Leeroy, chaotic male outsider Ordinator }}}}}}}} } }}}}} } ----- -}}}} |.)dd../.D. |...).%..@| +..../..}.| ----/}}}}#- ; }} $} $} --- [Leeroy the Battler] St18 Dx8 Co9 In8 Wi9 Ch5 OrdOutMalCha Spa:22 $0 HP-19(14) Pw14(14) AC10 Exp1 T2 Stn Latest messages You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. Pick an object. D a dragon (baby red dragon called Odahviing) (base level 4) Accessing Pokedex entry for baby red dragon... Base statistics of this monster type: Base level = 4, difficulty = 5, AC = 2, magic resistance = 10, alignment 0. Slow (9). Normal generation, with frequency 4. Resists fire, hits as a +1 weapon. No conveyed resistances. Big, genocidable, carnivorous, thick-skinned flyer. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 2d6, bite - ordinary physical Thaedil hits Odahviing. Thaedil misses Odahviing. Thaedil pretends to be friendly to Odahviing. Odahviing bites Thaedil. The dragonmaster called Leeroy the servant of scales wields a broadsword {30}! The broadsword welds itself to the dragonmaster called Leeroy the servant of scales' hand! The dragonmaster called Leeroy the servant of scales swings his broadsword. The dragonmaster called Leeroy the servant of scales misses. The dragonmaster called Leeroy the servant of scales swings his broadsword. The dragonmaster called Leeroy the servant of scales misses. You hear an exhaling sound. The beam confuses the dragonmaster called Leeroy the servant of scales! The dragonmaster called Leeroy the servant of scales is killed by the psybeam! The psybeam hits you! Your mind is hit by psionic waves! You die... Your inventory Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 ^ uncursed +8 droven bolts (in quiver) {1} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks g - a blessed finalized spellbook of enchant weapon (6:0) {0} Rings f - an uncursed +5 ring of increase accuracy {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 43 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 66% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 81% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 49% Potion drop chance was reduced to 89% Tool drop chance was reduced to 58% Food drop chance was reduced to 90% Monster death drops spawned with only 96% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: riding The following skill was limited to basic proficiency: club The following skill became untrainable if you tried to train it too early: pick-axe (turn 38) The following skill became untrainable if you tried to train it too early: club (turn 130) The following skill became harder to train at higher skill levels: quarterstaff Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22670 Monster spawn increase reached its maximum at turn 456941 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 527106 The monster class that cannot be genocided was jelly The monster species that spawned more often: eclipse spawn (freq bonus 4) The monster species that spawned more often: usage angolan inclusion (freq bonus 2) The monster species that spawned more often: techno bulb (freq bonus 6) The monster species that spawned more often: crosslet interact (freq bonus 6) The monster species that spawned more often: irrelevant orc (freq bonus 6) The monster species that spawned more often: fat minotaur (freq bonus 6) The monster species that spawned more often: crimson patch (freq bonus 1) The monster species that spawned more often: effluvium goblin (freq bonus 4) The monster species that spawned more often: gud vamp (freq bonus 8) The monster species that spawned more often: Dire Era (freq bonus 2) The monster species that spawned more often: hell snail (freq bonus 10) The monster species that spawned more often: distrustful deadhead (freq bonus 1) The monster species that spawned more often: archaic kobold (freq bonus 15) The monster species that spawned more often: mini rust monster (freq bonus 6) The monster species that spawned more often: Last Salver (freq bonus 1) The monster species that spawned more often: mutated lemming (freq bonus 16) The monster species that spawned more often: shamble fish (freq bonus 12) The monster species that spawned more often: insatiable copular (freq bonus 4) The monster species that spawned more often: EQ Kriminologist (freq bonus 3) The monster species that spawned more often: disintegration jelly (freq bonus 4) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 1) The monster trait that was more common: monsters whose attacks time you (freq bonus 10) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 3) The monster trait that was more common: monsters that are breathless (freq bonus 6) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 6) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 4) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster species that never randomly spawned: superpete The monster species that never randomly spawned: klarotik The monster species that never randomly spawned: needing fastback The monster species that never randomly spawned: dour laughing ghost The monster species that never randomly spawned: dictator wight The monster species that never randomly spawned: technicolor ambitiously allegorically foliate arousing The monster species that never randomly spawned: DQ slime The monster species that never randomly spawned: haughty-looking elf The monster species that never randomly spawned: correcting caninity The monster species that never randomly spawned: memory elemental The monster class that always generated with extra speed: trapper or lurker above The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: swimming (aquatic) The RNG hath decreed that this item was never generated: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: implant of cheating (maroon) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was never generated: purification (fresh) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 75) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 9) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 20) The RNG hath decreed that this item was generated more often: enhance breath (specific, freq bonus 7) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: infofuck stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 6) The RNG hath decreed that this item was generated more often: sand hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 2) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 70) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: hard mode stone (gray) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was always generated cursed: dark bar ((null)) The RNG hath decreed that this item was always generated cursed: mork boots (mary janes) The RNG hath decreed that this trap was always invisible: feeler gauges trap The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 1) Trap randomization happened for 1 in 968 traps Next attribute increase check would have come at turn 488 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were acid resistant You were stunned (33) You had not decided on your sexuality yet You saw invisible You had infravision You had 1499 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Nessa The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (475) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 + enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X LIMIT(0) turn undead 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) shotty blast 1 O LIMIT(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (cold-blooded helmet) * skullcap (shemagh) * flack helmet (meteoric helmet) * crystal helm (metal disk) * mining helm (rotating helmet) * field helm (shadow helmet) * helm of safeguard (celtic helmet) * war hat stone (rubynus helmet) * plasteel gloves (white gloves) * leather gloves (princess gloves) * gauntlets of safeguard (transparent gloves) * gauntlets of plugsuit (sensor gloves) * commander gloves (brand-new gloves) * field gloves (beach gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (fleecy boots) * field boots (battle boots) * boots of safeguard (mary janes) Scrolls scroll of healing (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) scroll of mana (TERRA ZOMBIES HAVE THE WRONG COLOR) scroll of phase door (OM GITATHNAGS APSOPS O EL T) scroll of standard id (SIE NICHT ANGESCHNALLT SIND) scroll of cure (ZELGO MER) scroll of heal other (YAWNING MY SHANK CUSTOMER) * scroll of extra healing (AFTER THE QUEST YOU HAVE TO TRAVERSE THE SUBQUEST TOO) * scroll of greater mana restoration (MI AKUS NEEEEEE) Spellbooks spellbook of enchant weapon (perverted) Rings ring of increase accuracy (rhinestone) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 22: <- You are here Vanquished creatures 0 pack jackals (2 created) 0 evasive foxes (1 created) 0 little spiders (1 created) 0 baby red dragons (1 created) 0 moulds (1 created) 0 small sounders (1 created) 0 hap snakes (1 created) 0 nethorns (1 created) 0 hus golems (1 created) 0 regular humans (1 created) 0 dancing girls (1 created) a dragonmaster 0 shopkeepers (1 created) 0 minighosts (5 created) 0 immoshades (1 created) 0 eh ghosts (1 created) 0 confined ghosts (2 created) 0 bus (1 created) 0 sin images (1 created) 0 paper weights (1 created) 0 ghostly swordmen (1 created) 0 speeder runners (1 created) 0 scortas (1 created) 0 hata-matas (1 created) 0 hata-splashas (1 created) 0 hata-sleepas (1 created) 0 wet hatas (2 created) 0 undead devilfish (1 created) 0 +3 nl barriers (1 created) 0 very warm fish (1 created) 37 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) gun control [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... You died in Space Base on dungeon level 22 with 3050 points, and 0 pieces of gold, after 2 moves. Killer: psybeam You were level 1 with a maximum of 14 hit points when you died. You reached the 76th place on the top 10000 list. No Points Name Hp [max] 1 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 2 39985 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 29. Killed by a monster (heckle spider). - [122] 3 39616 metanite64-Che-Ele-Mal-Cha quit in The Dungeons of Doom on level 11. 155 [155] 74 3966 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 22. Killed by a monster (little squeaker). - [83] 75 3378 Leeroy-Dra-Out-Mal-Cha quit in Space Base on level 21. 60 [82] *76 3050 Leeroy-Ord-Out-Mal-Cha died in Space Base on level 22. Killed by a psybeam. - [14] 77 2922 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 12. Killed by being scratched by Jeanetta's little boots. - [63] 78 2056 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 5. Killed by a monster (invisible Ms. Matagami, the shopkeeper). - [80]