Leeroy, lawful male japura Astronaut II I II I I I I I I II I I I I I I I I I I I I I -----I----II- I I I I I I ##|.........I.I I III I I I I I II #,.......I....| I II I I I II ###,|...........| I I II I I I II #,,,,|...II......| I I I I I ##,,,,...........I| I I II I I##,%,##---------I|-- I I I I I -------%,I# I II #,,# I I I I I######I#|<....|,,I ##II#,## I I I I ---II--I-,,I,,,,.......,,#III I ##,,,,,# I I I ,I, I,, ........|,######|%..I.|,## I --.--II- I -.I---II%#I#I|...I...|,# II......|,I####I#I....I.| I I I II |.^....I,%,%,%.%..I..|,#I##I,|.....|,,,,,,,,II....I| I I I |......|,####|.......I,,,,,,,|..I..|######I#|....I.| I I |..{.#I-,, |.......|I#####I-I----I I I------I I I |..@').|,####---------,# III II I I I |......|,,,I,,,,,,,,,,,# I I I I I I I I I -------I##########II#I## I I I I I I I I I I I I I I [Leeroy the Deimos Stevedore] St13 Dx12 Co8 In9 Wi12 Ch7 AstJapMalLaw Spa:26 $1 HP-7(53) Pw46(46) AC9 Exp6 T409 Sat Cnf Stn Latest messages You suddenly vomit! The tone golem shrieks. The tone golem claws you! [-14 -> 20] You can move again. You hit the tone golem. Your attack doesn't seem to harm Flying Saucer. Flying Saucer hits the tone golem. Flying Saucer touches the tone golem. The tone golem seems to be moving slower. The tone golem slows down. The tone golem just misses Flying Saucer. You hear some noises. The tone golem shrieks. The tone golem claws you! [-5 -> 15] You hit the tone golem! The tone golem shrieks. The tone golem claws you! You die... Your inventory Weapons p - an uncursed rusty +0 javelin {8} Armor a - an uncursed rotted +0 jumpsuit (being worn) {5} b - an uncursed burnt stainless +0 metal lamellar armor {160} c - an uncursed burnt +0 pair of flying boots (being worn) {8} o - the uncursed +0 helm of decontamination named Herald of Zakarum (being worn) {20} q - an uncursed rusty +0 banded mail {160} t - a cursed -3 evencore cloak {4} Scrolls i - 4 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed rotted scrolls of phase door {0} l - 4 uncursed scrolls of standard id {0} m - an uncursed rotted scroll of cure {0} n - an uncursed burnt scroll of gold detection {0} Potions d - 3 uncursed potions of object detection {0} f - an uncursed rotted potion of healing {0} g - a cursed finalized burnt diluted potion of object detection {0} s - an uncursed stainless potion of water {0} Tools h - a * uncursed burnt mirror {0} Gems r - a blessed rotted +1 worthless piece of yellow glass {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 248 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 17 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 68% chance Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 86% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 64% of the time only Monster death drops spawned with only 94% chance The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: searching The following skill became untrainable after a while: general combat (turn 26668) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 46791 Monster spawn increase reached its maximum at turn 208491 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 6819195 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: wall monster (freq bonus 4) The monster species that spawned more often: agrotroll (freq bonus 8) The monster species that spawned more often: creeping diamond gems (freq bonus 20) The monster species that spawned more often: mind fungus (freq bonus 27) The monster species that spawned more often: pastiche nonaddictive (freq bonus 21) The monster species that spawned more often: agate patch (freq bonus 6) The monster species that spawned more often: memory leak (freq bonus 14) The monster species that spawned more often: holy cow (freq bonus 36) The monster species that spawned more often: pike (freq bonus 8) The monster species that spawned more often: false error (freq bonus 24) The monster species that spawned more often: skeleton ettin (freq bonus 20) The monster species that spawned more often: drug distributor (freq bonus 10) The monster species that spawned more often: Mother (freq bonus 30) The monster species that spawned more often: smart missile (freq bonus 24) The monster species that spawned more often: experimentation untranslated (freq bonus 6) The monster species that spawned more often: teal warp patch (freq bonus 40) The monster species that spawned more often: stalking spellcaster lichen (freq bonus 12) The monster species that spawned more often: walking corpse (freq bonus 15) The monster species that spawned more often: enshrining transition (freq bonus 45) The monster species that spawned more often: undead wandkeeper (freq bonus 16) The monster species that spawned more often: ghoul servant (freq bonus 18) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters with poison resistance (freq bonus 6) The monster species that never randomly spawned: fuxxor cat The monster species that never randomly spawned: elderly penguin The monster species that never randomly spawned: miner zombie The monster species that never randomly spawned: wind force fungus The monster species that never randomly spawned: embellishing inferno tumidity besetting suspiciously millrun spotty The monster species that never randomly spawned: lesser black reaver The monster species that never randomly spawned: Queen Iselia, Angel of Death The monster species that never randomly spawned: bathyscaph digestible drink The monster species that never randomly spawned: fiery nymph The monster species that never randomly spawned: smokable effectuation The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: damage meter stone (gray) The RNG hath decreed that this item was never generated: whispers from beyond (detestable) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: elysium hostage chain ((null)) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 17) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 4) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: enthronization (LUXUS MODA, freq bonus 104) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 17) The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 6) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 10) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 3) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: implant of impossibility (corporal) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: non-seeing stone (gray) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this trap was always invisible: mojibake trap The RNG hath decreed that this trap was generated more often: water tunnel trap (freq bonus 8) Trap randomization happened for 1 in 487 traps Next attribute increase check would have come at turn 1043 Strength training was 32 Dexterity training was 33 Wisdom training was 3 Constitution training was 11 Your sanity was 0 You were stunned (3) You were confused (18) You had not decided on your sexuality yet You had 3855 points of nutrition remaining You aggravated monsters You could fly You could swim You had contamination resistance You were fast You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) missile flurry 2X Prepared(0) sigil of control 1X Prepared(0) Discoveries Weapons javelin (throwing spear) Armor jumpsuit (silver clothes) helm of decontamination (middle-earth helmet) flying boots (steel toed boots) evencore cloak stone (tunnel cloak) Scrolls scroll of antimatter (HI RECLUSE I REALLY LOVE YOUR LETS PLAY) scroll of healing (KILL HIM) scroll of mana (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of phase door (CHOP CHOP MASTA ONION) scroll of standard id (NYEHEHE) scroll of cure (VERY FUNNY FACIAL EXPRESSION) * scroll of extra healing (I CANNOT BEGIN TO DESCRIBE HOW BAD I FIND THE WAND BALANCE PATCH) * scroll of greater mana restoration (WIZZY LABOR CO) scroll of gold detection (TELL EN MOVE WHAT HAVE) Potions potion of healing (foaming) potion of water (clear) potion of object detection (effervescent) Tools magic candle (candle) mirror (looking glass) Gems worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 26: <- You are here Voluntary challenges You eaten 7 times You eaten food with animal by-products 7 times You eaten meat 7 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 42 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (28 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (16 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (104 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Astronaut...