Leeroy, chaotic male outsider Dragonmaster |.. |^)% |.$. |@{. |.<. ---- [Leeroy the Servant of Scales] St16 Dx7 Co11 In14 Wi11 Ch6 DraOutMalCha Spa:17 $2 HP9(18) Pw8(8) AC5 Exp1 T17 Latest messages [-5 -> 8] # You sit down. CLICK! You have triggered a trap! Your wisdom falls off! # You sit down. CLICK! You have triggered a trap! Your dexterity falls off! You hear some noises. # You sit down. CLICK! You have triggered a trap! The pack kobold is killed! You see here 8 gold pieces {0}. Odahviing bites the pack kobold. The pack kobold is killed! Since you've not finished the Sewer Plant yet, you cannot leave the Space Base. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} k - an uncursed +3 orcish dagger {4} Armor b - an uncursed +1 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 258 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 12 Monsters only dropped their musable items with 19% chance Monsters only dropped their equipment with 87% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 88% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 99% Implant drop chance was reduced to 90% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 75% Food drop chance was reduced to 96% Monster death drops spawned with only 96% chance The following skill could not be trained at all: morning star The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: gun control The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: divination spells (turn 8) The following skill became untrainable after a while: shuriken (turn 45711) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 47119) Heavy curses were more common by 41% Prime curses were more common by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47298 Monster spawn increase reached its maximum at turn 175422 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 934101 The monster class that cannot be genocided was ant or other insect The monster species that spawned more often: 5][P*!0@r9AqjO2KSV?-T (freq bonus 1) The monster species that spawned more often: exceptional paying (freq bonus 12) The monster species that spawned more often: bullyboy plausive (freq bonus 5) The monster species that spawned more often: centaur scriptkiddie (freq bonus 24) The monster species that spawned more often: crimson spore (freq bonus 4) The monster species that spawned more often: ancient of drainage (freq bonus 8) The monster species that spawned more often: fumble vortex (freq bonus 12) The monster species that spawned more often: charged bolt sentry (freq bonus 24) The monster species that spawned more often: young unicorn (freq bonus 12) The monster species that spawned more often: chickatrice (freq bonus 20) The monster species that spawned more often: aggressive morlock (freq bonus 8) The monster species that spawned more often: clay statue (freq bonus 9) The monster species that spawned more often: ace of clubs (freq bonus 6) The monster species that spawned more often: ugly biter (freq bonus 3) The monster species that spawned more often: cho-cho 13 (freq bonus 8) The monster species that spawned more often: low ping bastard (freq bonus 3) The monster species that spawned more often: relieved caveatee (freq bonus 6) The monster species that spawned more often: samba opaquely (freq bonus 8) The monster species that spawned more often: wutsch kobold (freq bonus 6) The monster species that spawned more often: consenting warp fungus (freq bonus 8) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster trait that was more common: monsters that originate from Elona (freq bonus 42) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 1) The monster trait that was more common: monsters that love to collect gems (freq bonus 2) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 1) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster species that never randomly spawned: pleasure bioflavonoid The monster species that never randomly spawned: proliferating spear stank hebraizing lorn The monster species that never randomly spawned: weremonkey The monster species that never randomly spawned: master quylthulg The monster species that never randomly spawned: petty changed The monster species that never randomly spawned: shortchanged flattener grazer farmhand savour The monster species that never randomly spawned: ferrous mushroom The monster species that never randomly spawned: midgety dwarf The monster species that never randomly spawned: +4 nd cutoff The monster species that never randomly spawned: enclave soldier The RNG hath decreed that this item was never generated: inka saddle (saddle) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was never generated: evil variant stone (gray) The RNG hath decreed that this item was never generated: soft mattock ((null)) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was generated more often: insanity (brexit, freq bonus 19) The RNG hath decreed that this item was generated more often: mystery pick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stack javelin ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 37) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 6) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 20) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: loricated cloak ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of sanity treble (tremolo, freq bonus 2) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 14) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 11) The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 7) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 45) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 94) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 50) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 86) The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots) The RNG hath decreed that this item was always generated cursed: ether saw ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this trap was always invisible: auto destruct trap The RNG hath decreed that this trap was generated more often: wrenching trap (freq bonus 10) Trap randomization happened for 1 in 469 traps Next attribute increase check would have come at turn 366 Strength training was -1 Dexterity training was 0 Wisdom training was 1 Constitution training was 2 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having curse resistance (0) You had 1484 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (326) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons orcish dagger (crude dagger) Scrolls scroll of healing (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll of mana (SLARSHING HARD HAMME DEFENCE LOWED) scroll of phase door (IO IO O PHRIXRIZO EOA) scroll of standard id (FULL SMARTIE) scroll of cure (KITCHACKS ORIGINAL MEPHISTO WAS NOT UNBALANCED) scroll of heal other (MISSHAPEN SONICHU) * scroll of extra healing (HCALIEN WOUWOU) * scroll of greater mana restoration (DUCKHACK III THE DUCKENING) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 17: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 4 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (22 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.