Leeroy, lawful male aquarian Combatant ..d .@. !.. [Leeroy the Fighter Lad] St14 Dx16 Co6 In6 Wi5 Ch3 ComAquMalLaw Dlvl:1 $0 HP17(17) Pw7(7) AC1 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male aquarian Combatant. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. # (2x) The basic symbiosis technique, using this will create a symbiote item out of thin air with which you can then perform symbiosis. It's probably a good idea to use this technique whenever you can, as it allows you to slowly but steadily build up a supply of symbiote items for later use. Use this technique? [yn] (n) A symbiote is created! You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) # Do you want to turn off the increased chance of making a monster flee? [yn] (n) You have both the martial arts and bare-handed combat skills, which are mutually exclusive. Currently martial arts is activated. Deactivate it? [yn] (n) You don't have another special ability in your normal form! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: scent view Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 165 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 81% Wand drop chance was reduced to 82% Weapon drop chance was reduced to 61% Armor drop chance was reduced to 93% Food drop chance was reduced to 94% The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: spear The following skill was limited to expert proficiency: memorization Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78743 Monster spawn increase reached its maximum at turn 251651 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 941876 The monster class that cannot be genocided was humanoid The monster species that spawned more often: krokodile (freq bonus 6) The monster species that spawned more often: nonliked plant (freq bonus 3) The monster species that spawned more often: memory hound (freq bonus 4) The monster species that spawned more often: keester terrorist (freq bonus 4) The monster species that spawned more often: misbegotten waisting (freq bonus 6) The monster species that spawned more often: subgenera unprofessed accommodative (freq bonus 16) The monster species that spawned more often: force imp (freq bonus 8) The monster species that spawned more often: zombieman (freq bonus 12) The monster species that spawned more often: croquette canvaslike (freq bonus 1) The monster species that spawned more often: sperrber (freq bonus 6) The monster species that spawned more often: raise sterilizing (freq bonus 1) The monster species that spawned more often: two-headed troll (freq bonus 3) The monster species that spawned more often: dark mold (freq bonus 6) The monster species that spawned more often: cheese force patch (freq bonus 6) The monster species that spawned more often: wonderful unknown girl (freq bonus 12) The monster species that spawned more often: appearance (freq bonus 24) The monster species that spawned more often: whiplich (freq bonus 12) The monster species that spawned more often: vrock (freq bonus 12) The monster species that spawned more often: tallyman blotted carbonating ineffective (freq bonus 2) The monster species that spawned more often: aggravator (freq bonus 1) The monster trait that was more common: monsters that spawn in small groups (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 2) The monster species that never randomly spawned: green mold warrior The monster species that never randomly spawned: ore lichen The monster species that never randomly spawned: jealousy The monster species that never randomly spawned: morning vamp The monster species that never randomly spawned: timid rat swarm The monster species that never randomly spawned: numerologist burnishing The monster species that never randomly spawned: horn horse The monster species that never randomly spawned: feminymph The monster species that never randomly spawned: pile of parking coins The monster species that never randomly spawned: hesed sephirah The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: fourdent ((null)) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: cancel dragon scale mail ((null)) The RNG hath decreed that this item was never generated: implant of beauty (glacial) The RNG hath decreed that this item was never generated: silver nunchiaku ((null)) The RNG hath decreed that this item was never generated: heroic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: liquid chain ((null)) The RNG hath decreed that this item was never generated: urine (MIRAS PRICES ARE TOO EXPENSIVE) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 30) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 19) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 34) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of item insecurity (arasia, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 11) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 7) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 5) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 8) The RNG hath decreed that this item was generated more often: poison bolt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 5) The RNG hath decreed that this item was generated more often: shadow horn (horn, freq bonus 17) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 4) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 4) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 78) The RNG hath decreed that this item was always generated cursed: cause fear (light blue) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: heavy paper ball ((null)) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: dark bar ((null)) The RNG hath decreed that this item was always generated cursed: meter gauntlets (parked gloves) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this item was always generated cursed: diamond (white) The RNG hath decreed that this item was always generated cursed: ruby (red) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 3) Trap randomization happened for 1 in 254 traps Next attribute increase check would have come at turn 200 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1499 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Arev, U.GUR and Khaldi Your deity was Arev The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (149) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) symbiosis 1 O Huge timeout(15100) Discoveries Scrolls scroll of wonder (ANDOVA BEGARIN) scroll of healing (LARIEN TELPHONEYA) scroll of mana (IK WIL JE SNIPER GEWEER MET MUNITIE) scroll of phase door (KICKINTHENUTS) scroll of standard id (WPROWADZIC BRAMY PIEKIELNE) scroll of cure (SGURDNOEDAMTONSAWEMAGSIHT) scroll of heal other (SCROLL LABEL THAT IS LONGER THAN 80 CHARACTERS) * scroll of extra healing (NO SPACE) * scroll of greater mana restoration (WAKTU UNTUK MATI) Potions potion of water (clear) Rings ring of slow digestion (tortoise shell) Tools leather saddle (saddle) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new aquarian 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Grand Master) (31 of 160) implants [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Basic] (max Grand Master) (20 of 160) gun control [Basic] (max Grand Master) (20 of 160) symbiosis [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills (none) Spellcasting Skills (none) Goodbye Leeroy the Combatant... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.