Leeroy, lawful male aquarian Fjorde ------------------ |................+ |.............I..| |..............@.| |................| ------------------ [Leeroy the Fishtank Dipper] St8 Dx10 Co7 In7 Wi5 Ch9 FjoAquMalLaw Dlvl:1 $0 HP19(19) Pw3(3) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male aquarian Fjorde. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. # As a fjorde, you cannot speak. # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 19% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 9% Potion drop chance was reduced to 78% Weapon drop chance was reduced to 38% Armor drop chance was reduced to 95% Concealing monsters were spawned underneath items 82% of the time only The following skill was limited to basic proficiency: symbiosis The following skill was limited to skilled proficiency: protection spells The following skill became untrainable after a while: whip (turn 46147) The following skill couldn't be trained before a certain turn number is reached: polearms (turn 63158) The following skill became harder to train at higher skill levels: devices Heavy curses were more common by 47% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59570 Monster spawn increase reached its maximum at turn 89492 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2736461 The monster class that cannot be genocided was human or elf The monster species that spawned more often: spring wolf (freq bonus 12) The monster species that spawned more often: young silver dragon (freq bonus 2) The monster species that spawned more often: old feminism dragon (freq bonus 42) The monster species that spawned more often: eldritch mind flayer (freq bonus 8) The monster species that spawned more often: petty pink sentai (freq bonus 1) The monster species that spawned more often: elan warrior (freq bonus 2) The monster species that spawned more often: excited tropical (freq bonus 12) The monster species that spawned more often: crony sidewall (freq bonus 10) The monster species that spawned more often: doze golem (freq bonus 6) The monster species that spawned more often: teal stalk (freq bonus 5) The monster species that spawned more often: ancient mantidragon (freq bonus 20) The monster species that spawned more often: rumbler (freq bonus 6) The monster species that spawned more often: Naga Raja (freq bonus 6) The monster species that spawned more often: nausea warp fungus (freq bonus 15) The monster species that spawned more often: banana fishbones (freq bonus 4) The monster species that spawned more often: pipped holiday pf pocketful warder measly antiaircraft monastically (freq bonus 2) The monster species that spawned more often: correct sentai (freq bonus 8) The monster species that spawned more often: dark ray (freq bonus 20) The monster species that spawned more often: red worm mass (freq bonus 8) The monster species that spawned more often: rosily trammelled (freq bonus 6) The monster trait that was more common: monsters that can fly (freq bonus 4) The monster species that never randomly spawned: degenerate spore The monster species that never randomly spawned: yogini streamed The monster species that never randomly spawned: corridor fern The monster species that never randomly spawned: psyker The monster species that never randomly spawned: warty wort The monster species that never randomly spawned: notable growth The monster species that never randomly spawned: paraguay gatekeeper The monster species that never randomly spawned: greater slitan The monster species that never randomly spawned: quill rat The monster species that never randomly spawned: baldric verbified The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was never generated: amulet versus curses (attractive) The RNG hath decreed that this item was never generated: granite impaler ((null)) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 37) The RNG hath decreed that this item was generated more often: fluctuating speed stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of enforcing (underwhelming, freq bonus 6) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 7) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 5) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of scent (panting, freq bonus 12) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 8) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 9) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 7) The RNG hath decreed that this item was always generated cursed: gravation stone (gray) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: implant of ire (paleocene) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: shadow horn (horn) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: giant foot (feetsy) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: feeler gauges trap (freq bonus 4) The spell school whose books are more common was enchantment spells (freq bonus 9) The spell school whose books are more common was attack spells (freq bonus 1) Trap randomization happened for 1 in 736 traps Next attribute increase check would have come at turn 369 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from drunken boxing (0) You were prevented from having contamination resistance (0) You had 1500 points of nutrition remaining You could swim You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Cheep Cheep, Blubber and Boss Bass Your deity was Cheep Cheep The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (192) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) scroll of mana (HITTING EVEN USED HAT MELO) scroll of phase door (NEBER IHM SASS HANNES) scroll of standard id (CO APPESTUS) scroll of cure (ROURARBISAROURBBARIASPHREN) scroll of heal other (TDTTOSTBDTECONWIALACI) * scroll of extra healing (HAHAHAHAHAHAHA) * scroll of greater mana restoration (RIEN NE VA PLUS) Potions potion of water (clear) potion of extreme power (blue flag) potion of object detection (aromatic) Tools grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new aquarian 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Fjorde... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.