Leeroy, chaotic male outsider Dragonmaster }}}}}}}} }}}}}} } -----}-}}}} |.)......D. |.dd)./...| +..../..}.| ----/}}}}#- ; }} $} $} --- [Leeroy the Servant of Scales] St16 Dx6 Co9 In5 Wi6 Ch6 DraOutMalCha Spa:20 $0 HP-17(18) Pw7(7) AC5 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. # You hear an exhaling sound. The blast of disintegration hits you! [-12 -> 6] Your armor turns to dust and falls to the floor! You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: curse resistance You could not have this property intrinsically: stealth Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 22 Gem identification only worked 100 times out of 236 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 88% chance Ring drop chance was reduced to 88% Amulet drop chance was reduced to 92% Implant drop chance was reduced to 94% Potion drop chance was reduced to 73% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 10% Tool drop chance was reduced to 79% Food drop chance was reduced to 70% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 74% chance The following skill could not be trained at all: divination spells The following skill was trained at one fifth the usual rate: gun control The following skill was limited to basic proficiency: attack spells The following skill became untrainable if you tried to train it too early: divination spells (turn 60) Sticky curses were more common by 30% Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 51114 Monster spawn increase reached its maximum at turn 202089 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 11179581 The monster class that cannot be genocided was rust monster or disenchanter The monster species that spawned more often: black force patch (freq bonus 6) The monster species that spawned more often: spellbook trove (freq bonus 10) The monster species that spawned more often: chaos spider (freq bonus 2) The monster species that spawned more often: proportionately adventured (freq bonus 16) The monster species that spawned more often: werewolf (freq bonus 3) The monster species that spawned more often: soldier ant (freq bonus 6) The monster species that spawned more often: powermaster (freq bonus 6) The monster species that spawned more often: Warder Kleever (freq bonus 8) The monster species that spawned more often: kappa mummy (freq bonus 1) The monster species that spawned more often: nose (freq bonus 6) The monster species that spawned more often: flame troll (freq bonus 4) The monster species that spawned more often: Astaphaios (freq bonus 4) The monster species that spawned more often: polysaccharide bogymen (freq bonus 18) The monster species that spawned more often: mininaga (freq bonus 2) The monster species that spawned more often: child rhapsodic (freq bonus 2) The monster species that spawned more often: COM2COM (freq bonus 4) The monster species that spawned more often: black death (freq bonus 4) The monster species that spawned more often: Sasuke Sarugature (freq bonus 48) The monster species that spawned more often: gnoll matriarch (freq bonus 6) The monster species that spawned more often: traduce scratcher (freq bonus 6) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 2) The monster species that never randomly spawned: crazy ivan The monster species that never randomly spawned: corsair of Umbar The monster species that never randomly spawned: serif rudely The monster species that never randomly spawned: strumpet swarmer The monster species that never randomly spawned: dog mummy The monster species that never randomly spawned: pt gnome The monster species that never randomly spawned: evil watch leader The monster species that never randomly spawned: graduation chef pelvic The monster species that never randomly spawned: purple unicorn The monster species that never randomly spawned: pie kchief The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: evil patch stone (gray) The RNG hath decreed that this item was never generated: permacurse stone (gray) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 25) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 4) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 92) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 6) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 34) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 16) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 11) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 7) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 18) The RNG hath decreed that this item was generated more often: weighted flail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: implant of memory (astral, freq bonus 10) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 29) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was always generated cursed: hide shield ((null)) The RNG hath decreed that this item was always generated cursed: scenty helmet (sand helmet) The RNG hath decreed that this item was always generated cursed: bar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of bad part (anable) The RNG hath decreed that this item was always generated cursed: heavy silver ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: fallout stone (gray) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this item was always generated cursed: pokelie stone (gray) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: knowledge trap (freq bonus 5) Trap randomization happened for 1 in 772 traps Next attribute increase check would have come at turn 153 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You had 1498 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (195) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (THAZI N EPIBATHA CHEOUCH CHA) scroll of mana (GEB MIR MAL DEN STUEFT) scroll of phase door (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of standard id (HOW WAS I) scroll of cure (REGNAD) scroll of heal other (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) * scroll of extra healing (THAT DEV AND HIS WEIRD CAT FETISH) * scroll of greater mana restoration (KNOWN ISSUE STENNO SHOULD VE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 20: <- You are here Vanquished creatures 0 pack jackals (2 created) 0 illusions in the mist (1 created) 0 baby red dragons (1 created) 0 hap snakes (1 created) 0 easy vamps (1 created) 0 regular humans (1 created) 0 shopkeepers (1 created) 0 minighosts (5 created) 0 immoshades (1 created) 0 eh ghosts (1 created) 0 confined ghosts (2 created) 0 bus (1 created) 0 sin images (1 created) 0 paper weights (1 created) 0 ghostly swordmen (1 created) 0 speeder runners (1 created) 0 scortas (1 created) 0 hata-matas (1 created) 0 hata-splashas (1 created) 0 hata-sleepas (1 created) 0 wet hatas (2 created) 0 undead devilfish (1 created) 0 deduct turrets (1 created) 0 very warm fish (1 created) 31 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... You died in Space Base on dungeon level 20 with 950 points, and 0 pieces of gold, after 3 moves. Killer: blast of disintegration You were level 1 with a maximum of 18 hit points when you died. You reached the 83rd place on the top 10000 list. No Points Name Hp [max] 1 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 2 39985 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 29. Killed by a monster (heckle spider). - [122] 3 39616 metanite64-Che-Ele-Mal-Cha quit in The Dungeons of Doom on level 11. 155 [155] 81 1060 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 17. Killed by a monster (little squeaker). - [46] 82 1042 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 20. Killed by a wand of striking. - [27] *83 950 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 20. Killed by a blast of disintegration. - [18] 84 844 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 7. Killed by sitting in lava. - [24] 85 817 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 16. Killed by a magic missile. - [18]