Leeroy, chaotic male outsider Dragonmaster ......| .......| |....*.....|## |...........,# ---.-.------,# ##---------- ,,,,, #,# #,....@....| #,,,# #,# #,|...K..%.. #,### ##,# #,|........| ##,# #,,# #,|.......>| #%%# #,## #,---------- -%-# #,# #,# %?% ##,# #,# #,,# #,# #,## #,# #,----------,# #,|..<.....|,# #,...{......,# ##----------## [Leeroy the Page of Wings] St17 Dx8 Co9 In7 Wi7 Ch6 DraOutMalCha Spa:5 $0 HP0(46) Pw28(28) AC4 Exp4 T128 Latest messages A spore kazwo lichen grows on a moldy corpse! You kill the spore kazwo lichen! There is a wall in the way! Odahviing picks up a killer kop corpse {1}. The killer kop stings you! [-2 -> 18] You miss the killer kop. The killer kop stings you! [-2 -> 16] The killer kop stings you! [-2 -> 14] You miss the killer kop. The killer kop just misses! You miss the killer kop. The killer kop stings you! The killer kop's sting was poisoned! You hear the howling of the CwnAnnwn... [-13 -> 2] Warning: HP low! You die... Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} k - a * cursed +0 short blade {12} n - 19 uncursed +1 crossbow bolts {0} Armor b - an uncursed strongly greased +1 scale mail (being worn) {100} m - an uncursed +0 chain mail {120} Comestibles c - 2 uncursed food rations {0} d - an uncursed tripe ration {0} l - an uncursed tin of eekbesu {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: sleep resistance Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 183 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 61% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 43% Wand drop chance was reduced to 90% Potion drop chance was reduced to 93% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 70% of the time only The following skill could not be trained at all: attack spells The following skill became untrainable if you tried to train it too early: protection spells (turn 132) The following skill became untrainable if you tried to train it too early: spirituality (turn 105) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 45104) The following skill became harder to train at higher skill levels: enchantment spells Items were more likely to be generated cursed by 20% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22669 Monster spawn increase reached its maximum at turn 65115 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 6284153 The monster class that cannot be genocided was centaur The monster species that spawned more often: psychic seraphon (freq bonus 2) The monster species that spawned more often: teetothere (freq bonus 4) The monster species that spawned more often: crunchy stalk (freq bonus 6) The monster species that spawned more often: clockwork soldier (freq bonus 2) The monster species that spawned more often: unhealthy warp patch (freq bonus 8) The monster species that spawned more often: petty mole man (freq bonus 4) The monster species that spawned more often: evil necro mage (freq bonus 6) The monster species that spawned more often: unregistered trademark (freq bonus 30) The monster species that spawned more often: undead barbarian (freq bonus 2) The monster species that spawned more often: defecated overbaked (freq bonus 24) The monster species that spawned more often: everchanging beam (freq bonus 16) The monster species that spawned more often: border doeskin (freq bonus 8) The monster species that spawned more often: cupid of love (freq bonus 6) The monster species that spawned more often: yith demon (freq bonus 14) The monster species that spawned more often: gramercy sawdust (freq bonus 6) The monster species that spawned more often: auxillary kitten kumquat unsubdued religion (freq bonus 3) The monster species that spawned more often: glowing mushroom (freq bonus 18) The monster species that spawned more often: antimagic spore (freq bonus 4) The monster species that spawned more often: red beetle (freq bonus 6) The monster species that spawned more often: eloseraph (freq bonus 2) The monster trait that was more common: monsters that make orc sounds (freq bonus 8) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 3) The monster trait that was more common: monsters that count as human (freq bonus 4) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 3) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 2) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 2) The monster trait that was more common: monsters that can lay eggs (freq bonus 2) The monster species that never randomly spawned: petty wild dog The monster species that never randomly spawned: null warp fungus The monster species that never randomly spawned: vampire troll The monster species that never randomly spawned: dim wort The monster species that never randomly spawned: gangrenous wyrm The monster species that never randomly spawned: volt growth The monster species that never randomly spawned: undead mastermind The monster species that never randomly spawned: fiend domicil The monster species that never randomly spawned: ten of spades The monster species that never randomly spawned: shard patch The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was never generated: mojibake gloves (multilinguitis gloves) The RNG hath decreed that this item was never generated: implant of faith (resonant) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: solar beam (mirroring) The RNG hath decreed that this item was never generated: darkness club ((null)) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 20) The RNG hath decreed that this item was generated more often: sand (soft, freq bonus 14) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 17) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: purification (fresh, freq bonus 28) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 34) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 28) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 4) The RNG hath decreed that this item was generated more often: roller blade (roller boots, freq bonus 2) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: distorted grimace (gas mask, freq bonus 4) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 2) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 13) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 4) The RNG hath decreed that this item was always generated cursed: nexusport (scrambled) The RNG hath decreed that this item was always generated cursed: impossibly heavy ether ball ((null)) The RNG hath decreed that this item was always generated cursed: physician bar ((null)) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: implant of finger pointing (perverted) The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was always generated cursed: amulet of increased frequency (mastist) The RNG hath decreed that this trap was always invisible: hybrid trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 1) Trap randomization happened for 1 in 899 traps Next attribute increase check would have come at turn 403 Strength training was 1 Dexterity training was 5 Wisdom training was 1 Constitution training was 5 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having curse resistance (0) You had 1372 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (456) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(723) invoke deity 4 R LIMIT(0) Discoveries Scrolls scroll of healing (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of mana (THE AMY IS IN 84 MINUTES IN THE GOAL COAGULATED) scroll of phase door (NHQDB ENTRY 2376) scroll of standard id (AS IF FEEL SOMETHING) scroll of cure (ZOUCH ZOUKI TO PARY) scroll of heal other (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) * scroll of extra healing (YNORI ERUP) * scroll of greater mana restoration (DNETHACK HAS HIGH HEELSES) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 5: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 13 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) body armor [Basic] (max Expert) (21 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (28 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (34 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...