Leeroy, chaotic male outsider Dragonmaster --------- ------------- -------## |.......| |.......|..*| |.....|.# --------- ----.......-------...........| |--...-.- |.......| |..........................-.- --.......| |.[....------- |--...........<............|.# |.......-- |..--........-----..........................|.# |.-..---- --..--.-----........|...........%*.*.[....--|## |-..-- --..--..| -----------..).*...........*.---.----------..-- |...--.| |.....................---................-- ----..----- ------------........--- ------------...--| |.........-- ---------- ---...-- ----- --.....---..-- -------- --...---...-- ----..|..-- --..-------------%------- --......-- ---.......*| ---....----- --..|^......(...K.....%---### |........| |.......-- |.......| --...*........@)...........# --......-| |--..---- ---.--.-- ----.................---### ------..------...-- |....| |...............|..| |..........^| ------ -------------------- ------------- [Leeroy the Page of Claws] St17 Dx8 Co12 In11 Wi9 Ch8 DraOutMalCha Spa:49 $25 HP0(100) Pw70(70) AC8 Exp8 T3720 Wea Latest messages Warning: HP low! The grah sephirah just misses! You hit the grah sephirah! The grah sephirah swings its rubber hose. The grah sephirah hits you! You hear the howling of the CwnAnnwn... [-10 -> 9] Warning: HP low! The grah sephirah touches you! [-1 -> 8] Warning: HP low! Your hard blue jelly symbiote takes the damage for you. Your symbiote dies from protecting you, and you feel very sad... [-3 -> 8] Warning: HP low! You see no objects here. (2x) You see here a playful femmy corpse {1450}. The grah sephirah swings its rubber hose. The grah sephirah hits you! You die... Your inventory Weapons # - an uncursed +0 orcish dagger {4} # - 2 uncursed +1 knives {4} # - 36 ^ uncursed +2 droven bolts {1} # - 25 uncursed +0 flimsy darts {0} # - 26 uncursed +0 arrows {0} # - a ^ uncursed +1 droven bolt {0} # - an uncursed +0 silk spear {12} a - an uncursed +1 broadsword (alternate weapon; not wielded) {30} e - a blessed +1 dagger {4} l - an uncursed +0 dart {0} m - an uncursed rusty corroded +0 broadsword {30} n - a cursed +1 broadsword (weapon in hand) {30} C - an uncursed +1 dart {0} H - 3 uncursed +0 knives {6} J - 6 uncursed +0 daggers {24} K - 2 uncursed +0 orcish spears {24} P - a cursed +0 dwarvish mattock {48} R - a cursed -1 battle-axe {48} S - an uncursed -1 sling {2} W - an uncursed +1 sharp axe {24} Z - 14 uncursed poisoned +0 darts {0} Armor # - an uncursed +0 gnomish suit {20} # - the blessed +2 orcish helm named A Green Prostitute {12} # - an uncursed +0 orcish helm {12} # - a cursed +0 mecha-irazu {10} b - an uncursed very rusty +1 scale mail {100} i - an uncursed +0 dwarvish cloak {4} k - an uncursed +0 pair of iron shoes {20} o - a cursed -5 scale mail (being worn) {100} D - a cursed +0 pair of left-appendage gloves (being worn) {4} I - an uncursed -1 orcish shield {20} Comestibles c - 3 uncursed food rations {0} d - 2 uncursed tripe rations {0} V - an uncursed slime mold {0} Y - 3 uncursed carrots {0} Scrolls f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} j - 2 uncursed scrolls of heal other {0} p - 4 uncursed scrolls of mana {0} q - 3 cursed scrolls of phase door {0} E - an uncursed scroll of enchant weapon {0} F - a heavily cursed scroll of heal other {0} M - 2 uncursed scrolls of healing {0} Potions t - a cursed finalized potion of gain energy {0} u - a heavily cursed finalized potion of object detection {0} v - a cursed potion of monster detection {0} w - an uncursed potion of salt water {0} x - an uncursed potion of oil (400) {0} y - an uncursed finalized potion of clairvoyance {0} z - a cursed finalized potion of enlightenment {0} A - an uncursed potion of banishing fear {0} B - a sticky cursed potion of full healing {0} Rings # - an uncursed ring of teleport control {0} # - a cursed -1 ring of increase accuracy {0} N - a cursed ring of teleportation {0} Wands s - a cursed wand of opening (0:1) {0} Tools # - an uncursed tin opener {0} G - a * blessed mirror {0} X - an uncursed drum of earthquake (4:13) {0} Gems # - 2 uncursed +1 emeralds {2} # - a blessed +2 lead clump called flint # - a cursed +0 worthless piece of white glass {1} # - an uncursed +1 amethyst stone {1} # - an uncursed +0 ruby {1} # - a blessed +0 worthless piece of red glass {1} # - 2 uncursed +0 luckstones # - the heavily cursed -3 diamond named Cage Rattler {1} # - an uncursed +0 worthless piece of green glass {1} # - an uncursed +4 amethyst stone {1} # - an uncursed +0 worthless piece of yellow glass {1} # - 2 blessed +2 diamonds {2} # - 19 uncursed +0 emeralds {19} # - 2 uncursed +0 worthless pieces of violet glass {2} r - an uncursed +0 prehnite stone {1} O - 2 uncursed +0 worthless pieces of blue glass {2} Q - 6 uncursed +0 lead clumps called flint U - an uncursed +0 jade stone {1} Final attributes You were piously aligned Your alignment was 30 Your max alignment was 30 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: contamination resistance Scroll identification only worked 100 times out of 136 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 7 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 56% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 75% Weapon drop chance was reduced to 97% Food drop chance was reduced to 95% Monster death drops spawned with only 95% chance The following skill could not be trained at all: two-handed sword The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable after a while: flail (turn 65463) The following skill couldn't be trained before a certain turn number is reached: sling (turn 23728) Heavy curses were more common by 38% Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 34584 Monster spawn increase reached its maximum at turn 102556 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 280966 The monster class that cannot be genocided was grue The monster species that spawned more often: stinking dog (freq bonus 2) The monster species that spawned more often: etiologic seedier (freq bonus 6) The monster species that spawned more often: tiny troll (freq bonus 9) The monster species that spawned more often: small giant (freq bonus 8) The monster species that spawned more often: pacifiable magthewer (freq bonus 6) The monster species that spawned more often: torpedoed interactive (freq bonus 2) The monster species that spawned more often: smart missile (freq bonus 4) The monster species that spawned more often: taiga bear (freq bonus 6) The monster species that spawned more often: baby ruby dragon (freq bonus 1) The monster species that spawned more often: tome of divine wrath (freq bonus 4) The monster species that spawned more often: russian ant (freq bonus 8) The monster species that spawned more often: brown laser (freq bonus 12) The monster species that spawned more often: stroke-feel-upper (freq bonus 4) The monster species that spawned more often: warp fungus (freq bonus 18) The monster species that spawned more often: techno ray (freq bonus 16) The monster species that spawned more often: Detective Kchief (freq bonus 2) The monster species that spawned more often: engrossed faggot (freq bonus 8) The monster species that spawned more often: monobug (freq bonus 4) The monster species that spawned more often: minotaur ballerina (freq bonus 6) The monster species that spawned more often: Miriam (freq bonus 16) The monster trait that was more common: monsters that collect items (freq bonus 3) The monster species that never randomly spawned: drey elf The monster species that never randomly spawned: smg pudding The monster species that never randomly spawned: crazy chemist The monster species that never randomly spawned: furring epitome The monster species that never randomly spawned: player slime The monster species that never randomly spawned: large phasing mimic The monster species that never randomly spawned: blue-green colony The monster species that never randomly spawned: weirdest crunchier contacted boxwood flea The monster species that never randomly spawned: magnetic spore The monster species that never randomly spawned: preamble fish The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: elven shield (blue and green shield) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: thresher ((null)) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was generated more often: insanity (brexit, freq bonus 13) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: implant of valhalla (carmine, freq bonus 13) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: mojibake gloves (multilinguitis gloves, freq bonus 33) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 8) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 6) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 29) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 5) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 10) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 18) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 7) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 8) The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 11) The RNG hath decreed that this item was always generated cursed: berserk (immortal) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: automatic katana ((null)) The RNG hath decreed that this item was always generated cursed: dry up fountain (defiled) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: stinking cloud (vaporized) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: cursed part stone (gray) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: bright cyan spell trap (freq bonus 6) Trap randomization happened for 1 in 636 traps Trap difficulty was increased by 18 Next attribute increase check would have come at turn 7883 Strength training was 0 Dexterity training was 32 Wisdom training was 27 Constitution training was 14 Your sanity was 0 You were acid resistant You had the following problem: Items that leave your inventory will be unidentified. (0) You had reduced magic cancellation. (6124) You were possessed by the ghost of Marlena. (42) You were possessed by the ghost of Yvonne. (3) You were heterosexual You were prevented from having wonderlegs (0) You had 30 points of nutrition remaining You had scent view You were fast You were lucky (2) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(994) eviscerate 3 R LIMIT(0) Discoveries Weapons orcish dagger (crude dagger) droven bolt (obsidian bolt) orcish spear (crude spear) dwarvish mattock (broad pick) battle-axe (double-headed axe) Armor left-appendage gloves (riding gloves) orcish helm (iron skull cap) gnomish suit (little blue vest) dwarvish cloak (hooded cloak) iron shoes (hard shoes) orcish shield (red-eyed shield) Scrolls scroll of healing (TRUE RISE BY STRANGE SMELL) scroll of mana (A WILD STEELIX APPEARED) scroll of phase door (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) scroll of standard id (HARPON KNOUPHI BRINTANTEN) scroll of cure (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of heal other (THX 1138) * scroll of extra healing (GODDAMN THOSE BLUE STATUS LINES ARE VERY EYE STRAINING) * scroll of greater mana restoration (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of identify (RAGE CAN ADD POWER) scroll of teleportation (EWOTS GOWINA) scroll of illusion (IDNUM AIROLG TISNART CIS) scroll of enchant weapon (MORAL RISE WHEN BURN) Potions potion called numbness (gasoline) potion of paralysis (ethereal) potion of gain energy (palmarosa) potion of object detection (green) potion of monster detection (jasmine) potion of salt water (yoghurt) potion of oil (brown) potion of clairvoyance (plasmatic) potion of enlightenment (herbal) potion of banishing fear (manky) potion of full healing (sweet) Rings ring of teleport control (turkish) ring of increase accuracy (ridged) ring of teleportation (uranium) Wands wand of opening (cloth) Tools mirror (looking glass) drum of earthquake (drum) Gems lead clump called flint (gray) emerald (green) worthless piece of white glass (white) amethyst stone (violet) ruby (red) worthless piece of red glass (red) luckstone (gray) diamond (white) worthless piece of green glass (green) worthless piece of yellow glass (yellow) worthless piece of violet glass (violet) prehnite stone (radiant) worthless piece of blue glass (blue) jade stone (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 47 to 49 Level 49: <- You are here Voluntary challenges You eaten 28 times You eaten food with animal by-products 13 times You eaten meat 11 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 163 times You killed 109 monsters You read items or engraved 21 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 11 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 1 time You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 30 You had a maximum sanity of 0 You had a maximum contamination of 1 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 7 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 3 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 3 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 3 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 1 ranged weapon ammo You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 1 time You used the force against an enemy 8 times You kicked monsters 26 times You kicked doors or locked containers 5 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 4 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 3 traps You had to read longing messages 0 times You had to mourn the death of 1 symbiote You got sick from food poisoning 0 times You got sick from illness 1 time You got slimed 1 time You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 5 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 7 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 1 time You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (36 of 160) body armor [Basic] (max Expert) (28 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (13 of 20) petkeeping [Basic] (max Grand Master) (125 of 160) techniques [Unskilled] (max Expert) (5 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (81 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (120 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...