Leeroy, lawful male ogrotic Dragonmaster --------------- |.............| +.......D.....| |.......@...... --------------- [Leeroy the Servant of Scales] St12 Dx11 Co13 In7 Wi7 Ch7 DraOgrMalLaw Dlvl:1 $0 HP18(18) Pw5(5) AC3 Exp1 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Leeroy, the ogrotic Dragonmaster, welcome back to SlashEMExtended! The moon is waxing tonight. Pick an object. @ a human or elf or you (ogrotic dragonmaster called Leeroy, on a staircase) Accessing Pokedex entry for dragonmaster... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: free action You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 11 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 57% Wand drop chance was reduced to 95% Implant drop chance was reduced to 84% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 80% Tool drop chance was reduced to 55% The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: hammer The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: broadsword (turn 3) The following skill became untrainable if you tried to train it too early: elemental spells (turn 88) The following skill became harder to train at higher skill levels: implants Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58134 Monster spawn increase reached its maximum at turn 154925 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5296752 The monster class that cannot be genocided was naga The monster species that spawned more often: resonant force patch (freq bonus 6) The monster species that spawned more often: pinnacled bayberry zinger (freq bonus 4) The monster species that spawned more often: sudden tengu (freq bonus 1) The monster species that spawned more often: miniskirter (freq bonus 3) The monster species that spawned more often: oblivion death kiss (freq bonus 2) The monster species that spawned more often: voracious bee (freq bonus 12) The monster species that spawned more often: greedy Scottish barkeeper (freq bonus 4) The monster species that spawned more often: unidentified kobold shaman (freq bonus 3) The monster species that spawned more often: gnome minecarver (freq bonus 18) The monster species that spawned more often: nimble rat (freq bonus 12) The monster species that spawned more often: mechanic holdgazer (freq bonus 4) The monster species that spawned more often: crawling claw (freq bonus 2) The monster species that spawned more often: gredblo sephirah (freq bonus 3) The monster species that spawned more often: complimenting ringing bier overspreading hefting fallen them insoluble (freq bonus 9) The monster species that spawned more often: blah mummy (freq bonus 24) The monster species that spawned more often: noncaught entity (freq bonus 36) The monster species that spawned more often: nexus naga hatchling (freq bonus 12) The monster species that spawned more often: winged eel (freq bonus 4) The monster species that spawned more often: convulsively encroach (freq bonus 6) The monster species that spawned more often: satiny prodigiously (freq bonus 18) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 1) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster trait that was more common: monsters that have beam attacks (freq bonus 16) The monster trait that was more common: monsters that grunt (freq bonus 4) The monster trait that was more common: monsters that have explosion attacks (freq bonus 12) The monster trait that was more common: monsters that count as vampire (freq bonus 4) The monster trait that was more common: monsters that count as major demon (freq bonus 3) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster trait that was more common: monsters that count as mercenaries (freq bonus 12) The monster species that never randomly spawned: eclipse fiend The monster species that never randomly spawned: ettin cadaver The monster species that never randomly spawned: clubbelgoblin The monster species that never randomly spawned: refutably derivate The monster species that never randomly spawned: the ultimate tank The monster species that never randomly spawned: abnormal prostitute The monster species that never randomly spawned: ring permamimic The monster species that never randomly spawned: gambian duetted The monster species that never randomly spawned: nonpossessive dulling The monster species that never randomly spawned: morphinic flenching dentition buckshot The RNG hath decreed that this item was never generated: highway (turboboost) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: immunity to drawbridges (drawn) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 8) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 19) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 19) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 321) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: yoga pants ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 39) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 7) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 9) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 9) The RNG hath decreed that this item was generated more often: feminism dragon scale shield (feminism dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy shadow ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: elite batleth ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: particle cannon (commanded) The RNG hath decreed that this item was always generated cursed: long pointy heels (worn-out sneakers) The RNG hath decreed that this item was always generated cursed: mystery pick ((null)) The RNG hath decreed that this item was always generated cursed: feeler gauge stone (gray) The RNG hath decreed that this item was always generated cursed: oldest staff ((null)) The RNG hath decreed that this item was always generated cursed: toilet roll ((null)) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: woolen shirt ((null)) The RNG hath decreed that this item was always generated cursed: mystery pick ((null)) The RNG hath decreed that this trap was always invisible: rain cloud trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 1) The spell school whose books are more common was body spells (freq bonus 15) Trap randomization happened for 1 in 88 traps Next attribute increase check would have come at turn 169 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having half spell damage (0) You had infravision You had 1500 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Enki, Enlil and Ereshkigal Your deity was Enki The version you were playing was: Unix SlashEMExtended Version 2.6.1 (bdabda1b) - last build Mon Dec 30 09:12:18 2019. You could not have safely prayed (438) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (YOU GOTTA TALK TO THE AMYFICATION) scroll of mana (ELF IS DOUBLEQUICKER WHEN RAIN) scroll of phase door (ONE DAY THERE WILL BE A VARIANT NAMED PHOLENDEWODANHACK) scroll of standard id (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of cure (HLY HLS) scroll of heal other (YOU CANNOT PLAY A BONEMANCER WITHOUT MARROWS) * scroll of extra healing (VITERBI TRELLIS) * scroll of greater mana restoration (SGURDNOEDAMTONSAWEMAGSIHT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new ogre 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Dragonmaster... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.