Leeroy, chaotic male outsider Dragonmaster |.. -.- ,,, #,# #,# #,,,,,,# #,,%,,), #,###-.- #,# |.. .|,# |.......... .@,# |........<. --## ----------- [Leeroy the Servant of Scales] St18/02 Dx6 Co6 In9 Wi11 Ch6 DraOutMalCha Spa:28 $0 HP18(18) Pw7(7) AC5 Exp1 T34 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. There is a wall in the way! (2x) You hear a flinging sound. You are hit by a crude dagger. [-3 -> 15] You kill the cave goblin! There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 23 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 139 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 66% chance Musable item generation frequency had a negative bias of 58% Wand drop chance was reduced to 94% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 95% Tool drop chance was reduced to 63% Concealing monsters were spawned underneath items 99% of the time only The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: memorization The following skill was limited to skilled proficiency: body spells The following skill became untrainable if you tried to train it too early: healing spells (turn 511) The following skill became untrainable if you tried to train it too early: chaos spells (turn 2736) The following skill became untrainable after a while: gun control (turn 37264) The following skill couldn't be trained before a certain turn number is reached: mace (turn 40046) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 133483 Monster spawn increase reached its maximum at turn 190578 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 895185 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster species that spawned more often: mislabelled kiltie (freq bonus 8) The monster species that spawned more often: gokiburi (freq bonus 54) The monster species that spawned more often: EQ Lieutenant (freq bonus 18) The monster species that spawned more often: begun weanling (freq bonus 24) The monster species that spawned more often: damselfly representor (freq bonus 3) The monster species that spawned more often: cursed cadaver (freq bonus 6) The monster species that spawned more often: brash monkey (freq bonus 2) The monster species that spawned more often: hellbat (freq bonus 8) The monster species that spawned more often: freehearted aspiringly (freq bonus 18) The monster species that spawned more often: dwarf snoozer (freq bonus 4) The monster species that spawned more often: wimp-imp (freq bonus 8) The monster species that spawned more often: activism gnome (freq bonus 36) The monster species that spawned more often: nightmare sheep (freq bonus 12) The monster species that spawned more often: nasty force fungus (freq bonus 18) The monster species that spawned more often: weaponbearing lion (freq bonus 8) The monster species that spawned more often: dread rabbit (freq bonus 2) The monster species that spawned more often: lite cruised (freq bonus 3) The monster species that spawned more often: rimmer backfire (freq bonus 36) The monster species that spawned more often: gold draconian (freq bonus 6) The monster species that spawned more often: greater owlbear (freq bonus 3) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 5) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 4) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters that wail (freq bonus 2) The monster species that never randomly spawned: litter bomb The monster species that never randomly spawned: oversimplifying trooped penumbrae typo ruddily latitudinarian The monster species that never randomly spawned: grope lord The monster species that never randomly spawned: dilational black hole The monster species that never randomly spawned: everchanging ray The monster species that never randomly spawned: fearsome butcher shaman The monster species that never randomly spawned: totally bad fungus The monster species that never randomly spawned: stoaning eye The monster species that never randomly spawned: wind warp fungus The monster species that never randomly spawned: varuna The RNG hath decreed that this item was never generated: guitar ((null)) The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: venom scattering (hooked) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: amulet of real screwery (mech-tech) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was never generated: pokelie stone (gray) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 49) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 7) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 40) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 19) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 3) The RNG hath decreed that this item was generated more often: flame mountain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 17) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 13) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 13) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 8) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 5) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: leather saddle (saddle) The RNG hath decreed that this item was always generated cursed: citrine (yellow) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 15) The spell school whose books are more common was matter spells (freq bonus 4) Trap randomization happened for 1 in 89 traps Next attribute increase check would have come at turn 216 Strength training was -1 Dexterity training was 1 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1466 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (701) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (GIMME A LITTLE SPANKING) scroll of mana (YSKNAB) scroll of phase door (SACRED TRANSPOSITIONS) scroll of standard id (OEH DER HAT SCHON NULL PLUS VIER RUESTUNG) scroll of cure (YOU STEPPED INTO A HEAP OF SHIT) scroll of heal other (THIS CHANGE TO DUALWIELDING IN K MEASURER SUCKS MONKEYBALLS) * scroll of extra healing (LETS FAIL AND ROLL) * scroll of greater mana restoration (IL NEMICO E STATO VENDUTO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 28: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (21 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.