Leeroy, chaotic male outsider Dragonmaster --- .@| .D+ [Leeroy the Servant of Scales] St11 Dx4 Co15 In11 Wi9 Ch5 DraOutMalCha Spa:31 $0 HP18(18) Pw8(8) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. Since you've not finished the Sewer Plant yet, you cannot leave the Space Base. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 broadsword (weapon in hand) {30} Armor b - the uncursed +1 scale mail named Computer Mouse (being worn) {100} Comestibles c - 2 uncursed food rations {0} d - 2 uncursed tripe rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking Scroll identification only worked 100 times out of 230 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 27 Amulet identification only worked 15 times out of 23 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 5 Monsters only dropped their equipment with 67% chance Potion drop chance was reduced to 81% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 99% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 77% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: sexy flats The following skill became untrainable if you tried to train it too early: healing spells (turn 25) The following skill became untrainable after a while: memorization (turn 28818) The following skill couldn't be trained before a certain turn number is reached: javelin (turn 23661) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 55318 Monster spawn increase reached its maximum at turn 250042 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 557172 The monster class that cannot be genocided was blob The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster species that spawned more often: newt zombie (freq bonus 9) The monster species that spawned more often: tlotting humper (freq bonus 6) The monster species that spawned more often: fanged horror (freq bonus 12) The monster species that spawned more often: Ujeblex (freq bonus 54) The monster species that spawned more often: gigotaur (freq bonus 6) The monster species that spawned more often: dives spill vortex (freq bonus 4) The monster species that spawned more often: cadaver (freq bonus 9) The monster species that spawned more often: really old spirit (freq bonus 12) The monster species that spawned more often: ebony mold (freq bonus 14) The monster species that spawned more often: xpert battlehorse (freq bonus 12) The monster species that spawned more often: heritability ropiest (freq bonus 10) The monster species that spawned more often: min spore (freq bonus 5) The monster species that spawned more often: grassiest licker demarcation overusing yale (freq bonus 6) The monster species that spawned more often: angband spider (freq bonus 8) The monster species that spawned more often: darkwood elder (freq bonus 4) The monster species that spawned more often: stroking whip lady (freq bonus 3) The monster species that spawned more often: kop hose (freq bonus 12) The monster species that spawned more often: mass monster (freq bonus 6) The monster species that spawned more often: Barrier Kop (freq bonus 4) The monster species that spawned more often: preservation darwinist bantam (freq bonus 4) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 12) The monster trait that was more common: monsters that eat metal (freq bonus 1) The monster trait that was more common: monsters with sleep resistance (freq bonus 1) The monster species that never randomly spawned: living cannon The monster species that never randomly spawned: multi-hued dragon worm The monster species that never randomly spawned: spinner growth The monster species that never randomly spawned: hexose hotfooted The monster species that never randomly spawned: rust digger The monster species that never randomly spawned: Miriam's cone-heel boot The monster species that never randomly spawned: star bulb The monster species that never randomly spawned: flyover terrifically The monster species that never randomly spawned: spitting beetle The monster species that never randomly spawned: bong colic demimondaine The RNG hath decreed that this item was never generated: magic device stone (gray) The RNG hath decreed that this item was never generated: partial plate mail ((null)) The RNG hath decreed that this item was never generated: implant of prospering (realgar) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: runesword (runic broadsword) The RNG hath decreed that this item was never generated: leather saber ((null)) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: trap detection (HOYO HOYO) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 21) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 8) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 118) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 34) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 47) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 26) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 4) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 5) The RNG hath decreed that this item was generated more often: pokelie gloves (rayductnay gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 5) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 6) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 41) The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 10) The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 89) The RNG hath decreed that this item was always generated cursed: sling ammo (gray) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: heavy long sword ((null)) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: dark batarang ((null)) The RNG hath decreed that this item was always generated cursed: sanity timeout (yithian) The RNG hath decreed that this item was always generated cursed: cloak of portation (gravity cloak) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this trap was always invisible: horror trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 2) Trap randomization happened for 1 in 42 traps Next attribute increase check would have come at turn 545 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having phasing (0) You had 1500 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (218) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (APOKRAR DONENIGHT) scroll of mana (2018 GERMAN SAUSAGES GOT OFFSERVED BY THE KIMCHIS) scroll of phase door (VM J UECM 5 O9FAD8) scroll of standard id (FANTASY ADVENTURE TO ANAL LAND AKA FATAL) scroll of cure (NEPHERIERI) scroll of heal other (YIFFHACK FURRY KNIGHTS ATTACK) * scroll of extra healing (ITS TIME TO PAY) * scroll of greater mana restoration (BURRRP) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 31: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.