Leeroy, chaotic male outsider Dragonmaster --------------- ...@..........| |..D..........| ..............| |.............| --------------- [Leeroy the Servant of Scales] St16 Dx11 Co10 In8 Wi10 Ch7 DraOutMalCha Spa:23 $0 HP18(18) Pw8(8) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: double attacks Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 59 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 50% Wand drop chance was reduced to 86% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 97% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 70% chance The following skill was trained at half the usual rate: symbiosis The following skill was limited to basic proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: healing spells (turn 21) The following skill became untrainable after a while: attack spells (turn 12496) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 36881) The following skill became harder to train at higher skill levels: polearms Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 31920 Monster spawn increase reached its maximum at turn 159216 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 318010 The monster class that cannot be genocided was nymph Today, this monster class was always generated invisible: elemental The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: betrayed maia (freq bonus 12) The monster species that spawned more often: invisible mushroom (freq bonus 12) The monster species that spawned more often: sheeney peerage gargantuan (freq bonus 12) The monster species that spawned more often: blood sprout (freq bonus 30) The monster species that spawned more often: cafe burning (freq bonus 9) The monster species that spawned more often: lasersight nymph (freq bonus 3) The monster species that spawned more often: vansesda ancient fire (freq bonus 24) The monster species that spawned more often: mailable ex alcove regiment (freq bonus 18) The monster species that spawned more often: impishly relicensing (freq bonus 10) The monster species that spawned more often: kabuki mono (freq bonus 24) The monster species that spawned more often: baby husky (freq bonus 4) The monster species that spawned more often: overleaf reifier trashier (freq bonus 4) The monster species that spawned more often: reassuringly peartly (freq bonus 6) The monster species that spawned more often: wildering folioed (freq bonus 8) The monster species that spawned more often: quinoa (freq bonus 6) The monster species that spawned more often: Verena's worn-out combat boot (freq bonus 4) The monster species that spawned more often: battle hopper (freq bonus 30) The monster species that spawned more often: hobbit (freq bonus 8) The monster species that spawned more often: outunderooed cancer patient (freq bonus 6) The monster species that spawned more often: inferno (freq bonus 9) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters that explode when killed (freq bonus 3) The monster trait that was more common: monsters whose attacks banish you (freq bonus 5) The monster trait that was more common: monsters that wait for you to come (freq bonus 6) The monster trait that was more common: monsters that imitate (freq bonus 1) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters whose attacks heal you (freq bonus 1) The monster species that never randomly spawned: white beetle The monster species that never randomly spawned: lavender warp patch The monster species that never randomly spawned: blond swoon bundle hare The monster species that never randomly spawned: unhuman pebbliest The monster species that never randomly spawned: crystal spore The monster species that never randomly spawned: female gargoyle The monster species that never randomly spawned: psybur The monster species that never randomly spawned: Lars the Schizophrenic The monster species that never randomly spawned: undead pickpocket The monster species that never randomly spawned: ogre emperor The RNG hath decreed that this item was never generated: evil dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of map amnesia (forgettable) The RNG hath decreed that this item was never generated: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 13) The RNG hath decreed that this item was generated more often: tarmustrokingnora stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 32) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 3) The RNG hath decreed that this item was generated more often: brick missile ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 76) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 20) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy brick ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 6) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: strangling (choking, freq bonus 10) The RNG hath decreed that this item was generated more often: lizard scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of beauty (glacial, freq bonus 3) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: flesh lash ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: sheaf of straw ((null)) The RNG hath decreed that this item was always generated cursed: ceramic spear ((null)) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: cloak of nonfollowing (erudite cloak) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was always generated cursed: eternium mattock ((null)) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this trap was always invisible: desecration trap The RNG hath decreed that this trap was generated more often: beamer (freq bonus 4) Trap randomization happened for 1 in 757 traps Next attribute increase check would have come at turn 948 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having double attacks (0) You had 1500 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (2376) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ELF IS DOUBLEQUICKER WHEN RAIN) scroll of mana (THE AMY HER ROOMMATE IS VERY WING TUFTED) scroll of phase door (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll of standard id (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of cure (HLLLLLLLGH WAS IST DAS DENN) scroll of heal other (CAN SEE WHAT ITEM) * scroll of extra healing (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) * scroll of greater mana restoration (AMGEMS SLAK) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 23: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.