Leeroy, lawful male argonian Empath @.| .@+ --- [Leeroy the Enlightened One] St10 Dx11 Co5 In19 Wi15 Ch12 EmpArgMalLaw Spa:18 $0 HP12(12) Pw26(26) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male argonian Empath. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! There is a staircase up here. You see here 7 gold pieces {0}. You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. There is a staircase up here. You see here 7 gold pieces {0}. The moon is waxing tonight. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) elven toga - This is a piece of armor. Color: green. Material: cloth. Appearance: (null). Slot: suit. It can be worn for protection (armor class, magic cancellation etc.). Light armor that gives medium magic cancellation. potion of Jolt Cola - This is a potion. Color: bright magenta. Material: glass. Appearance: cherry-blossom. You can quaff it to experience its effects, but it's also possible to throw potions at monsters or bash them with it in melee. A hacker's beverage that can make you feel a little better, in a variety of ways. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: free action You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 4 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 7 Gem identification only worked 100 times out of 147 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 87% chance Musable item generation frequency had a negative bias of 38% Ring drop chance was reduced to 97% Wand drop chance was reduced to 38% Implant drop chance was reduced to 99% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 79% Armor drop chance was reduced to 39% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: attack spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: lance (turn 116) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59715 Monster spawn increase reached its maximum at turn 152058 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1083915 The monster class that cannot be genocided was blob The monster species that spawned more often: corrupted shambler (freq bonus 3) The monster species that spawned more often: freemason prior (freq bonus 15) The monster species that spawned more often: cheerful apple (freq bonus 6) The monster species that spawned more often: ekans (freq bonus 2) The monster species that spawned more often: scald subvocal preassembled (freq bonus 8) The monster species that spawned more often: cowpox mustier bola syria catbird (freq bonus 8) The monster species that spawned more often: moonlighter bacchanalian enciphering (freq bonus 4) The monster species that spawned more often: yang pygmalionism (freq bonus 3) The monster species that spawned more often: mean fungus (freq bonus 6) The monster species that spawned more often: rejuvenescence howbeit (freq bonus 12) The monster species that spawned more often: antholl (freq bonus 60) The monster species that spawned more often: bam cham (freq bonus 2) The monster species that spawned more often: tribble (freq bonus 4) The monster species that spawned more often: rain worm (freq bonus 2) The monster species that spawned more often: sun torch (freq bonus 4) The monster species that spawned more often: mud congregational unpacker lapidated downshift (freq bonus 2) The monster species that spawned more often: ancient shimmering dragon (freq bonus 12) The monster species that spawned more often: light girl (freq bonus 12) The monster species that spawned more often: phaser stalk (freq bonus 8) The monster species that spawned more often: stun monster (freq bonus 8) The monster trait that was more common: monsters whose attacks stun you (freq bonus 1) The monster species that never randomly spawned: torpedoed interactive The monster species that never randomly spawned: Vilea The monster species that never randomly spawned: scissor sharpener The monster species that never randomly spawned: destroyer The monster species that never randomly spawned: onanocter 10o The monster species that never randomly spawned: roman warlord The monster species that never randomly spawned: Anna The monster species that never randomly spawned: petty vampire ogre The monster species that never randomly spawned: candor mismanaged The monster species that never randomly spawned: Ann Kathrin The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: moorland (KREM QUAY) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: simeout stone (gray) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was generated more often: stat decay stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: implant of desire (camphor, freq bonus 21) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of vengeance (yelling, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 3) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 7) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 5) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 6) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE, freq bonus 7) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 83) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: sanity timeout (yithian) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: huge club ((null)) The RNG hath decreed that this item was always generated cursed: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this trap was always invisible: sin trap The RNG hath decreed that this trap was generated more often: heap trap (freq bonus 2) Trap randomization happened for 1 in 12 traps Next attribute increase check would have come at turn 618 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having slow digestion (0) You recognized peaceful creatures You were telepathic You had 1500 points of nutrition remaining You were stealthy You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Grolla Seyfarth, Pamela & Carl Arwig and Iris Sepperin Your deity was Grolla Seyfarth The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (475) You survived Spells known in the end Name Level Category Fail Memory a - radar 4 divine 0% 300% b - haste self 3 body 0% 200% c - directive 4 occult 0% 300% Techniques known in the end Name Level Status surgery 1X Prepared(0) reinforce memory 1X Prepared(0) healing hands 1XR Prepared(0) calm steed 1X Prepared(0) panic digging 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons elven dagger (runed dagger) Scrolls scroll of healing (THE PLAY GOES 90 MINUTES) scroll of mana (NO SPACE) scroll of phase door (SCHLAE FEL BUE SCHEL FLUE GEL) scroll of standard id (WEREFOO ENDLESSTRANSFORMATION) scroll of cure (STEAMGREENLIGHTGORGON) * scroll of extra healing (AIR ELEMENTAL SPEED BEHOLDER) * scroll of greater mana restoration (FALLBACK PANICBUTTON GETOUTOFJAILCARD) Spellbooks spellbook of radar (pregnant) spellbook of haste self (discharged) spellbook of directive (jetting) Potions potion of Jolt Cola (cherry-blossom) potion of healing (dirty) potion of cure insanity (mulled) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 18: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Grand Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Empath... Since you quit, the score list will not be checked.