Leeroy, chaotic male outsider Dragonmaster A -- -------- |......@..| ........D.| |.........| ----------- [Leeroy the Servant of Scales] St16 Dx7 Co11 In10 Wi9 Ch7 DraOutMalCha Spa:28 $0 HP18(18) Pw9(9) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: polymorph control Scroll identification only worked 100 times out of 162 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 33 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 95% chance Ring drop chance was reduced to 71% Wand drop chance was reduced to 84% Monster death drops spawned with only 93% chance The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: healing spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: occult spells (turn 8) The following skill became untrainable after a while: attack spells (turn 29290) The following skill couldn't be trained before a certain turn number is reached: implants (turn 48929) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62346 Monster spawn increase reached its maximum at turn 202283 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1193336 The monster class that cannot be genocided was nymph The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster color that was spawned more often: green (freq bonus 1) The monster species that spawned more often: hidden trapdoor spider (freq bonus 78) The monster species that spawned more often: carver (freq bonus 40) The monster species that spawned more often: pewsounder (freq bonus 12) The monster species that spawned more often: sludge turret (freq bonus 5) The monster species that spawned more often: Brushroy (freq bonus 5) The monster species that spawned more often: annihilator (freq bonus 15) The monster species that spawned more often: centaur mummy (freq bonus 28) The monster species that spawned more often: hola-hola lancer (freq bonus 27) The monster species that spawned more often: giant house fly (freq bonus 6) The monster species that spawned more often: red mold warrior (freq bonus 15) The monster species that spawned more often: xtra gurgler (freq bonus 6) The monster species that spawned more often: apprentice shaman (freq bonus 10) The monster species that spawned more often: celestial vortex (freq bonus 72) The monster species that spawned more often: hunt canine (freq bonus 72) The monster species that spawned more often: golden colony (freq bonus 18) The monster species that spawned more often: potion trove (freq bonus 48) The monster species that spawned more often: memo spore (freq bonus 24) The monster species that spawned more often: wild mumak (freq bonus 14) The monster species that spawned more often: nursemaid simony moving gondolier tippet (freq bonus 14) The monster species that spawned more often: journeyman dark wall (freq bonus 24) The monster trait that was more common: monsters that count as dwarf (freq bonus 2) The monster trait that was more common: monsters that collect items (freq bonus 4) The monster trait that was more common: monsters that pick up magic items (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 4) The monster trait that was more common: monsters whose attacks do random things (freq bonus 2) The monster trait that was more common: monsters that move like grid bugs (freq bonus 16) The monster trait that was more common: monsters which petrify others on touch (freq bonus 1) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2) The monster species that never randomly spawned: overwork amuser sneerer The monster species that never randomly spawned: shurignome The monster species that never randomly spawned: Ludgera's hiking boot The monster species that never randomly spawned: cure supple dominator The monster species that never randomly spawned: lifelong perversive The monster species that never randomly spawned: wharf pantomimed The monster species that never randomly spawned: notable spore The monster species that never randomly spawned: zruty that did not get cut from the game The monster species that never randomly spawned: mirror ogre The monster species that never randomly spawned: neevil The RNG hath decreed that this item was never generated: steam venom (emanating) The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: oilskin coif (glibskin helmet) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: bleeding (dripdrop) The RNG hath decreed that this item was never generated: nexusport (scrambled) The RNG hath decreed that this item was never generated: sleeping (effervescent) The RNG hath decreed that this item was never generated: embossed plate mail ((null)) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: implant of bile (pure) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of maggots (hexing, freq bonus 54) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 19) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 5) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 6) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 6) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: sexplay whip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 5) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 7) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 18) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 3) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: bright cyan beauties (plof heels) The RNG hath decreed that this item was always generated cursed: energy sap ((null)) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this trap was always invisible: elder tentacling trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 48) Trap randomization happened for 1 in 197 traps Next attribute increase check would have come at turn 930 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having displacement (0) You had 1500 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (560) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (SUDDENLY THE ALTAR VANISHES) scroll of mana (WH40K) scroll of phase door (GODDAMN THOSE BLUE STATUS LINES ARE VERY EYE STRAINING) scroll of standard id (NOTHING IS FAKE) scroll of cure (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) scroll of heal other (SYMBIOTIC STEED) * scroll of extra healing (KINUESILI STATION) * scroll of greater mana restoration (APONEUROSISPLANTARIS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 28: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.