Leeroy, chaotic male redguardian Fencer -.-------- |........- .......$.| |........| ..k.@..... |....@...| ---------- [Leeroy the Alcor] St9 Dx14 Co16 In9 Wi11 Ch4 FenRedMalCha Dlvl:1 $0 HP22(22) Pw14(14) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male redguardian Fencer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: detect monsters You could not have this property intrinsically: polymorph control Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 280 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 76% Implant drop chance was reduced to 85% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 98% Armor drop chance was reduced to 65% Tool drop chance was reduced to 30% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 78% chance The following skill could not be trained at all: form I (Shii-Cho) The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: lance (turn 8) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 780) The following skill became untrainable after a while: two-handed weapons (turn 46818) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 33275) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 73722 Monster spawn increase reached its maximum at turn 155972 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2119080 The monster class that cannot be genocided was nymph The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: greater ghost (freq bonus 8) The monster species that spawned more often: brown patch (freq bonus 36) The monster species that spawned more often: pageboy comply (freq bonus 12) The monster species that spawned more often: +1 vm wall (freq bonus 21) The monster species that spawned more often: grandpa (freq bonus 10) The monster species that spawned more often: cave giant (freq bonus 16) The monster species that spawned more often: UNIX Kernel (freq bonus 15) The monster species that spawned more often: yeti (freq bonus 5) The monster species that spawned more often: guardian of the mountains (freq bonus 30) The monster species that spawned more often: tempo controversy (freq bonus 24) The monster species that spawned more often: goooblin (freq bonus 16) The monster species that spawned more often: changing bulb (freq bonus 20) The monster species that spawned more often: ultraviolet boomer (freq bonus 42) The monster species that spawned more often: hungry spore (freq bonus 54) The monster species that spawned more often: hellcat (freq bonus 5) The monster species that spawned more often: echidna (freq bonus 60) The monster species that spawned more often: great wyrm of magic (freq bonus 24) The monster species that spawned more often: secretion golem (freq bonus 12) The monster species that spawned more often: candor mismanaged (freq bonus 6) The monster species that spawned more often: werebear (freq bonus 8) The monster trait that was more common: monsters that have no head (freq bonus 4) The monster trait that was more common: HC aliens (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 4) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 4) The monster trait that was more common: monsters that can hide (freq bonus 3) The monster trait that was more common: monsters that have sting attacks (freq bonus 5) The monster trait that was more common: monsters with random thieving attacks (freq bonus 2) The monster species that never randomly spawned: memory corruption The monster species that never randomly spawned: undead otaku The monster species that never randomly spawned: hill giant with no dots on the u The monster species that never randomly spawned: reflexed veil The monster species that never randomly spawned: dishier uninvited voided scatted The monster species that never randomly spawned: giant tse-tse fly The monster species that never randomly spawned: stone troll boss The monster species that never randomly spawned: red dragon bat The monster species that never randomly spawned: owlbear The monster species that never randomly spawned: Lynkhab The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: robe of magic resistance (yellow robe) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: ugg boots (spider boots) The RNG hath decreed that this item was never generated: recurring spell loss stone (gray) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 13) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 60) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 27) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 15) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 6) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 91) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 12) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: silver spell gloves (gameble gloves, freq bonus 109) The RNG hath decreed that this item was generated more often: long screwup stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 8) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 13) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: container kaboom stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of evil variant (voicer) The RNG hath decreed that this item was always generated cursed: chain mail ((null)) The RNG hath decreed that this item was always generated cursed: flood (watery) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this trap was always invisible: cursed grave The RNG hath decreed that this trap was generated more often: tarmustrokingnora trap (freq bonus 2) Trap randomization happened for 1 in 435 traps Trap difficulty was increased by 4 Next attribute increase check would have come at turn 915 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having fear resistance (0) You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sol, Terra and Luna Your deity was Luna The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (159) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) eddy wind 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt stone (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (ruined helmet) * sedge hat (arduous helmet) * skullcap (covered helmet) * flack helmet (precious helmet) * crystal helm (bluy helmet) * mining helm (space helmet) * field helm (dark helmet) * helm of safeguard (great helmet) * war hat (wide metal helm) * plasteel gloves (white gloves) * leather gloves (viva gloves) * gauntlets of safeguard (odd pair of gloves) * gauntlets of plugsuit (camouflage patterned gloves) * commander gloves (poor gloves) * field gloves (flower gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro boots) * field boots (yellow sneakers) * boots of safeguard (roller boots) Scrolls scroll of healing (ROCKWORM LOCKWORM SOCKWORM) scroll of mana (POOFY IS NOT AN INSULT) scroll of phase door (STAT CANT DEBASE BY EN) scroll of standard id (IAKYMBIAI IAO IOERBETH IOBOLGHOSETH BASELE) scroll of cure (HERE COMES THE RAIN AGAIN FALLING ON MY HEAD LIKE A SUBWAY TRAIN) * scroll of extra healing (YOUR MUM LMAO FUCKING REKT) * scroll of greater mana restoration (FEMMY SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) Rings ring of increase accuracy (spikard) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Fencer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.