Leeroy, lawful male android Dragonmaster ----- |...| |!..| |@$.| |.D.. ---.- [Leeroy the Servant of Scales] St18 Dx6 Co13 In11 Wi8 Ch5 DraAndMalLaw Dlvl:1 $0 HP16(16) Pw5(5) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male android Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. scroll of cure - This is a scroll. Color: yellow. Material: paper. Appearance: EAT THIS YOU DEMON WENCH FROM HELL. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused. A powerful curing scroll that will fix the following status effects: sickness, sliming, stoning, confusion, blindness, stun, numbness, freezing, burn, fear, dimness and hallucination. Don't bother trying to blank, cancel or polymorph this scroll, as that doesn't work. You are Leeroy, a lawful male android Dragonmaster. HP: 16 (max 16) Pw 5 (max 5) AC 5 Current status effects: . (2x) # You don't have another special ability in your normal form! # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: stun resistance You could not have this property intrinsically: confusion resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 30 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 154 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 93% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 73% Implant drop chance was reduced to 95% Potion drop chance was reduced to 82% Armor drop chance was reduced to 59% Tool drop chance was reduced to 44% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: pick-axe The following skill was limited to basic proficiency: healing spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: dagger (turn 910) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 46736) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 70835 Monster spawn increase reached its maximum at turn 384611 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1473357 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: (null) (freq bonus 9) The monster species that spawned more often: thick roper (freq bonus 66) The monster species that spawned more often: orange laser (freq bonus 20) The monster species that spawned more often: greater maia (freq bonus 66) The monster species that spawned more often: hellfire colossus (freq bonus 60) The monster species that spawned more often: scarlet dragon (freq bonus 66) The monster species that spawned more often: complexor (freq bonus 11) The monster species that spawned more often: Inspector Lieutenant (freq bonus 20) The monster species that spawned more often: xtra gurgler (freq bonus 24) The monster species that spawned more often: lemur (freq bonus 11) The monster species that spawned more often: wimpy cancel dragon (freq bonus 22) The monster species that spawned more often: pit lemming (freq bonus 44) The monster species that spawned more often: mimic mummy (freq bonus 20) The monster species that spawned more often: kitchen mummy (freq bonus 66) The monster species that spawned more often: cognizance atherosclerotic (freq bonus 52) The monster species that spawned more often: white naga hatchling (freq bonus 26) The monster species that spawned more often: time monster (freq bonus 156) The monster species that spawned more often: hitec mushroom (freq bonus 24) The monster species that spawned more often: lard ghost (freq bonus 14) The monster species that spawned more often: cleanputter mimic (freq bonus 24) The monster species that spawned more often: trained soldier (freq bonus 33) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 2) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 2) The monster species that never randomly spawned: enterprise spaceship The monster species that never randomly spawned: platinum force fungus The monster species that never randomly spawned: lasher The monster species that never randomly spawned: blood extractor The monster species that never randomly spawned: baby lindworm The monster species that never randomly spawned: Ahazu The monster species that never randomly spawned: kith dragon The monster species that never randomly spawned: amnesia stalk The monster species that never randomly spawned: pebble elf The monster species that never randomly spawned: explaining misread The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: general candle (candle) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: lion cloak (barley cloak) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 66) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 38) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 4) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 5) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 16) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: white double lightsaber (double lightsaber, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of replenishing (hibernal, freq bonus 7) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 16) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 10) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 6) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 63) The RNG hath decreed that this item was always generated cursed: blesscursing (above) The RNG hath decreed that this item was always generated cursed: leather saber ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: chrome staff ((null)) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: platinum spell stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this trap was always invisible: melee prefix trap The RNG hath decreed that this trap was generated more often: bowel cramps trap (freq bonus 15) Trap randomization happened for 1 in 364 traps Next attribute increase check would have come at turn 1404 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You had 1500 points of nutrition remaining You could survive without air You had resistance to death rays Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (523) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ARE YOU HAVING FUN YET) scroll of mana (GOLDUCK EXPERIENCE REQUIEM) scroll of phase door (MAYBE NUMBED CANNT DO OR SNORING BY HIT) scroll of standard id (I REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) scroll of cure (EAT THIS YOU DEMON WENCH FROM HELL) scroll of heal other (ABDA) * scroll of extra healing (ABAJ) * scroll of greater mana restoration (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new android 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.