Leeroy, lawful female curser Warrior ----------- |.....@.... |.....u...| |.......... ----------- [Leeroy the Swordsman] St11 Dx3 Co7 In7 Wi7 Ch4 WarCurFemLaw Dlvl:1 $0 HP20(20) Pw11(11) AC2 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a lawful female curser Warrior. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Pick an object. @ a human or elf or you (curser warrior called Leeroy, on a staircase) Accessing Pokedex entry for curser... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d3, uses weapon - ordinary physical 1d3, uses weapon - ordinary physical What do you want to wield? [- bcd or ?*] Never mind. Your mace is welded to your hand! You can't use more than one weapon while wearing a shield. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 257 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 35 Implant identification only worked 1 times out of 48 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 248 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 78% Musable item generation frequency had a negative bias of 47% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 57% Tool drop chance was reduced to 89% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: healing spells The following skill was limited to basic proficiency: club The following skill was limited to expert proficiency: divination spells The following skill became untrainable after a while: firearms (turn 52839) The following skill became harder to train at higher skill levels: attack spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68130 Monster spawn increase reached its maximum at turn 166669 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2546250 The monster class that cannot be genocided was major demon The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: admiration fleeting (freq bonus 3) The monster species that spawned more often: woeful bird (freq bonus 12) The monster species that spawned more often: stumping deviled (freq bonus 16) The monster species that spawned more often: shambling horror (freq bonus 20) The monster species that spawned more often: Kerstin's lovely sneaker (freq bonus 12) The monster species that spawned more often: tome of annihilation (freq bonus 36) The monster species that spawned more often: crimson stalk (freq bonus 18) The monster species that spawned more often: admonished desiccating (freq bonus 9) The monster species that spawned more often: faded face (freq bonus 3) The monster species that spawned more often: technicolor ambitiously allegorically foliate arousing (freq bonus 120) The monster species that spawned more often: complaisant tarboosh (freq bonus 6) The monster species that spawned more often: wrong boomer (freq bonus 24) The monster species that spawned more often: gnomish woarer (freq bonus 6) The monster species that spawned more often: parenting disserve (freq bonus 24) The monster species that spawned more often: scenticloudy (freq bonus 24) The monster species that spawned more often: palladia boysenberry hovering decolonize (freq bonus 13) The monster species that spawned more often: mixture dietary (freq bonus 5) The monster species that spawned more often: petty highland play figure (freq bonus 48) The monster species that spawned more often: spawning fish (freq bonus 32) The monster species that spawned more often: migo empress (freq bonus 12) The monster trait that was more common: monsters that count as human (freq bonus 4) The monster trait that was more common: monsters that love to collect gems (freq bonus 5) The monster trait that was more common: monsters with levitation attacks (freq bonus 3) The monster trait that was more common: monsters that cause terrain terror (freq bonus 2) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 2) The monster species that never randomly spawned: fillen growth The monster species that never randomly spawned: stone troll boss The monster species that never randomly spawned: mysterious girl The monster species that never randomly spawned: woa-r The monster species that never randomly spawned: abyss pwnz0r The monster species that never randomly spawned: mooncalf The monster species that never randomly spawned: bright magenta jelly The monster species that never randomly spawned: consumed fire boar The monster species that never randomly spawned: tear light The monster species that never randomly spawned: mega mumak The RNG hath decreed that this item was never generated: jumping (fantastic) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: evil dragon scale shield (evil dragonhide shield) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: identify curd helmet (speechpipe helmet) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: implant of beholding (defiled, freq bonus 36) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 37) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 24) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sia boots (princess pumps, freq bonus 16) The RNG hath decreed that this item was generated more often: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS, freq bonus 36) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of enforcing (underwhelming, freq bonus 5) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 6) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 4) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 5) The RNG hath decreed that this item was generated more often: geyser (stolen, freq bonus 4) The RNG hath decreed that this item was generated more often: resist paralysis (ongoing, freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 10) The RNG hath decreed that this item was always generated cursed: radioglasses ((null)) The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: cloak of coagulation (sand cloak) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was always generated cursed: acquirement (gained) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: amulet of trash (shitty) The RNG hath decreed that this trap was always invisible: trap percents The RNG hath decreed that this trap was generated more often: falling nastystone trap (freq bonus 20) Trap randomization happened for 1 in 738 traps Next attribute increase check would have come at turn 775 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet Your chance to block was 13% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Tue Dec 31 01:31:24 2019. You could have safely prayed (197) You survived You didn't know any spells. Techniques known in the end Name Level Status concentrating 1X Prepared(0) blessing 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (etheric helmet) * sedge hat (silk helmet) * skullcap (crazy helmet) * flack helmet (golden helmet) * crystal helm (winged helmet) * mining helm (tight helmet) * field helm (guzzle helmet) * helm of safeguard (anti-government helmet) * war hat (round helmet) * plasteel gloves (white gloves) * leather gloves (natural gloves) * gauntlets of safeguard (beach gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (demolition gloves) * field gloves (fingerless gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (cast iron boots) * field boots (velvet pumps) * boots of safeguard (princess pumps) Scrolls scroll of healing (PIRATE BAY PANIC) scroll of mana (ONLY I KNOW HOW THE INTERIOR BUG IN FALLOUT 3 WORKS) scroll of phase door (YANI OR LAUREL) scroll of standard id (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) scroll of cure (SUDO ROOT) scroll of heal other (FIRE BIRD BELLE) * scroll of extra healing (TICHAMIRA ZVINO PANGUVA PAMAWERE) * scroll of greater mana restoration (SUN FALL FROM SKY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new curser 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Leeroy the Warrior... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.