Leeroy, chaotic male pervert Bloodseeker ------- ......| ||V@..| +.....| |.....| ------- [Leeroy the Battlefield Newbie] St13 Dx10 Co9 In9 Wi6 Ch6 BloPerMalCha+Cl Dlvl:1 $0 HP22(22) Pw6(6) AC6 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male curser blait pervert Bloodseeker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed -1 short sword (weapon in hand) {12} Armor b - an uncursed +2 pair of combat stilettos (being worn) {10} Scrolls d - an uncursed scroll of teleportation {0} e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands c - an uncursed wand of fire (1:2) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: see invisible You could not have this property intrinsically: magic resistance Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 177 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 74% Musable item generation frequency had a negative bias of 35% Ring drop chance was reduced to 48% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 36% Potion drop chance was reduced to 82% Armor drop chance was reduced to 45% Tool drop chance was reduced to 80% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: crossbow The following skill was trained at one fifth the usual rate: polearms The following skill was limited to skilled proficiency: quarterstaff The following skill became harder to train at higher skill levels: polearms Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69768 Monster spawn increase reached its maximum at turn 238280 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1712130 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: humanoid (freq bonus 3) The monster species that spawned more often: quarterback manicuring (freq bonus 20) The monster species that spawned more often: agent black mold (freq bonus 28) The monster species that spawned more often: nether swarm (freq bonus 10) The monster species that spawned more often: ultraviolet boomer (freq bonus 20) The monster species that spawned more often: wereprostituteshoe (freq bonus 10) The monster species that spawned more often: novel force patch (freq bonus 36) The monster species that spawned more often: inclusively lamaism (freq bonus 28) The monster species that spawned more often: armored meandered (freq bonus 10) The monster species that spawned more often: explodestool (freq bonus 20) The monster species that spawned more often: zombie prostitute (freq bonus 40) The monster species that spawned more often: chiang-shi (freq bonus 16) The monster species that spawned more often: lava force patch (freq bonus 10) The monster species that spawned more often: great white wyrm (freq bonus 20) The monster species that spawned more often: giant crab (freq bonus 7) The monster species that spawned more often: prospecting confutable emasculating (freq bonus 5) The monster species that spawned more often: denationalizing absurdly (freq bonus 10) The monster species that spawned more often: +2 nd barricade (freq bonus 10) The monster species that spawned more often: pig (freq bonus 14) The monster species that spawned more often: spawn of Ubbo-Sathla (freq bonus 6) The monster species that spawned more often: fillen wort (freq bonus 18) The monster trait that was more common: monsters with levitation attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 3) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 10) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 3) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 3) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster species that never randomly spawned: stealer gaunt The monster species that never randomly spawned: mahou shoujo The monster species that never randomly spawned: Gerion The monster species that never randomly spawned: crepuscule mimic The monster species that never randomly spawned: RNG beam The monster species that never randomly spawned: bronze kobold The monster species that never randomly spawned: dryad kelp The monster species that never randomly spawned: bread footboard The monster species that never randomly spawned: anguish worm The monster species that never randomly spawned: belaboring caviler The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: energy sap ((null)) The RNG hath decreed that this item was never generated: sane treble stone (gray) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: lagging (delayed) The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: nano axe ((null)) The RNG hath decreed that this item was never generated: fourdent ((null)) The RNG hath decreed that this item was never generated: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was never generated: keep satiation (useful) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 70) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 10) The RNG hath decreed that this item was generated more often: preaching (actionistic, freq bonus 56) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 41) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 4) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 6) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 5) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 14) The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy brick ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 97) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: amulet of real screwery (mech-tech) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: nature beam (retarded) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of disenchantment (shell cloak) The RNG hath decreed that this trap was always invisible: skillcap trap The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 1) Trap randomization happened for 1 in 144 traps Next attribute increase check would have come at turn 1474 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had had sex the last time this many turns ago: 0 You had prayed the last time this many turns ago: 0 You had not decided on your sexuality yet You were prevented from having telepathy (0) You hungered rapidly You were warned You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Rhea Oro, Liebea Luna and Elenya Pure Your deity was Elenya Pure The version you were playing was: Unix SlashEMExtended Version 2.5.9 (3cdc8c87) - last build Fri Nov 29 14:31:24 2019. You could not have safely prayed (407) You survived You didn't know any spells. Techniques known in the end Name Level Status eddy wind 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) calm steed 1 R Prepared(0) Discoveries Armor combat stilettos (heeled boots) Scrolls scroll of teleportation (ZA WARUDO) scroll of healing (THE FITNESS GRAM PACER TEST) scroll of mana (STUNT PROTECTED HAS NO SUPESTATE) scroll of phase door (SLEXY POLEARM DANCERS 2020) scroll of standard id (BOMB OMBS BOMB MOUNTAIN) scroll of cure (EMULSION DARNEDER) * scroll of extra healing (KIROUS ELINTARVIKKEIT PALKKI SAATANA) * scroll of greater mana restoration (ORC PAPER SCISSORS LIZARD SPOCK) Wands wand of fire (hickory) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Expert) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Basic] (max Master) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Master) (0 of 20) spear [Unskilled] (max Master) (0 of 20) lance [Unskilled] (max Master) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) lightsaber [Unskilled] (max Master) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Bloodseeker... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.