Leeroy, chaotic male outsider Ordinator ----------- |.........| -}...}..... }}......}}| }}..a....}} }.%@@.}...| |. 15] You feel a certain tension. Pick an object. D a dragon (baby red dragon called Odahviing, in water) (base level 4) [seen: normal vision, infravision] Accessing Pokedex entry for baby red dragon... Base statistics of this monster type: Base level = 4, difficulty = 5, AC = 2, magic resistance = 10, alignment 0. Slow (9). Normal generation, with frequency 4. Resists fire, hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, thick-skinned flyer. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 2d6, bite - ordinary physical Thaedil misses the killer bee. Thaedil kicks the killer bee. Thaedil misses the killer bee. You kill the killer bee! Welcome to experience level 3. Thaedil misses Odahviing. (2x) Thaedil smiles at Odahviing seductively. Odahviing misses Thaedil. It hits you! [-13 -> 11] It hits you! [-10 -> 1] Warning: HP low! Odahviing bites you! You die... Your inventory Weapons a - a blessed +3 tsurugi (weapon in hands) {24} b - the uncursed +3 runesword named The Spirit Within (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * blessed +3 droven crossbow {30} e - 50 ^ blessed +8 droven bolts (in quiver) {1} Scrolls h - 5 uncursed scrolls of healing {0} i - 3 uncursed scrolls of mana {0} j - an uncursed thoroughly rotted scroll of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks g - a blessed finalized spellbook of enchant weapon (0:3) {0} Rings f - a blessed +5 ring of increase accuracy {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: stun resistance Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 43 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 95% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 98% Concealing monsters were spawned underneath items 53% of the time only Monster death drops spawned with only 75% chance The following skill could not be trained at all: enchantment spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: paddle The following skill was limited to skilled proficiency: body spells The following skill became untrainable if you tried to train it too early: general combat (turn 308) The following skill became untrainable after a while: bare-handed combat (turn 44598) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 117602 Monster spawn increase reached its maximum at turn 270978 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2300940 The monster class that cannot be genocided was mummy The monster species that spawned more often: butcher shaman (freq bonus 4) The monster species that spawned more often: scarlet growth (freq bonus 6) The monster species that spawned more often: maia (freq bonus 4) The monster species that spawned more often: sand tide (freq bonus 4) The monster species that spawned more often: time force patch (freq bonus 6) The monster species that spawned more often: shaped wort (freq bonus 26) The monster species that spawned more often: fantastic gelatinous cube (freq bonus 4) The monster species that spawned more often: evasive gnoll (freq bonus 4) The monster species that spawned more often: slumber hulk (freq bonus 12) The monster species that spawned more often: crystal vortex (freq bonus 6) The monster species that spawned more often: stalactoid (freq bonus 4) The monster species that spawned more often: really old spirit (freq bonus 24) The monster species that spawned more often: uncrossed fating (freq bonus 2) The monster species that spawned more often: aureolin colony (freq bonus 36) The monster species that spawned more often: crap bucket (freq bonus 6) The monster species that spawned more often: blinked concluded (freq bonus 4) The monster species that spawned more often: paleography menopausal (freq bonus 6) The monster species that spawned more often: pulse laser (freq bonus 3) The monster species that spawned more often: hahaha mold (freq bonus 12) The monster species that spawned more often: thick giant (freq bonus 3) The monster trait that was more common: monsters with nurse dialogue (freq bonus 2) The monster trait that was more common: monsters that can multiply (freq bonus 1) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 6) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 1) The monster trait that was more common: monsters that have trample attacks (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 7) The monster trait that was more common: monsters whose attacks stun you (freq bonus 1) The monster species that never randomly spawned: jumping ice eel The monster species that never randomly spawned: supremacist teethe paleontologist demeanor fungi The monster species that never randomly spawned: diminutive kobold The monster species that never randomly spawned: magnet elemental The monster species that never randomly spawned: orc wonderer The monster species that never randomly spawned: firebrate warp fungus The monster species that never randomly spawned: pale horse The monster species that never randomly spawned: fighter golem The monster species that never randomly spawned: blue lemming The monster species that never randomly spawned: achieve kerosine The monster class that always generated with extra speed: centaur The monster class that more likely to generate with musable stuff: pudding or ooze The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was never generated: grave (engraved) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was never generated: discount action (cashed) The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 45) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 19) The RNG hath decreed that this item was generated more often: sand (soft, freq bonus 22) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 34) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of finger pointing (perverted, freq bonus 6) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: preaching (actionistic, freq bonus 16) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 6) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 2) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: nether mist (challenging, freq bonus 8) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 4) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: choiceless stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 61) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: cryogenics (hostile) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: vaporize (illgotten) The RNG hath decreed that this item was always generated cursed: yith tentacle ((null)) The RNG hath decreed that this item was always generated cursed: container kaboom stone (gray) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: implant of precision (urgent) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: appearance shuffling trap (freq bonus 4) Trap randomization happened for 1 in 785 traps Next attribute increase check would have come at turn 535 Strength training was 0 Dexterity training was 2 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having reflection (0) You saw invisible You had infravision You had 1492 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Nessa The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (265) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 + enchant 99% 600% Techniques known in the end Name Level Status weapon practice 3X LIMIT(0) turn undead 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) shotty blast 3 O LIMIT(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (eternal helmet) * sedge hat (wide conical hat) * skullcap (resounding helmet) * flack helmet (cone-shaped helmet) * crystal helm (dim colored helmet) * mining helm stone (gemmed helmet) * field helm (winged helmet) * helm of safeguard (long-hair helmet) * war hat (basin helmet) * plasteel gloves (white gloves) * leather gloves (tightly fitting gloves) * gauntlets of safeguard (flower gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (grey-shaded gloves) * field gloves (beach gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (roller boots) * field boots (battle boots) * boots of safeguard (jade boots) Scrolls scroll of healing (ITE TI KE NI A TE TI KANNAA) scroll of mana (ULTRASLOWASS) scroll of phase door (BASSBASSKICKKICKBASSKICKKICK) scroll of standard id (DER AFFE MACHT 4 SCHADEN) scroll of cure (HANDBOOKOFBREAD SMELLSINCUNABULUM CATALOGUEOFTHEASS) scroll of heal other (KILLED BY MY SPOUSE FOR PLAYING THE PIANO) * scroll of extra healing (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) * scroll of greater mana restoration (REDUC ENEMY POWER BY COQUETRY) Spellbooks spellbook of enchant weapon (coarse) Rings ring of increase accuracy (ceramic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 22: <- You are here Vanquished creatures 2 killer bees (8 created) 0 thorn bees (1 created) 0 touch spores (1 created) 0 aqua kobolds (1 created) 0 baby mimics (7 created) 0 fast mimickers (9 created) 0 fast permamimickers (1 created) 0 mynocks (5 created) 0 mini mimics (2 created) 0 tropical sunsets (1 created) 0 tuski mimics (1 created) 0 perfidious albions (1 created) 0 registered trademarks (1 created) 0 young nymphs (1 created) 0 visor sewer rats (1 created) 0 bought plants (1 created) 0 group bugs (3 created) 0 colorless wasers (1 created) 0 baby red dragons (1 created) 0 grab kops (1 created) 0 sinorns (1 created) 0 cardboard golems (1 created) 0 dancing girls (1 created) 0 dragonmasters (1 created) 0 slonch hatas (1 created) 0 sukkiri flowers (1 created) 0 clear mewlips (1 created) a novice light wall 0 low gurglers (1 created) 0 flying fish (2 created) 0 firefish (2 created) 0 very warm fish (4 created) 0 swolp fish (5 created) 0 protection stealers (1 created) 0 green suppliers (2 created) 0 winged fish (2 created) 0 uvo fish (2 created) 0 flying piranhas (1 created) 0 hopping eels (1 created) 0 visis stalkishes (2 created) 0 gem troves (1 created) 82 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (21 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) gun control [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (23 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... You died in Space Base on dungeon level 22 with 3326 points, and 0 pieces of gold, after 6 moves. Killer: a monster (baby red dragon called Odahviing) You were level 3 with a maximum of 30 hit points when you died. You reached the 76th place on the top 10000 list. No Points Name Hp [max] 1 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 2 39985 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 29. Killed by a monster (heckle spider). - [122] 3 39616 metanite64-Che-Ele-Mal-Cha quit in The Dungeons of Doom on level 11. 155 [155] 74 3966 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 22. Killed by a monster (little squeaker). - [83] 75 3378 Leeroy-Dra-Out-Mal-Cha quit in Space Base on level 21. 60 [82] *76 3326 Leeroy-Ord-Out-Mal-Cha died in Space Base on level * 22. Killed by a monster (baby red dragon called Odahviing). - [30] 77 3050 Leeroy-Ord-Out-Mal-Cha died in Space Base on level 22. Killed by a psybeam. - [14] 78 2922 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 12. Killed by being scratched by Jeanetta's little boots. - [63]