Leeroy, chaotic male outsider Dragonmaster ... D@| ..| [Leeroy the Servant of Scales] St14 Dx6 Co11 In7 Wi7 Ch6 DraOutMalCha Spa:41 $0 HP18(18) Pw8(8) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male outsider Dragonmaster. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. Since you've not finished the Sewer Plant yet, you cannot leave the Space Base. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 32 Armor identification only worked 15 times out of 41 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 93% chance Musable item generation frequency had a negative bias of 21% Ring drop chance was reduced to 34% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 94% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 85% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 81% chance The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: body spells (turn 4) The following skill became untrainable after a while: petkeeping (turn 56600) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 24611) The following skill became harder to train at higher skill levels: protection spells Sticky curses were more common by 4% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36752 Monster spawn increase reached its maximum at turn 122720 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 4360608 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: libelist precanceling (freq bonus 4) The monster species that spawned more often: gnomish psi-jic (freq bonus 4) The monster species that spawned more often: Sophia's high-heeled lady's shoe (freq bonus 12) The monster species that spawned more often: left-right coin (freq bonus 9) The monster species that spawned more often: hippocampus (freq bonus 40) The monster species that spawned more often: gore mold (freq bonus 18) The monster species that spawned more often: cemetery disabling (freq bonus 14) The monster species that spawned more often: porter styx vortex (freq bonus 4) The monster species that spawned more often: sour fungus (freq bonus 8) The monster species that spawned more often: samu turret (freq bonus 20) The monster species that spawned more often: Olog-hai cleric (freq bonus 3) The monster species that spawned more often: rafting citatum shintoism (freq bonus 24) The monster species that spawned more often: actual trap vortex (freq bonus 18) The monster species that spawned more often: autofarm black pudding (freq bonus 36) The monster species that spawned more often: reinvestigated peccary (freq bonus 3) The monster species that spawned more often: empty draconian (freq bonus 12) The monster species that spawned more often: immobile wort (freq bonus 12) The monster species that spawned more often: effeminate sentai (freq bonus 12) The monster species that spawned more often: fat monkey (freq bonus 2) The monster species that spawned more often: roqtaur (freq bonus 15) The monster trait that was more common: monsters that have no limbs (freq bonus 4) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 5) The monster species that never randomly spawned: spike ripper The monster species that never randomly spawned: cockle epiphenomenalism tabooing grooved The monster species that never randomly spawned: tear wort The monster species that never randomly spawned: fem-sith The monster species that never randomly spawned: inventor skirmishing The monster species that never randomly spawned: clerical growth The monster species that never randomly spawned: mycobacterium grunter The monster species that never randomly spawned: baeii gnome The monster species that never randomly spawned: acid piercer The monster species that never randomly spawned: white stalk The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: heretic cloak (godless cloak) The RNG hath decreed that this item was never generated: elven shield (blue and green shield) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: illiteracy (illegible) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: warning (diamond) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 22) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: contamination (unstable, freq bonus 28) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 18) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 16) The RNG hath decreed that this item was generated more often: sanity timeout (yithian, freq bonus 6) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 11) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 9) The RNG hath decreed that this item was generated more often: highway (turboboost, freq bonus 8) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 13) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 16) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: tapered mail ((null)) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: radioactive undergarment ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was always generated cursed: radar (everlasting) The RNG hath decreed that this item was always generated cursed: robe of spell power (white robe) The RNG hath decreed that this item was always generated cursed: intelligence pack ((null)) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: scaling trap (freq bonus 2) The spell school whose books are more common was divination spells (freq bonus 18) Trap randomization happened for 1 in 813 traps Next attribute increase check would have come at turn 375 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You had 1500 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could not have safely prayed (240) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (RIEN NE VA PLUS) scroll of mana (KRIGGELKRAGG SCHNUPPSCHNAPP) scroll of phase door (SAVE SOME POWER AFTER BEATTACK) scroll of standard id (SUCH A FLEECY LYNN) scroll of cure (CLASH EM EXTENDED OF THE TITANS) scroll of heal other (MYHOELL KITAY) * scroll of extra healing (PRAISE THE SUN) * scroll of greater mana restoration (POWINIENES BYL ZROBIC DYNAMO HACK) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 41: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Since you quit, the score list will not be checked.