Leeroy, lawful male bretonian Mastermind --- .@. @.. [Leeroy the Far Herald] St7 Dx9 Co6 In16 Wi14 Ch5 MamBreMalLaw Spa:18 $0 HP13(13) Pw25(25) AC7 Exp1 T1 Latest messages This spell fires beams that cause monsters to run away from you. spellbook of aule smithing - This is a spellbook. Color: green. Material: paper. Appearance: goofy. Spell level: 8. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This very powerful spell lets you erosionproof an item of your choice when cast. potion of cure insanity - This is a potion. Color: brown. Material: glass. Appearance: amber. You can quaff it to experience its effects, but it's also possible to throw potions at monsters or bash them with it in melee. This very rare and powerful potion will instantly cure you of your sanity. Yes, this is actually beneficial, because having zero sanity means you're fully healthy. Use this potion when your sanity is so high that you're already seeing things. wand of mana - This is a wand. Color: yellow. Material: chrome. Appearance: assisting. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does. Zapping this wand will restore some of your mana. spellbook of horrify - This is a spellbook. Color: brown. Material: gemstone. Appearance: hardcover. Spell level: 4. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell fires beams that cause monsters to run away from you. # You don't have another special ability in your normal form! # Since you've not finished the Sewer Plant yet, you cannot leave the Space Base. What do you want to throw? [gh or ?*] Never mind. # Since you've not finished the Sewer Plant yet, you cannot leave the Space Base. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 67 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 37% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 66% Musable item generation frequency had a negative bias of 36% Ring drop chance was reduced to 95% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 83% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 25% of the time only Monster death drops spawned with only 91% chance The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to skilled proficiency: riding The following skill became untrainable if you tried to train it too early: paddle (turn 29) The following skill became untrainable after a while: chaos spells (turn 25320) The following skill couldn't be trained before a certain turn number is reached: searching (turn 42825) The following skill became harder to train at higher skill levels: paddle Items were more likely to be generated cursed by 33% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57784 Monster spawn increase reached its maximum at turn 252446 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2440366 The monster class that cannot be genocided was snake The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: fresco bewailer (freq bonus 8) The monster species that spawned more often: deadly ant (freq bonus 12) The monster species that spawned more often: kobold lord (freq bonus 4) The monster species that spawned more often: Dislexiapater (freq bonus 4) The monster species that spawned more often: sporkhack angel (freq bonus 8) The monster species that spawned more often: light green sentai (freq bonus 9) The monster species that spawned more often: Melissa (freq bonus 12) The monster species that spawned more often: vegetarianism electro (freq bonus 28) The monster species that spawned more often: undead fencer (freq bonus 4) The monster species that spawned more often: iron penetrator (freq bonus 6) The monster species that spawned more often: prearrangement potboiled syncom (freq bonus 12) The monster species that spawned more often: crappy fungus (freq bonus 15) The monster species that spawned more often: wounded patch (freq bonus 24) The monster species that spawned more often: step kanga (freq bonus 8) The monster species that spawned more often: armed migo drone (freq bonus 12) The monster species that spawned more often: hill orc (freq bonus 21) The monster species that spawned more often: freestyler (freq bonus 9) The monster species that spawned more often: vibration hound (freq bonus 27) The monster species that spawned more often: tar stalk (freq bonus 15) The monster species that spawned more often: extraneously contractually (freq bonus 4) The monster trait that was more common: monsters that have infravision (freq bonus 4) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 2) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 1) The monster trait that was more common: monsters that can hide (freq bonus 2) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 2) The monster species that never randomly spawned: no flayer The monster species that never randomly spawned: megabite spider The monster species that never randomly spawned: legendary lichen The monster species that never randomly spawned: hill giant The monster species that never randomly spawned: undead naga The monster species that never randomly spawned: denotive druidic The monster species that never randomly spawned: drone spore The monster species that never randomly spawned: memory bomb The monster species that never randomly spawned: schizophrenic The monster species that never randomly spawned: evasive enemy trooper The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: icky shield ((null)) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: nastypole ((null)) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 13) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: diving (CLAM DIVING, freq bonus 20) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 8) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 20) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 14) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: bone fragment (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 2) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 5) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of frailty (paradox, freq bonus 14) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wonder arrow ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 10) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: grass whistle (whistle) The RNG hath decreed that this trap was always invisible: skill reduction trap The RNG hath decreed that this trap was generated more often: turn table (freq bonus 4) The spell school whose books are more common was matter spells (freq bonus 14) Trap randomization happened for 1 in 955 traps Next attribute increase check would have come at turn 630 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were fire resistant You were cold resistant You were shock resistant You had not decided on your sexuality yet You were prevented from having free action (0) You saw invisible You had 1500 points of nutrition remaining Your memory was keen Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 250 spells Your pantheon consisted of Marie Curie, Georg Simon Ohm and Albert Einstein Your deity was Marie Curie The version you were playing was: Unix SlashEMExtended Version 2.6.0 (88e0a2d9) - last build Sat Dec 21 03:24:25 2019. You could not have safely prayed (327) You survived Spells known in the end Name Level Category Fail Memory a - horrify 4 + occult 24% 300% b - aule smithing 8 + occult 100% 700% c - ESP 5 + divine 85% 400% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) research 1X Prepared(0) zap em 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (BLAZE THE 420 WEED CAT) scroll of mana (SUS COMNITUS) scroll of phase door (YITH GETS ONESHOT BY A MOTHERFUCKING BABY) scroll of standard id (VALLATTA SPEATT) scroll of cure (STUNT OF GHOST IS DIFFER) * scroll of extra healing (IGNORE SHELL BLOC RING) * scroll of greater mana restoration (WAKE ME UP INSIDE) Spellbooks spellbook of horrify (hardcover) spellbook of aule smithing (goofy) spellbook of ESP (accusory) Potions potion of full healing (tan) potion of cure insanity (amber) Wands wand of mana (assisting) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 18: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Leeroy the Mastermind... 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