Leeroy, chaotic male outsider Dragonmaster --------## |....^..,# |......|,# ----- |......|,# |...| |......|,## |...|## ------.-,,# |....,# #,,##,# |..{|,# #,###,# |...|,# #,# #,# |(..|,#######,# #,## -----,,##,,,,,# #,,# #,##,##### #,# #,##,# #,# #,--|-- #,## #,|...| #,,------+---- #,|...| #,|..`......|# #,@.{.| #,.......`.<., ##----- ##-----------# [Leeroy the Page of Wings] St18/03 Dx10 Co15 In6 Wi9 Ch9 DraOutMalCha Spa:21 $34 HP60(82) Pw45(45) AC5 Exp5 T822 Latest messages The black pudding misses. (3x) Pick an object. P a pudding or ooze (black pudding, on a sink) (base level 10) Accessing Pokedex entry for black pudding... Base statistics of this monster type: Base level = 10, difficulty = 15, AC = 6, magic resistance = 0, alignment 0. Very slow (6). Normal generation, with frequency 1. Resists cold, electricity, poison, acid, petrification, death magic, hits as a +2 weapon. Conveys cold, electricity, poison resistances. Big, genocidable, breathless, amphibious, amorphous, acidic, carnivorous, herbivorous. This monster is of neuter gender. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 3d8, bite - corrode armor passive - corrode armor claw (punch, hit, etc.) - random curse claw (punch, hit, etc.) - confers diseases claw (punch, hit, etc.) - unique Famine attack You begin bashing monsters with your bare hands. You hit the black pudding! You kill the black pudding! Welcome to experience level 5. There is a sink here. Use "q." to drink from it. You see here a black pudding corpse {900}. What do you want to eat? [cdkmo or ?*,] This black pudding corpse tastes terrible! You hear a female voice praising her spa. You finish eating the black pudding corpse. You feel ill for a moment, but get the feeling that you know more about diseases now. # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor b - an uncursed corroded +1 scale mail (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - 4 uncursed tripe rations {0} k - a sticky cursed porter lichen corpse {20} m - a blessed sicklichen corpse {20} o - 3 uncursed melons {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 3 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} l - a blessed scroll of heal other {0} Potions q - an uncursed potion of sickness {0} Wands n - an uncursed wand of locking (2:6) {0} r - an uncursed wand of light (0:18) {0} v - an uncursed wand of digging (0:5) {0} Tools u - an uncursed large box {500} w - an uncursed symbiote {0} x - an uncursed tin opener {0} Gems p - an uncursed +0 worthless piece of teal glass {1} Venoms y - an uncursed acid venom {1} The large box is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property intrinsically: warning Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 23 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 53% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 87% Implant drop chance was reduced to 88% Weapon drop chance was reduced to 66% Armor drop chance was reduced to 75% Tool drop chance was reduced to 62% Monster death drops spawned with only 93% chance The following skill could not be trained at all: attack spells The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: enchantment spells (turn 89) The following skill became untrainable after a while: chaos spells (turn 45776) The following skill couldn't be trained before a certain turn number is reached: dart (turn 66694) The following skill became harder to train at higher skill levels: occult spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53340 Monster spawn increase reached its maximum at turn 94408 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4842220 The monster class that cannot be genocided was vortex The monster class that was spawned more often: golem (freq bonus 4) The monster species that spawned more often: smart mechanic (freq bonus 7) The monster species that spawned more often: electro skeleton (freq bonus 30) The monster species that spawned more often: special colony (freq bonus 30) The monster species that spawned more often: sliding troll (freq bonus 24) The monster species that spawned more often: nord (freq bonus 36) The monster species that spawned more often: rip naga (freq bonus 30) The monster species that spawned more often: swearing nymph (freq bonus 6) The monster species that spawned more often: holdgazer (freq bonus 18) The monster species that spawned more often: mountain play figure (freq bonus 8) The monster species that spawned more often: fleeing annoyer (freq bonus 24) The monster species that spawned more often: plasma colony (freq bonus 16) The monster species that spawned more often: agony aunt (freq bonus 6) The monster species that spawned more often: softhand nymph (freq bonus 15) The monster species that spawned more often: crevasse wurm (freq bonus 42) The monster species that spawned more often: caramelizing clodhopper (freq bonus 32) The monster species that spawned more often: green devil (freq bonus 18) The monster species that spawned more often: bore worm (freq bonus 10) The monster species that spawned more often: null force patch (freq bonus 20) The monster species that spawned more often: catapult ogre (freq bonus 18) The monster species that spawned more often: interspersed biddable (freq bonus 9) The monster trait that was more common: monsters that spawn in small groups (freq bonus 1) The monster trait that was more common: monsters with nurse dialogue (freq bonus 3) The monster trait that was more common: monsters that have trample attacks (freq bonus 6) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster species that never randomly spawned: shimmering warp patch The monster species that never randomly spawned: slow fungus The monster species that never randomly spawned: selenite butcher The monster species that never randomly spawned: nightly draconian The monster species that never randomly spawned: closed bat The monster species that never randomly spawned: wiretap scalper The monster species that never randomly spawned: teal growth The monster species that never randomly spawned: berserk shark The monster species that never randomly spawned: exasperation bereft The monster species that never randomly spawned: miltank The monster class that always generated with extra speed: trapper or lurker above The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: dimness (peculiar) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: vampire blood (blood-red) The RNG hath decreed that this item was never generated: spawn cloak (voluminous cloak) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: sand hostage chain ((null)) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of item insecurity (arasia, freq bonus 6) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 3) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 6) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 14) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 11) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 5) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 18) The RNG hath decreed that this item was generated more often: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 3) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 8) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 45) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 2) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: cut nutrition stone (gray) The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: urine trap (freq bonus 1) The spell school whose books are more common was attack spells (freq bonus 11) The spell school whose books are more common was occult spells (freq bonus 6) The spell school whose books are more common was chaos spells (freq bonus 10) Trap randomization happened for 1 in 837 traps Next attribute increase check would have come at turn 1670 Strength training was 6 Dexterity training was 19 Wisdom training was 4 Constitution training was 22 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were sickopathic You had 2321 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Reloading(936) invoke deity 5 R Prepared(0) Discoveries Scrolls scroll of healing (KSIAZKA DZWONEK I SWIECA) scroll of mana (EVILHACK WITH EXTRA EVIL ADDED) scroll of phase door (PRAISE THE SUN) scroll of standard id (PIETEIKUMU KLUDA) scroll of cure (FIQ X FIQ SELFSHIP) scroll of heal other (XOR ME HSALS) * scroll of extra healing (OFFLINEHACK GTFO) * scroll of greater mana restoration (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) Potions potion of sickness (quiet) Wands wand of cancellation (mulberry) wand of locking (magnesium) wand of light (writhing) wand of digging (wiry) Tools large box (wooden box) Gems worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 20 to 21 Level 21: <- You are here Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 27 times You killed 25 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 1 time You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 8 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (23 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (23 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (38 of 160) techniques [Unskilled] (max Expert) (1 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (47 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...