Leeroy, lawful male japura Astronaut ------------- |...@.......| ...Z........| ----------- - I I I [Leeroy the Rocket Tester] St11 Dx7 Co8 In8 Wi11 Ch16 AstJapMalLaw Spa:26 $0 HP21(21) Pw13(13) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male japura Astronaut. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. Be careful! New moon tonight. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: stoned chilling Scroll identification only worked 100 times out of 105 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 58 Implant identification only worked 1 times out of 55 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 63% chance Ring drop chance was reduced to 98% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 95% Armor drop chance was reduced to 99% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: techniques The following skill was limited to basic proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 36) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 27) Heavy curses were more common by 56% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60033 Monster spawn increase reached its maximum at turn 209256 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1782443 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: ultra destructive monster (freq bonus 7) The monster species that spawned more often: red ant (freq bonus 9) The monster species that spawned more often: shimmering dragon (freq bonus 48) The monster species that spawned more often: metalpire (freq bonus 12) The monster species that spawned more often: adult evil dragon (freq bonus 42) The monster species that spawned more often: black reaver (freq bonus 10) The monster species that spawned more often: midget (freq bonus 48) The monster species that spawned more often: division thief (freq bonus 10) The monster species that spawned more often: insert irretrievable (freq bonus 24) The monster species that spawned more often: wolfed thuggee (freq bonus 8) The monster species that spawned more often: old white dragon (freq bonus 12) The monster species that spawned more often: billhook thuggery reprovingly coolie (freq bonus 10) The monster species that spawned more often: destructive spirit (freq bonus 28) The monster species that spawned more often: nasty griffin (freq bonus 8) The monster species that spawned more often: navy warp fungus (freq bonus 8) The monster species that spawned more often: blister warp patch (freq bonus 9) The monster species that spawned more often: spiker (freq bonus 3) The monster species that spawned more often: mini leprechaun (freq bonus 9) The monster species that spawned more often: lava wort (freq bonus 5) The monster species that spawned more often: junkmen succubi bacteria snooze aorta (freq bonus 6) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 6) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 3) The monster trait that was more common: monsters that can tunnel (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 3) The monster species that never randomly spawned: classless gnome The monster species that never randomly spawned: greater draconic quylthulg The monster species that never randomly spawned: hypertype The monster species that never randomly spawned: nold The monster species that never randomly spawned: elite four The monster species that never randomly spawned: failure generator The monster species that never randomly spawned: gravity patch The monster species that never randomly spawned: dwarven chaos bearer The monster species that never randomly spawned: alarm light The monster species that never randomly spawned: rejuvenescence bumkin The monster class that always generated with extra speed: blob The monster class that more likely to generate with musable stuff: kobold The RNG hath decreed that this item was never generated: dixplosion gloves (demolition gloves) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: implant of twilight (elysian) The RNG hath decreed that this item was never generated: boss visor ((null)) The RNG hath decreed that this item was never generated: tron boots (balanced boots) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 8) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 49) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 60) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 263) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 6) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 44) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 6) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 3) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 24) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 4) The RNG hath decreed that this item was always generated cursed: implant of pumping (shaven) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: secret attack stone (gray) The RNG hath decreed that this item was always generated cursed: infofuck stone (gray) The RNG hath decreed that this item was always generated cursed: implant of winter (energizing) The RNG hath decreed that this trap was always invisible: natalje trap The RNG hath decreed that this trap was generated more often: cyan spell trap (freq bonus 14) Trap randomization happened for 1 in 300 traps Next attribute increase check would have come at turn 913 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You had 1500 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could not have safely prayed (178) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (complete helmet) flying boots (calf-leather sandals) evencore cloak (wafer-thin cloak) Scrolls scroll of antimatter (TOTALLY THE GIANT ERECTION) scroll of healing (CDESIGN PROPONENTSIST) scroll of mana (TROPHY GET) scroll of phase door (TOP SECRET DO NOT READ) scroll of standard id (AFFIRMATIVE ACTION ROUND 2) scroll of cure (WHAT THE FUCK IS THIS) * scroll of extra healing (IM SAILING DOWN HERE BOUT A HANG KESSIMI) * scroll of greater mana restoration (SEE YA CUNT) Potions potion of healing (soapy) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 26: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Astronaut... Since you quit, the score list will not be checked.