Leeroy, chaotic male outsider Dragonmaster ----- ..$... ....<. ..@.. ... [Leeroy the Servant of Scales] St18 Dx7 Co15 In9 Wi5 Ch6 DraOutMalCha Spa:48 $0 HP17(18) Pw7(7) AC5 Exp1 T7 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is a wall in the way! You hear a flinging sound. You are hit by an unknown knife. [-1 -> 17] k - an unknown knife {2}. Odahviing drops 6 gold pieces. You kill the unknifold! k - 4 unknown knives {10}. l - an axe {24}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: sleep resistance Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 70 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 90% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 81% Tool drop chance was reduced to 97% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 95% chance The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: sling (turn 2324) The following skill became untrainable after a while: protection spells (turn 30871) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 35370) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 68038 Monster spawn increase reached its maximum at turn 172767 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 3347816 The monster class that cannot be genocided was turret The monster class that was spawned more often: elemental (freq bonus 6) The monster species that spawned more often: Sloth avatar (freq bonus 28) The monster species that spawned more often: earlier ordinance (freq bonus 24) The monster species that spawned more often: ripshred troll (freq bonus 9) The monster species that spawned more often: arachnophobia-inducing spider (freq bonus 7) The monster species that spawned more often: sadistic lady (freq bonus 54) The monster species that spawned more often: sue spore (freq bonus 40) The monster species that spawned more often: yellow nightmare (freq bonus 36) The monster species that spawned more often: loud force patch (freq bonus 54) The monster species that spawned more often: pewpew bomb (freq bonus 30) The monster species that spawned more often: turkish girl that likes the color lilac (freq bonus 36) The monster species that spawned more often: woa-r (freq bonus 24) The monster species that spawned more often: baal cold mage (freq bonus 32) The monster species that spawned more often: puff bug (freq bonus 48) The monster species that spawned more often: illiterate from the hunger games (freq bonus 42) The monster species that spawned more often: Blight Disease (freq bonus 28) The monster species that spawned more often: java kobold (freq bonus 16) The monster species that spawned more often: Walter (freq bonus 14) The monster species that spawned more often: rhino ruffian (freq bonus 90) The monster species that spawned more often: silver fungus (freq bonus 24) The monster species that spawned more often: toxic mushroom (freq bonus 14) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters that are always male (freq bonus 18) The monster trait that was more common: monsters that cause terrain terror (freq bonus 4) The monster trait that was more common: monsters of small size (freq bonus 1) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 4) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 3) The monster species that never randomly spawned: sucker lord The monster species that never randomly spawned: Lord Dagon The monster species that never randomly spawned: girl in worn-out sneakers The monster species that never randomly spawned: asthmatically dado The monster species that never randomly spawned: shimmering vortex The monster species that never randomly spawned: overview horseplayer The monster species that never randomly spawned: female hull The monster species that never randomly spawned: unbeloved spiny The monster species that never randomly spawned: Katia's leather boot The monster species that never randomly spawned: sludge growth The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: ESP (muddy) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: elongation cloak (long-range cloak) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: beautiful shirt ((null)) The RNG hath decreed that this item was never generated: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 12) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 3) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: choiceless stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 18) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 20) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 105) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy brick ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 3) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 9) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 9) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 5) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 2) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 35) The RNG hath decreed that this item was always generated cursed: ass kicker boots (clunky heels) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: obsidian hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: heavy cloth ball ((null)) The RNG hath decreed that this trap was always invisible: elder tentacling trap The RNG hath decreed that this trap was generated more often: disconnect trap (freq bonus 5) Trap randomization happened for 1 in 931 traps Trap difficulty was increased by 35 Next attribute increase check would have come at turn 1104 Strength training was -1 Dexterity training was 1 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having polymorph control (0) You had 1493 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (242) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (YOU DIED ON THE ASTRAL PLANE) scroll of mana (EY REFLECT EFF INT) scroll of phase door (NUMB IF HITTED SERIOUS IF HURT) scroll of standard id (COCKATRICE CORPSES ARE DELICIOUS) scroll of cure (ATTACK WITH NUGGEL DEFENCE FALL) scroll of heal other (CURSE THE CURSES INTERFACE) * scroll of extra healing (GET YOUR PET GIRL IN SLEX) * scroll of greater mana restoration (TRAVEL IMMEDIATELY OUT OF THE WAY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 48: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.