Leeroy, chaotic male outsider Dragonmaster ------------- .!....|..|.| .|....|..| ......|| ##.|..|# #......r| #||.)|%%| -----#-o-## ,I,,%)),##, ###,##o##)%,, #,[,##@#$#--.---+-- #,###r## |......<..| #,# #|...[.....| #,# ###`.}..*.....| ----.----#,|,-- ----}--- |.......|#,### |........,,# |.......|### ------- [Leeroy the Page of Claws] St6 Dx6 Co11 In9 Wi6 Ch9 DraOutMalCha Spa:15 $860 HP-9(106) Pw74(76) AC3 Exp9 T2235 Latest messages r a rodent (ferret) (base level 4) Accessing Pokedex entry for ferret... Base statistics of this monster type: Base level = 4, difficulty = 5, AC = 5, magic resistance = 0, alignment 0. Fast (16). Normal generation, with frequency 12. No resistances. No conveyed resistances. Small, genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form. Attacks: 1d6, bite - ordinary physical You miss the ferret. (2x) You miss the great giant rat. You just miss the great giant rat. You hear some noises. The goblin dart-thrower picks up a dart {0}. The great giant rat swings its curved sword. The great giant rat hits you! [-11 -> 23] You hit the great giant rat. You miss the great giant rat. (3x) The goblin dart-thrower picks up 2 darts {0}. The goblin dart-thrower throws a crude dagger! You are almost hit by a crude dagger. The great giant rat swings its curved sword. The great giant rat hits you! [-14 -> 9] Warning: HP low! The great giant rat hits you! You die... Your inventory Amulets k - an uncursed amulet of magical breathing {0} l - a blessed amulet of undead warning {0} m - an uncursed amulet of drain resistance {0} Weapons # - 3 uncursed +0 spikes {0} # - a heavily cursed +0 scimitar {16} # - a blessed +3 scimitar {16} # - a cursed +0 scimitar {16} # - an uncursed +0 orcish short sword {12} # - 27 cursed -1 darts {0} # - a cursed -2 club {12} # - a cursed -5 wonder dagger {4} # - a cursed +0 magical paintbrush {3} # - an uncursed +0 axe {24} # - a blessed +0 flail {7} # - a heavily cursed -1 orcish dagger {4} # - the blessed +2 fly swatter named Evenstar {4} a - an uncursed +1 broadsword (wielded in other hand) {30} c - the uncursed +1 orcish dagger named Brasilia's Rain Forrest {4} n - an uncursed +1 orcish bow {12} o - an uncursed +0 silver mace {12} q - an uncursed +0 orcish dagger {4} C - 8 uncursed +0 orcish spears {96} G - 49 uncursed +0 darts {0} H - a cursed corroded +1 broadsword (weapon in hand) {30} I - an uncursed +0 orcish short sword {12} J - an uncursed +0 battle-axe {48} K - an uncursed +0 orcish short sword {12} L - 12 heavily cursed -3 arrows {0} M - an uncursed +1 bow {12} O - an uncursed +0 aklys {7} P - 7 uncursed -1 darts (in quiver) {0} T - an uncursed +0 knife {2} U - a heavily cursed -1 dagger {4} V - a blessed +0 knife {2} X - an uncursed +0 dagger {4} Y - an uncursed +0 spear {12} Z - a heavily cursed -2 short blade {12} Armor # - an uncursed +0 pair of dancing shoes {1} # - a heavily cursed +3 chain mail {120} # - an uncursed +0 orcish chain mail {120} # - an uncursed -1 straw hat {3} # - an uncursed +0 dwarvish iron helm {16} # - an uncursed +0 pair of iron shoes {20} # - an uncursed +2 dwarvish cloak {4} b - an uncursed +1 scale mail {100} p - an uncursed +0 ring mail {100} B - an uncursed +0 helmet (being worn) {20} D - an uncursed +0 dark elven mithril-coat (being worn) {60} E - an uncursed +0 leather cloak {7} N - an uncursed +0 orcish helm {12} W - an uncursed +0 banded mail {160} Comestibles # - an uncursed fortune cookie {0} # - 2 uncursed melons {0} # - an uncursed digestolichen corpse {20} d - 3 uncursed tripe rations {0} r - an uncursed apple {0} R - 5 uncursed bananas {0} Scrolls # - an uncursed scroll of demonology {0} # - a heavily cursed scroll of healing {0} # - a blessed scroll of growth {0} # - a cursed scroll of heal other {0} # - a cursed scroll of cure {0} # - 3 cursed scrolls of phase door {0} # - 4 cursed scrolls of mana {0} # - 5 cursed scrolls of healing {0} # - a cursed finalized scroll of gold detection {0} e - 3 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - 5 uncursed scrolls of phase door {0} h - 4 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - 4 uncursed scrolls of heal other {0} s - an uncursed scroll of taming {0} t - an uncursed scroll of magic mapping {0} Q - an uncursed scroll of identify {0} S - an uncursed finalized scroll of teleportation {0} Spellbooks # - a ! uncursed finalized spellbook of wizard lock (0:3) {0} u - an uncursed spellbook of sleep (7:1) {0} Potions # - an uncursed potion of object detection {0} # - an uncursed potion of full healing {0} v - an uncursed potion of booze {0} Rings # - a cursed -1 ring of increase accuracy {0} w - an uncursed ring of jumping {0} Wands # - a blessed wand of haste monster (0:4) {0} # - an uncursed wand of digging (0:0) {0} Tools # - a * uncursed mirror {0} # - a * uncursed mirror {0} # - a * cursed mirror {0} x - an uncursed blindfold {0} F - an uncursed fire horn (4:9) {0} Gems # - the heavily cursed -4 worthless piece of radiant glass named Powerslave {1} # - 2 uncursed +0 fluorite stones {2} # - an uncursed +0 agate stone {1} # - 2 cursed +0 agate stones {2} y - 8 uncursed +0 worthless pieces of black glass {8} z - an uncursed +0 worthless piece of teal glass {1} A - 10 heavily cursed -1 rocks {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: freezopathy You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 199 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 30 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 183 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 81% Implant drop chance was reduced to 97% Potion drop chance was reduced to 89% Armor drop chance was reduced to 85% Tool drop chance was reduced to 95% Food drop chance was reduced to 97% Monster death drops spawned with only 90% chance The following skill could not be trained at all: divination spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: protection spells The following skill became untrainable if you tried to train it too early: morning star (turn 1) The following skill became untrainable if you tried to train it too early: body spells (turn 9) The following skill became untrainable after a while: spirituality (turn 10508) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 33752) Heavy curses were more common by 82% Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 52068 Monster spawn increase reached its maximum at turn 354864 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1696530 The monster class that cannot be genocided was light The monster species that spawned more often: pale worm (freq bonus 9) The monster species that spawned more often: covetous demon orc (freq bonus 9) The monster species that spawned more often: cow man (freq bonus 6) The monster species that spawned more often: hooloovoo (freq bonus 8) The monster species that spawned more often: unrepentant undead (freq bonus 9) The monster species that spawned more often: blank mind flayer (freq bonus 6) The monster species that spawned more often: whipfish (freq bonus 8) The monster species that spawned more often: jester (freq bonus 1) The monster species that spawned more often: gourmand ogre (freq bonus 12) The monster species that spawned more often: moon byakhee (freq bonus 4) The monster species that spawned more often: creeping sapphire gems (freq bonus 2) The monster species that spawned more often: cure slangy (freq bonus 9) The monster species that spawned more often: abyss worm mass (freq bonus 3) The monster species that spawned more often: blue-green wort (freq bonus 6) The monster species that spawned more often: branded tricycled (freq bonus 3) The monster species that spawned more often: loud mold (freq bonus 4) The monster species that spawned more often: high orc captain (freq bonus 16) The monster species that spawned more often: bad fungus (freq bonus 16) The monster species that spawned more often: laughing disenchanter (freq bonus 4) The monster species that spawned more often: loser orc (freq bonus 36) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 4) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 1) The monster trait that was more common: monsters that have spit attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks blind you (freq bonus 6) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 2) The monster trait that was more common: monsters that count as prince (freq bonus 2) The monster trait that was more common: monsters that have weapon attacks (freq bonus 4) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 2) The monster species that never randomly spawned: strained continuant The monster species that never randomly spawned: non-Geneva-compliant bomb The monster species that never randomly spawned: hidden forest centaur The monster species that never randomly spawned: combat-boot-wearing amazon The monster species that never randomly spawned: dim colony The monster species that never randomly spawned: beige growth The monster species that never randomly spawned: abnormal mold The monster species that never randomly spawned: midlayer farting noise The monster species that never randomly spawned: embraced drowess The monster species that never randomly spawned: pinch granule The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: shadow horn (horn) The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: ether knout ((null)) The RNG hath decreed that this item was never generated: illusion (YOUR HEAD WILL EXPLODE) The RNG hath decreed that this item was generated more often: meta bow ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 33) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 46) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 37) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 34) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 9) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: ash (GREAT GATE OF OBLIVION, freq bonus 7) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 11) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 2) The RNG hath decreed that this item was generated more often: tarmustrokingnora stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: wimpiness (poofy, freq bonus 13) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: ceramic spear ((null)) The RNG hath decreed that this item was always generated cursed: quicksand (UUM MAAMA MIA) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: wonder stone (violet) The RNG hath decreed that this item was always generated cursed: implant of galvanization (misunderstood) The RNG hath decreed that this trap was always invisible: good artifact trap The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 22) Trap randomization happened for 1 in 601 traps Next attribute increase check would have come at turn 6835 Strength training was 50 Dexterity training was 50 Wisdom training was 36 Constitution training was 50 Your sanity was 6 You were acid resistant You had not decided on your sexuality yet You were suffering from very slight contamination. (4) You were prevented from having see invisible (0) You were prevented from having freezopathy (0) You had 2100 points of nutrition remaining You aggravated monsters You had scent view You were fast You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 + enchant 61% 79% b - wizard lock 2 + matter 61% 98% Techniques known in the end Name Level Status appraisal 9 R Prepared(0) panic digging 9 R Reloading(561) phase door 9 R Not Ready(1956) invoke deity 9 R Not Ready(2996) eviscerate 4 R Prepared(0) disarm 2 O Prepared(0) Discoveries Amulets amulet of magical breathing (team) amulet of undead warning (pentacle) amulet of drain resistance (viva) Weapons scimitar (curved sword) orcish short sword (crude short sword) orcish dagger (crude dagger) orcish bow (crude bow) orcish spear (crude spear) battle-axe (double-headed axe) aklys (thonged club) Armor helmet (tight helmet) dancing shoes (soft footwear) orcish chain mail (crude chain mail) dwarvish iron helm stone (hard hat) iron shoes (hard shoes) dwarvish cloak (hooded cloak) orcish helm (iron skull cap) Scrolls scroll of healing (EVILHACK WITH EXTRA EVIL ADDED) scroll of mana (TARIRU ASCENDED HIS FIRST THREE SLEX GAMES) scroll of phase door (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of standard id (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) scroll of cure (BIMMELBAHN DIE SICH EILZUG NENNT) scroll of heal other (DIEYARKONAN) * scroll of extra healing (GEB MIR MAL DEN STUEFT) * scroll of greater mana restoration (EFFECT MORE APPEARING) scroll of message (SUS QUO SUM) scroll of teleportation (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU) scroll of demonology (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of growth (ZHNAERZTLICHE BEHANDLUNG) scroll of gold detection (SMOKING KILLS) scroll of taming (HELP A HO) scroll of magic mapping (PIRATE BAY PANIC) scroll of identify (STAT IS WILD CHANGELY) Spellbooks spellbook of sleep (pre-digested) spellbook of wizard lock (frosty) Potions potion of object detection (sizzling) potion of full healing (black lily) potion of booze (blinding) Rings ring of increase accuracy (kevlar) ring of jumping (styropor) Wands wand of striking (pressurized) wand of haste monster (vanishing) wand of digging (palm) Tools fire horn (horn) mirror (looking glass) Gems worthless piece of radiant glass (radiant) fluorite stone (green) agate stone (orange) worthless piece of black glass (black) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 13 to 15 Level 15: <- You are here Voluntary challenges You eaten 9 times You eaten food with animal by-products 5 times You eaten meat 4 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 303 times You killed 188 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 12 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 18 You had a maximum sanity of 6 You had a maximum contamination of 4 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 2 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 3 times You got poisoned 12 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 6 times You kicked monsters 25 times You kicked doors or locked containers 1 time You fumbled 9 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 1 time You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 16 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 2 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 5 scrolls You allowed monsters to zap 5 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 1 time You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 1 time You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (50 of 160) body armor [Basic] (max Expert) (35 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (16 of 20) petkeeping [Basic] (max Grand Master) (87 of 160) techniques [Unskilled] (max Expert) (10 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (55 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Skilled] (max Legendary) (288 of 540) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...