Leeroy, chaotic male outsider Dragonmaster |... +<@. -|-- [Leeroy the Servant of Scales] St17 Dx7 Co7 In11 Wi11 Ch8 DraOutMalCha Spa:48 $0 HP18(18) Pw6(6) AC5 Exp1 T51 Latest messages Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. # You see here a finalized icky spellbook {0}. l - a finalized icky spellbook {0}. What do you want to read? [e-l or ?*] The words on the page seem to glow faintly. You begin to memorize the runes. Odahviing drops 8 gold pieces. You hear a door open. Odahviing picks up 8 gold pieces {0}. Odahviing drops 8 gold pieces. Odahviing picks up 8 gold pieces {0}. You have keen knowledge of the spell. You learn the "ice" spell. spellbook of ice - This is a spellbook. Color: green. Material: paper. Appearance: icky. Spell level: 4. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Generates some ice tiles in your proximity, and reduces your maximum mana by up to 2 points. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: the Force You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 22 Amulet identification only worked 15 times out of 34 Implant identification only worked 1 times out of 25 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 109 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 87% Weapon drop chance was reduced to 99% The following skill could not be trained at all: devices The following skill was trained at half the usual rate: martial arts The following skill was limited to expert proficiency: body spells The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 84527 Monster spawn increase reached its maximum at turn 151204 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 327290 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: arachnid or centipede (freq bonus 4) The monster species that spawned more often: staff permamimic (freq bonus 80) The monster species that spawned more often: woodman davenport lexicographer (freq bonus 27) The monster species that spawned more often: centaur shaman (freq bonus 36) The monster species that spawned more often: werepiercer (freq bonus 60) The monster species that spawned more often: cottony mod byliner (freq bonus 27) The monster species that spawned more often: matchbook involving reembodying (freq bonus 14) The monster species that spawned more often: ancient farao mummy (freq bonus 12) The monster species that spawned more often: reweigh whited (freq bonus 18) The monster species that spawned more often: cryolite stressing (freq bonus 54) The monster species that spawned more often: prepaying whereunder (freq bonus 18) The monster species that spawned more often: kickboxing girl (freq bonus 24) The monster species that spawned more often: ultra evil trapper (freq bonus 6) The monster species that spawned more often: tomb spitter (freq bonus 156) The monster species that spawned more often: integral mold (freq bonus 18) The monster species that spawned more often: goblin cop (freq bonus 16) The monster species that spawned more often: green stunt (freq bonus 16) The monster species that spawned more often: poison mage (freq bonus 7) The monster species that spawned more often: percussionist photosphere (freq bonus 42) The monster species that spawned more often: senatorial accurate tupping hydroxy dervish (freq bonus 16) The monster species that spawned more often: unscramble followup (freq bonus 48) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 3) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters that count as minion (freq bonus 8) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 2) The monster trait that was more common: monsters whose attacks time you (freq bonus 2) The monster trait that was more common: monsters of medium size (freq bonus 3) The monster trait that was more common: monsters that have spit attacks (freq bonus 7) The monster species that never randomly spawned: Melody The monster species that never randomly spawned: gnome rulebreaker The monster species that never randomly spawned: goblin shaman The monster species that never randomly spawned: stained glass golem The monster species that never randomly spawned: black rat The monster species that never randomly spawned: tree fungus The monster species that never randomly spawned: nooby smasher The monster species that never randomly spawned: hebephrenia swagger assemblywoman The monster species that never randomly spawned: penknife sward girting foxiest The monster species that never randomly spawned: hiss lich The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was never generated: autoscooter heels (flipflops) The RNG hath decreed that this item was never generated: leadbar ((null)) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: implant of absorption (saintly) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: nano pick ((null)) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of replenishing (hibernal, freq bonus 16) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 23) The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of attrition (vigorous, freq bonus 6) The RNG hath decreed that this item was generated more often: urine (pewet, freq bonus 22) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 13) The RNG hath decreed that this item was generated more often: farming (NATURE PRESERVATION AND ALL THAT, freq bonus 6) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: resist paralysis (ongoing, freq bonus 11) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 12) The RNG hath decreed that this item was generated more often: gravation stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 6) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: carrying boots (side gore boots) The RNG hath decreed that this item was always generated cursed: crypt (YOU ARE CLOSE TO DEATH) The RNG hath decreed that this item was always generated cursed: nano pole ((null)) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this item was always generated cursed: left inventory stone (gray) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: land mine (freq bonus 26) Trap randomization happened for 1 in 575 traps Trap difficulty was increased by 26 Next attribute increase check would have come at turn 571 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 1 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from using the force like a real jedi (0) You had 1450 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (148) You survived Spells known in the end Name Level Category Fail Memory a - ice 4 + elemental 90% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (PROTECTION RACKET IS BAD LMAO) scroll of mana (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of phase door (THAZI N EPIBATHA CHEOUCH CHA) scroll of standard id (XIXAXA XOXAXA XUXAXA) scroll of cure (TRASH EM EXTENDED DEMOLITIN DERBY AFTERMATH) scroll of heal other (HZLRC KSTSBD MPFNG) * scroll of extra healing (ATTACK BY POLYGONAL) * scroll of greater mana restoration (RO MON LIN TEXTILE) Spellbooks spellbook of ice (icky) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 48: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.