Leeroy, lawful male japura Astronaut } } dZd I d@@ I }Z- }} }& }} -v}. - }}* I } }-. d& . &. .. .`.= .- - [Leeroy the Rocket Tester] St6 Dx6 Co10 In9 Wi10 Ch8 AstJapMalLaw Spa:35 $0 HP-5(21) Pw13(13) AC11 Exp1 T2 Latest messages There is a staircase up here. You see here a japura corpse {1450}. The moon is waxing tonight. You miss the hell hound. The hell hound bites you! [-7 -> 14] It breathes on you! [-3 -> 11] You miss the hell hound. The astronaut called Leeroy the rocket tester Farter Aligner picks up a perma acid blob corpse {30}. The astronaut called Leeroy the rocket tester Farter Aligner reads a scroll of antimatter {0}! You are caught in an antimatter storm! Flying Saucer hits you! [-2 -> 9] Flying Saucer touches you! [-1 -> 8] [-5 -> 3] Warning: HP low! The hell hound bites you! You die... Your inventory Armor a - an uncursed rotted +0 jumpsuit (being worn) {5} b - an uncursed greased burnt +0 helm of decontamination (being worn) {20} c - an uncursed rusty +0 pair of flying boots (being worn) {8} d - a cursed rotted -3 evencore cloak (being worn) {4} Scrolls e - an uncursed finalized burnt scroll of antimatter {0} i - 5 uncursed rotted scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed rotted scroll of cure {0} Potions f - an uncursed rotted potion of healing {0} g - an uncursed finalized rotted potion of water {0} Tools h - an uncursed rotted magic candle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 64% Wand drop chance was reduced to 78% Implant drop chance was reduced to 95% Potion drop chance was reduced to 85% Armor drop chance was reduced to 94% Tool drop chance was reduced to 89% The following skill was trained at half the usual rate: body spells Heavy curses were more common by 32% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 81100 Monster spawn increase reached its maximum at turn 128273 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1136576 The monster class that cannot be genocided was rub monster The monster species that spawned more often: porter chilling vortex (freq bonus 16) The monster species that spawned more often: storm naga hatchling (freq bonus 12) The monster species that spawned more often: drydrip patch (freq bonus 4) The monster species that spawned more often: nominee commissariat (freq bonus 6) The monster species that spawned more often: trifocal specificity (freq bonus 9) The monster species that spawned more often: aboleth (freq bonus 18) The monster species that spawned more often: parried washwomen portliest (freq bonus 6) The monster species that spawned more often: subliming affably sprint (freq bonus 6) The monster species that spawned more often: containership ghettoized (freq bonus 24) The monster species that spawned more often: contenting winking (freq bonus 4) The monster species that spawned more often: brick censurer (freq bonus 8) The monster species that spawned more often: pupil (freq bonus 6) The monster species that spawned more often: cobra overcapacity (freq bonus 1) The monster species that spawned more often: batsmen january (freq bonus 6) The monster species that spawned more often: zealot (freq bonus 6) The monster species that spawned more often: regular cat (freq bonus 6) The monster species that spawned more often: vicious swan (freq bonus 21) The monster species that spawned more often: chaos unicorn (freq bonus 6) The monster species that spawned more often: freezer turret (freq bonus 16) The monster species that spawned more often: athena basher (freq bonus 12) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 4) The monster trait that was more common: monsters that are humanoid (freq bonus 3) The monster trait that was more common: monsters whose attacks slow you (freq bonus 3) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 3) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 6) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 1) The monster trait that was more common: monsters that have touch attacks (freq bonus 4) The monster trait that was more common: monsters with cold resistance (freq bonus 7) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 4) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 3) The monster species that never randomly spawned: discern foxiest The monster species that never randomly spawned: psychic warp fungus The monster species that never randomly spawned: adventurer mushroom The monster species that never randomly spawned: gold golem The monster species that never randomly spawned: real nexus hound The monster species that never randomly spawned: depraved shaman The monster species that never randomly spawned: octarine warp patch The monster species that never randomly spawned: blue-red warp fungus The monster species that never randomly spawned: ultra destructive monster The monster species that never randomly spawned: kali The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: amulet of contamination resistance (gradual) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: destructive heels (weapon light boots) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: automore stone (gray) The RNG hath decreed that this item was never generated: flame mountain ((null)) The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 5) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 5) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 5) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 28) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 25) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 5) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 9) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 8) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 10) The RNG hath decreed that this item was generated more often: wooden bar ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 11) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 9) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: guitar ((null)) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: armor smash (sundered) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 5) Trap randomization happened for 1 in 134 traps Next attribute increase check would have come at turn 272 Strength training was 2 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You had 1497 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (434) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (covered helmet) flying boots (rain boots) evencore cloak (cyan cloak) Scrolls scroll of antimatter (JUST FUCKING KILL ME NOW) scroll of healing (WHAT DO YOU MEAN IT WASNT MADE ON DRUGS) scroll of mana (GINOH DIVAD) scroll of phase door (S VEKTORI R TENSORI) scroll of standard id (CITY OF EDIBLE BRAS) scroll of cure (BEHOLDERS ARE SUPPOSED TO BE WARNING LEVEL 2) * scroll of extra healing (ABABILA) * scroll of greater mana restoration (THE APOSTROPHE M USES A TOUCH OF DEATH) Potions potion of healing (bird's eye) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 35: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Astronaut...