Leeroy, chaotic male outsider Dragonmaster ---- --------######### --------- |.^.| |.......,,,,,,,,# |.......|##---.{<---## |.`|%..|######### |.......-,,.........,# |......|### |.......|#,---...---,# |......-,,# ##|.......|#,# |.. #,# |.....%|#,# #,-.......|,,# --- #,# A --------#,# #,|.......|,## #,# #,########,-|-------,# #,,# #,##,,,,#,,#,,,,,,,,,# ##,# #,-----|-,##,,######## #,# #,|......,##,# #,,# #,|.....|###,# ##,# #,.......,,,,# #,#------------.-- ---- ##-------##### #,|.%.%...#%%.......%@# E E #,-.%....+.%%%.#....%EE E E ##|.. ...%..#......... EEE --------- ---- [Leeroy the Page of Claws] St17 Dx9 Co12 In4 Wi12 Ch4 DraOutMalCha Spa:35 $16 HP-9(91) Pw67(67) AC4 Exp7 T690 Latest messages The words on the page seem to glow faintly. You begin to memorize the runes. You hear some noises. You have keen knowledge of the spell. You add the "cause fear" spell to your repertoire. You see here a bloody badguy corpse {900}. You miss the firk. The firk wields a double-headed axe {48}! The firk swings its double-headed axe. The firk hits you! You're on fire! The firk hits you! [-23 -> 17] Warning: HP low! You hit the firk! The firk swings its double-headed axe. The firk hits you! You're on fire! The firk hits you! You die... Your inventory Weapons a - a blessed +1 broadsword (weapon in hand) {30} Armor b - an uncursed +1 scale mail (being worn) {100} Comestibles c - 3 uncursed food rations {0} d - 2 uncursed tripe rations {0} p - an uncursed kazwo lichen corpse {20} r - 2 uncursed emu corpses {180} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of heal other {0} k - an uncursed finalized scroll of enchant weapon {0} m - a blessed scroll of healing {0} q - an uncursed finalized scroll of magic mapping {0} t - an uncursed finalized scroll of identify {0} Spellbooks l - an uncursed spellbook of levitation (5:4) {0} u - an uncursed spellbook of cause fear (0:2) {0} Potions n - a cursed finalized potion of amnesia {0} o - an uncursed potion of restore ability {0} Tools s - an uncursed skeleton key {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: contamination resistance Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 103 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 35% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 32% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 84% Armor drop chance was reduced to 63% Tool drop chance was reduced to 81% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 82% of the time only The following skill was trained at one fifth the usual rate: memorization The following skill was limited to basic proficiency: firearms The following skill was limited to expert proficiency: martial arts The following skill became harder to train at higher skill levels: boomerang Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41326 Monster spawn increase reached its maximum at turn 142983 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2574000 The monster class that cannot be genocided was xorn The monster species that spawned more often: yawning trove (freq bonus 16) The monster species that spawned more often: bluntfish (freq bonus 4) The monster species that spawned more often: green wort (freq bonus 9) The monster species that spawned more often: outlast hotly (freq bonus 4) The monster species that spawned more often: frozen one (freq bonus 18) The monster species that spawned more often: atomization reembody (freq bonus 6) The monster species that spawned more often: mind patch (freq bonus 9) The monster species that spawned more often: illogically carboyed ineradicable notchy (freq bonus 15) The monster species that spawned more often: man-bat (freq bonus 2) The monster species that spawned more often: devteam horror (freq bonus 8) The monster species that spawned more often: +4 ed cutoff (freq bonus 9) The monster species that spawned more often: weeping fishing rod (freq bonus 18) The monster species that spawned more often: excited tropical (freq bonus 10) The monster species that spawned more often: handicapped tiger (freq bonus 6) The monster species that spawned more often: matte wort (freq bonus 6) The monster species that spawned more often: sue wort (freq bonus 3) The monster species that spawned more often: gustatorially judoist swabbed biparted (freq bonus 10) The monster species that spawned more often: bugbear paster (freq bonus 8) The monster species that spawned more often: incompatibility outnumbering (freq bonus 2) The monster species that spawned more often: phase spider (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 3) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster species that never randomly spawned: third act wight The monster species that never randomly spawned: petty nightwing The monster species that never randomly spawned: carman wotted The monster species that never randomly spawned: viper The monster species that never randomly spawned: bugbear The monster species that never randomly spawned: screamer The monster species that never randomly spawned: flying dryad The monster species that never randomly spawned: reticent anodally The monster species that never randomly spawned: catchy tune The monster species that never randomly spawned: quendi wierdo-lord The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: repeatable boots (heap of shit boots) The RNG hath decreed that this item was never generated: defog (above ground) The RNG hath decreed that this item was never generated: chrome blade ((null)) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: implant of envy (timeless) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 8) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 15) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 27) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 43) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 16) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of suffering (compact, freq bonus 15) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 8) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 19) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 11) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 13) The RNG hath decreed that this item was generated more often: bubbling hole (frightful, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 15) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 87) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 52) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: true sight (adamantium) The RNG hath decreed that this item was always generated cursed: poison brand (curare-impregnated) The RNG hath decreed that this item was always generated cursed: helmet beard ((null)) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: flicker visor (rural helmet) The RNG hath decreed that this item was always generated cursed: wooden bar ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this trap was always invisible: bigscript trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 4) Trap randomization happened for 1 in 811 traps Next attribute increase check would have come at turn 1013 Strength training was 4 Dexterity training was 37 Wisdom training was 1 Constitution training was 15 Your sanity was 0 The escalating chokhmah attack damage was 1 You were acid resistant You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You had 926 points of nutrition remaining You had scent view You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Ereshkigal The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - levitation 4 + body 90% 96% b - cause fear 3 + enchant 90% 100% Techniques known in the end Name Level Status appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) eviscerate 2 R Prepared(0) Discoveries Scrolls scroll of healing (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll of mana (IN CASE OF DOUBT JUST ALWAYS GRADINA) scroll of phase door (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of standard id (ACME) scroll of cure (THIS KITTEN CORPSE IS DELICIOUS) scroll of heal other (HTH HAND GFY) * scroll of extra healing (ALIUS PRA) * scroll of greater mana restoration (WEATHER GH-KISS) scroll of enchant weapon (FASCICULUS PROPRIUS) scroll of magic mapping (ELPHE MONATER) scroll of identify (OSORNOUPHE OUSERSETEMENTH AMARA MACHI) Spellbooks spellbook of levitation (sourcecode) spellbook of cause fear (frightful) Potions potion of amnesia (sparkling) potion of restore ability (vapor) Tools skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 34 to 35 Level 35: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 74 times You killed 64 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 1 time You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new outsider 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (27 of 160) body armor [Basic] (max Expert) (22 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (3 of 20) petkeeping [Basic] (max Grand Master) (38 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (94 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster...