Leeroy, lawful male albae Anachronist - -----|---, |.......@K., |........@| +.........| |.........| ----------- [Leeroy the Survivor] St13 Dx9 Co13 In16 Wi11 Ch9 AnaAlbMalLaw Dlvl:1 $0 HP19(19) Pw10(10) AC-1 Exp1 T5 Latest messages You feel that Huginn and Muninn is displeased. You are Leeroy, a lawful male albae Anachronist. HP: 19 (max 19) Pw 10 (max 10) AC -1 Current status effects: . pistol - This is a weapon. Color: cyan. Material: iron. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. This firearm is capable of shooting bullets to deal damage to enemies. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) rifle - This is a weapon. Color: cyan. Material: iron. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. A two-handed gun with a low rate of fire that shoots single bullets at enemies. b - an uncursed +0 force pike (weapon in hand) {80}. a - an uncursed +0 pistol (alternate weapon; not wielded) {8}. The jedi called Luke Skywalker the youngling swings his lightsaber at the low grab kop. The jedi called Luke Skywalker the youngling misses the low grab kop. The jedi called Luke Skywalker the youngling swings his lightsaber at the low grab kop. The jedi called Luke Skywalker the youngling misses the low grab kop. The low grab kop touches the jedi called Luke Skywalker the youngling. # (2x) Beware, there will be no return! Still climb? [yn] (n) Pick an object. @ a human or elf (tame jedi called Luke Skywalker the youngling) (base level 10) (male) Accessing Pokedex entry for jedi... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 1, alignment 3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Castle of the Winds. Is not a valid polymorph form. Attacks: 4d6, uses weapon - ordinary physical 4d6, uses weapon - ordinary physical Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 30 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 44% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 78% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 97% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: implants The following skill was trained at half the usual rate: two-weapon combat The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: bow The following skill became untrainable after a while: elemental spells (turn 36527) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 50282) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 7662 Monster spawn increase reached its maximum at turn 102460 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 940192 The monster class that cannot be genocided was elemental The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: Victoria's high-heeled sandal (freq bonus 2) The monster species that spawned more often: Mira (freq bonus 45) The monster species that spawned more often: chanting same (freq bonus 9) The monster species that spawned more often: turtle demon (freq bonus 12) The monster species that spawned more often: albedo holistically (freq bonus 14) The monster species that spawned more often: tiger shark (freq bonus 4) The monster species that spawned more often: leprechaun king (freq bonus 28) The monster species that spawned more often: large fox (freq bonus 15) The monster species that spawned more often: part man (freq bonus 4) The monster species that spawned more often: old gray dragon (freq bonus 24) The monster species that spawned more often: Mister be silent kert (freq bonus 84) The monster species that spawned more often: evlin (freq bonus 8) The monster species that spawned more often: quantum warp patch (freq bonus 5) The monster species that spawned more often: gonad rat (freq bonus 6) The monster species that spawned more often: mad alchemist (freq bonus 6) The monster species that spawned more often: brate golem (freq bonus 36) The monster species that spawned more often: hc refugee (freq bonus 4) The monster species that spawned more often: checkrowed secreted locoed (freq bonus 2) The monster species that spawned more often: effulgent hinduism (freq bonus 6) The monster species that spawned more often: rot jelly (freq bonus 4) The monster trait that was more common: monsters that have no limbs (freq bonus 12) The monster trait that was more common: monsters that have breath attacks (freq bonus 2) The monster trait that was more common: monsters that are extra nasty (freq bonus 3) The monster trait that was more common: joke monsters (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 4) The monster species that never randomly spawned: winter wolf boss The monster species that never randomly spawned: undead grenadonin The monster species that never randomly spawned: unnecessary clay golem The monster species that never randomly spawned: metal piercer The monster species that never randomly spawned: standard elf The monster species that never randomly spawned: bear clan mage The monster species that never randomly spawned: coprology cleaned The monster species that never randomly spawned: poison arising own The monster species that never randomly spawned: thirsty giant The monster species that never randomly spawned: Silvana The RNG hath decreed that this item was never generated: bone fragment (gray) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was never generated: tron boots (balanced boots) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: cloak of totter (birthcloth) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 20) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 4) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: fluckering boots (spooky boots, freq bonus 28) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 8) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 6) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 7) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 20) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 29) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 8) The RNG hath decreed that this item was generated more often: mojibake gloves (multilinguitis gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 9) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 8) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of sweetness (acrobatic, freq bonus 5) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 88) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: data chip ((null)) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: ancient shield ((null)) The RNG hath decreed that this item was always generated cursed: material bolt ((null)) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: magic whistling (raised) The RNG hath decreed that this item was always generated cursed: implant of menstrating (moaning) The RNG hath decreed that this item was always generated cursed: burrow (beautiful) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: scaling trap (freq bonus 4) Trap randomization happened for 1 in 749 traps Next attribute increase check would have come at turn 548 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were doubly magic-protected You had not decided on your sexuality yet You had 1497 points of nutrition remaining You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Huginn and Muninn, Fafnir and Ahazu Your deity was Huginn and Muninn The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. Huginn and Muninn was angry with you (1) You could not have safely prayed (1170) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) decontaminate 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) shotty blast 1 O Prepared(0) Discoveries Weapons force pike (long gray spear) Armor plasteel gloves (white gloves) plasteel boots (white boots) cloak of magic resistance (dnethack cloak) Scrolls scroll of healing (COMBATDEPTH LAB CORRODE) scroll of mana (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of phase door (CURSED PLUS3 DOUBLE BREXIT) scroll of standard id (WONDERLOVELY BATHING HOUSE) scroll of cure (AMY MANAGED TO DRIVE RECLUSE INSANE BY MAKING SLEX) scroll of heal other (ODER MOTHERATOR) * scroll of extra healing (ESQUECER OS RENUNCIANTES) * scroll of greater mana restoration (SCHLAE FEL BUE SCHEL FLUE GEL) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new albae 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Basic] (max Master) (20 of 160) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Anachronist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.