that spawned more often: blue ogre (freq bonus 2) The monster species that spawned more often: driftwood effectuation palatal creakily (freq bonus 12) The monster species that spawned more often: blister fungus (freq bonus 18) The monster species that spawned more often: somberly rattier (freq bonus 8) The monster species that spawned more often: nasty colony (freq bonus 2) The monster species that spawned more often: baby stone dragon (freq bonus 12) The monster species that spawned more often: vomiting turret (freq bonus 8) The monster species that spawned more often: contortionistic beryllium resubmission reenlightening (freq bonus 2) The monster species that spawned more often: visor piranha (freq bonus 6) The monster species that spawned more often: color out of space (freq bonus 15) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 3) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: monsters whose attacks burn you (freq bonus 1) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 4) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster trait that was more common: monsters that explode when killed (freq bonus 2) The monster trait that was more common: joke monsters (freq bonus 3) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 8) The monster species that never randomly spawned: total covet lich The monster species that never randomly spawned: random fish The monster species that never randomly spawned: combined spore The monster species that never randomly spawned: player hulk The monster species that never randomly spawned: dungeon slime The monster species that never randomly spawned: fish rooftop The monster species that never randomly spawned: blank beam The monster species that never randomly spawned: low centaur The monster species that never randomly spawned: thorn mushroom The monster species that never randomly spawned: uncreating clayier The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: shadow horn (horn) The RNG hath decreed that this item was never generated: implant of da gusha (screwed) The RNG hath decreed that this item was never generated: scripted helmet (hacker helmet) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: bone fragment (gray) The RNG hath decreed that this item was never generated: small piece of unrefined mithril (gray) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 104) The RNG hath decreed that this item was generated more often: toilet roll ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 40) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 9) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 15) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 27) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 4) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 10) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 4) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 9) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 21) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 4) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 2) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: cloak of sliming (mauve cloak) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: attune magic (chthonic) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: implant of total nonsense (nonsense) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: crystal flood trap (freq bonus 6) Trap randomization happened for 1 in 231 traps Next attribute increase check would have come at turn 724 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having double attacks (0) You were warned You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Rhea Oro, Liebea Luna and Elenya Pure Your deity was Elenya Pure The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (346) You survived You didn't know any spells. Techniques known in the end Name Level Status eddy wind 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor combat stilettos (heeled boots) Scrolls scroll of healing (SMALLER3 SMALLER3 SMALLER3) scroll of mana (LOMA ZATH AION ACHTHASE MA) scroll of phase door (PLEASE YOU HAVE TO REALIZE THAT THE VARIANT SUXX0RZ) scroll of standard id (THEN CALL IT POPO MAIL) scroll of cure (ERO ERO ERO ERO MUSHROOM MUSHROOM) scroll of heal other (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) * scroll of extra healing (89 50 4E 47 0D 0A 1A 0A) * scroll of greater mana restoration (PONUS MOSTAS) Wands wand of fire (sex toy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new amnesiac 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Expert) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Bloodseeker... You and Cheater escaped from the dungeon with 63 points, Since you escaped early, the score list will not be checked.