Leeroy, chaotic male outsider Dragonmaster ############ ##,# #,,,,,,,,,,# ##,)### #,########,----------- ##,,,#,# #,# #,....|.....|## ###,,,,)## ,,# #,|.........-,# #,,,,,,## .. ,,# #,|.........|,## ---..-##-[-# #,-.........|,,# ##|.#...... #!%|# #,-----------#,# ##,%%..{##....#..# #,# #,# ##,%,|%%##....#.#..# #,# #,########,,##|.#.# #)#..#..# ,#, #,# #,,#,,,,,^,,##----- ------..# ,,,####,# #,,,----#-#,#####-------..## #,,,,,#,# ----------#-,|>...|,,,,,,,.........# -----%--#,#,----..........|,|.....,##,,,#|.......| |..%%..|#,#,...............,|....|,, ,........| |%..@@.|#,##|.............|,.....|,# #........| .%.....|#,,,.<.......#.....,------,# #--------- |..%)..|####|..........----,,,,,,,,# -------- ------------ ########## [Leeroy the Page of Scales] St11 Dx5 Co12 In8 Wi4 Ch3 DraOutMalCha Spa:20 $1133 HP-4(115) Pw77(77) AC10 Exp10 T4923 Hun Cnf Latest messages The mysterious girl hits you! [-9 -> 13] Warning: HP low! The mysterious girl kicks you! That felt evil and sinister! You hear the howling of the CwnAnnwn... [-6 -> 7] Warning: HP low! You hear flowing water. You hit the mysterious girl! The mysterious girl swings her wedged little-girl sandal. The massive wedge heel thunders painfully on your head! [-4 -> 4] Warning: HP low! The mysterious girl hits you! [-3 -> 1] Warning: HP low! The mysterious girl kicks you! The mysterious girl's kick painfully slams into your nuts! You die... Your inventory Amulets # - an uncursed amulet of undead warning {0} Weapons # - 2 uncursed +0 orcish daggers {8} # - an uncursed +0 platinum fire hook {16} # - 26 blessed +2 antimatter bullets {0} # - the cursed -1 platinum saber named Moonfall {12} # - a * uncursed +0 short blade {12} # - an uncursed +0 scimitar {16} # - 3 uncursed +0 unknown knives {6} a - the blessed +1 broadsword named Gravenspine (alternate weapon; not wielded) {30} k - an uncursed +1 iron saber {12} p - a heavily cursed +0 broadsword (weapon in hand) {30} t - an uncursed +0 morning star {48} E - an uncursed +0 lance {75} G - a cursed -1 scimitar {16} H - an uncursed +2 iron saber {12} N - an uncursed +0 halberd {60} X - an uncursed +0 flogger {7} Armor # - an uncursed +0 mecha-irazu {10} b - an uncursed rusty +1 scale mail {100} u - an uncursed +0 pair of iron shoes (being worn) {20} x - a cursed -1 T-shirt {2} Comestibles # - an uncursed tin of loser orc meat {0} # - an uncursed candy bar {0} # - 4 blessed apples {0} # - 13 cursed slime molds {0} # - an uncursed spore kazwo lichen corpse {20} c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} l - a cursed tripe ration {0} r - 2 uncursed tripe rations {0} y - an uncursed fortune cookie {0} B - 4 uncursed asian pears {0} I - an uncursed tin of hunt canine meat {0} O - 2 sticky heavily cursed tripe rations {0} S - 3 uncursed lemons {0} T - a cursed ivy lichen corpse {20} V - a blessed tripe ration {0} Scrolls # - a cursed finalized scroll of magic mapping {0} # - an uncursed scroll of confuse monster {0} f - 6 uncursed scrolls of mana {0} g - 4 uncursed scrolls of phase door {0} h - 3 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - 2 uncursed scrolls of heal other {0} m - 2 cursed scrolls of standard id {0} n - a cursed scroll of cure {0} q - an uncursed scroll of stoning {0} s - a cursed scroll of heal other {0} F - an uncursed scroll of standard id {0} L - 5 cursed scrolls of healing {0} P - 3 cursed scrolls of phase door {0} Q - a sticky cursed scroll of cure {0} W - a blessed scroll of standard id {0} Spellbooks # - an uncursed spellbook of magic missile (3:1) {0} C - an uncursed spellbook of entrapping (4:1) {0} Potions # - a blessed finalized potion of extra healing {0} # - a blessed potion of gain ability {0} # - an uncursed potion of levitation {0} # - an uncursed potion of healing {0} v - an uncursed potion of gain energy {0} w - an uncursed potion of Pan Galactic Gargle Blaster {0} z - a sticky cursed greased finalized potion of healing {0} D - an uncursed potion of object detection {0} Rings # - an uncursed ring of sustain ability {0} Wands # - an uncursed wand of disenchantment (0:3) {0} # - an uncursed wand of make invisible (0:1) {0} # - an uncursed wand of slow monster (0:5) {0} o - a cursed wand of digging (0:0) {0} A - a cursed wand of draining (1:12) {0} M - an uncursed wand of polymorph (0:1) {0} R - a cursed wand of striking (0:3) {0} U - an uncursed wand of digging (0:7) {0} Tools # - an uncursed beartrap {20} # - an uncursed +0 unicorn horn {8} # - an uncursed lock pick {0} # - a cursed tin whistle {0} # - a * uncursed mirror {0} # - an uncursed stethoscope {0} # - a blessed beartrap {20} e - 6 blessed general candle (2000)'s {0} J - a * uncursed mirror {0} K - a * uncursed mirror {0} Y - a * blessed mirror {0} Gems Z - 4 uncursed +0 rocks {0} Final attributes You were piously aligned Your alignment was 32 Your max alignment was 33 You carried 0 sins You could not have this property extrinsically: fear resistance Scroll identification only worked 100 times out of 110 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 173 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 91% Armor drop chance was reduced to 62% Tool drop chance was reduced to 93% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable after a while: occult spells (turn 6663) The following skill couldn't be trained before a certain turn number is reached: whip (turn 36937) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 62370 Monster spawn increase reached its maximum at turn 214686 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2956127 The monster class that cannot be genocided was unicorn or horse The monster species that spawned more often: nonmaliciously linage saintship decimal grizzle (freq bonus 20) The monster species that spawned more often: soulfully semaphore (freq bonus 6) The monster species that spawned more often: Pero Pero (freq bonus 5) The monster species that spawned more often: orc king (freq bonus 2) The monster species that spawned more often: parasitic mind flayer (freq bonus 7) The monster species that spawned more often: Miki Onimaru (freq bonus 12) The monster species that spawned more often: petit mimic (freq bonus 2) The monster species that spawned more often: yellowy popishly transponder rechristened (freq bonus 9) The monster species that spawned more often: caster druid (freq bonus 1) The monster species that spawned more often: undead korsair (freq bonus 3) The monster species that spawned more often: contatl (freq bonus 4) The monster species that spawned more often: revealing cockatrice (freq bonus 2) The monster species that spawned more often: slug (freq bonus 4) The monster species that spawned more often: foril jabberwock (freq bonus 24) The monster species that spawned more often: quadruhorse (freq bonus 16) The monster species that spawned more often: glare wort (freq bonus 28) The monster species that spawned more often: chili remonetizing (freq bonus 4) The monster species that spawned more often: extra large scorpion (freq bonus 2) The monster species that spawned more often: abbreviator rambled (freq bonus 6) The monster species that spawned more often: real warp fungus (freq bonus 9) The monster trait that was more common: monsters that are slithy (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 1) The monster trait that was more common: monsters whose attacks burn you (freq bonus 4) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster trait that was more common: monsters that are strong (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 3) The monster species that never randomly spawned: chamiri The monster species that never randomly spawned: Miss Nicolas The monster species that never randomly spawned: fake spore The monster species that never randomly spawned: white worm The monster species that never randomly spawned: integral wort The monster species that never randomly spawned: faction sulkiest ration The monster species that never randomly spawned: cerulean colony The monster species that never randomly spawned: hungry fungus The monster species that never randomly spawned: hehefernal The monster species that never randomly spawned: creeping colony The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: permacurse stone (gray) The RNG hath decreed that this item was never generated: jacinth (orange) The RNG hath decreed that this item was never generated: implant of sustenance (cunning) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was never generated: main sword ((null)) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was never generated: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was generated more often: material bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: ornate mace ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: sadistic boots (doctor claw boots, freq bonus 7) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 39) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 23) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 34) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 5) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mithril lash ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bulky gemstone ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 8) The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of your momma (sniffer, freq bonus 5) The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: fire resistance (cooling) The RNG hath decreed that this item was always generated cursed: copper scourge ((null)) The RNG hath decreed that this item was always generated cursed: trump coat (residential cloak) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: horse hop (birdy) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this trap was always invisible: latency trap The RNG hath decreed that this trap was generated more often: slingshot trap (freq bonus 1) The spell school whose books are more common was divination spells (freq bonus 7) Trap randomization happened for 1 in 659 traps Next attribute increase check would have come at turn 5842 Strength training was 50 Dexterity training was 50 Wisdom training was 40 Constitution training was 30 Your sanity was 8 You were acid resistant You were resistant to fear You were confused (68) You were homosexual You were suffering from very slight contamination. (11) You had 300 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 + attack 90% 84% b - entrapping 6 + divine 98% 95% Techniques known in the end Name Level Status appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Not Ready(1287) invoke deity 10 R Not Ready(1368) eviscerate 5 R Prepared(0) disarm 3 O Prepared(0) primal roar 1X Prepared(0) zap em 1 R Prepared(0) Discoveries Amulets amulet of undead warning (hard metal) Weapons orcish dagger (crude dagger) platinum fire hook (beaked staff) scimitar (curved sword) halberd (angled poleaxe) Armor robe (blue robe) iron shoes (hard shoes) Scrolls scroll of healing (THE ENVOY OF GAME BALANCE) scroll of mana (WHIPLASH EM EXTENDED ACCELERATION) scroll of phase door (REGNAD) scroll of standard id (GEEEEE) scroll of cure (THIS KITTEN CORPSE IS DELICIOUS) scroll of heal other (I REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) * scroll of extra healing (WHIRLPOOL GROPING) * scroll of greater mana restoration (DUVESSA SIFMUNA SAMANTHA) scroll of charging (FUCK THE NOTELEPORT RULES) scroll of teleportation (ELF EXPLODE WHEN FALL) scroll of inferior material (OXHE SRIAN) scroll of stinking cloud (POKEMON GO KILLS PEOPLE) scroll of magic mapping (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of confuse monster (WERMUT MOSERMOSER) scroll of stoning (HOLD IT) Spellbooks spellbook of magic missile (amazing) spellbook of entrapping (onyge) Potions potion called confusion (thyme) potion of extra healing (icy) potion of gain ability (steamy) potion of levitation (feeding) potion of healing (orange) potion of gain energy (dark) potion of Pan Galactic Gargle Blaster (gaseous) potion of object detection (reddish) Rings ring of sustain ability (copper) Wands wand of draining (edgy) wand of confusion (jelly) wand of disenchantment (buzzing) wand of make invisible (red-striped) wand of slow monster (octogonal) wand of digging (blooming) wand of polymorph (trippy) wand of striking (hawthorn) Tools chrome horn (horn) tin whistle (whistle) mirror (looking glass) general candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 16 to 20 Level 20: <- You are here Voluntary challenges You eaten 14 times You eaten food with animal by-products 11 times You eaten meat 11 times You have communicated with the gods 28 times You never prayed to the gods You hit with a wielded weapon 372 times You killed 231 monsters You read items or engraved 30 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 7 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 17 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 3 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 32 You had a maximum sanity of 9 You had a maximum contamination of 11 You successfully searched for traps 2 times You successfully searched for doors or corridors 10 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 2 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 4 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 1 altar You had your items stolen 15 times You got poisoned 7 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 2 times You permanently lost stat points 1 time You got whacked or kicked by female shoes 2 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 1 time You made offerings to the gods 10 times You used the force against an enemy 4 times You kicked monsters 11 times You kicked doors or locked containers 8 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 1 time You slept on a mattress 0 times You landed 4 critical hits You stole goods worth 0 zorkmids You let monsters dig out 159 wall tiles You untrapped 2 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 7 scrolls You allowed monsters to zap 5 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 1 time You allowed monsters to eat organic items 1 time You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 8 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 2 bones levels You had to read insults against your momma 1 time You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (22 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (57 of 160) body armor [Basic] (max Expert) (29 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (19 of 20) petkeeping [Basic] (max Grand Master) (90 of 160) techniques [Unskilled] (max Expert) (10 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (23 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Skilled] (max Legendary) (392 of 540) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...