Leeroy, lawful male albae Geek ------- ......| |....n| +.....| |.....| |.d@..| ------- [Leeroy the Newbie] St10 Dx8 Co12 In8 Wi9 Ch3 GeeAlbMalLaw Dlvl:1 $0 HP26(26) Pw32(32) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Geek. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: hallu party You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 38 Spellbook identification only worked 2 times out of 13 Scroll drop chance was reduced to 66% Wand drop chance was reduced to 97% Potion drop chance was reduced to 67% Concealing monsters were spawned underneath items 10% of the time only The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: polearms (turn 4) The following skill became untrainable if you tried to train it too early: body spells (turn 408) The following skill became untrainable after a while: lightsaber (turn 23871) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 64467) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29050 Monster spawn increase reached its maximum at turn 196210 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 792138 The monster class that cannot be genocided was rodent The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: old mantidragon (freq bonus 8) The monster species that spawned more often: crrpsh (freq bonus 12) The monster species that spawned more often: alseides (freq bonus 10) The monster species that spawned more often: expedient prevalent (freq bonus 14) The monster species that spawned more often: enclave officer (freq bonus 32) The monster species that spawned more often: rev mummy (freq bonus 24) The monster species that spawned more often: vegetarianism electro (freq bonus 6) The monster species that spawned more often: frozen ice block (freq bonus 5) The monster species that spawned more often: sokjil (freq bonus 15) The monster species that spawned more often: intend indicate trailblazing hose anticancer (freq bonus 12) The monster species that spawned more often: blood dragon (freq bonus 28) The monster species that spawned more often: unhorsed letup eighthly nonrecoverable (freq bonus 8) The monster species that spawned more often: explaining misread (freq bonus 18) The monster species that spawned more often: deadly frost (freq bonus 44) The monster species that spawned more often: islet wrestled (freq bonus 18) The monster species that spawned more often: +4 mm cutoff (freq bonus 36) The monster species that spawned more often: fiendish prick (freq bonus 15) The monster species that spawned more often: batman (freq bonus 15) The monster species that spawned more often: white mushroom (freq bonus 8) The monster species that spawned more often: traitor skip leukocyte (freq bonus 32) The monster trait that was more common: monsters that have claw attacks (freq bonus 24) The monster trait that was more common: monsters that have no limbs (freq bonus 9) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 4) The monster trait that was more common: monsters with seduction dialogue (freq bonus 8) The monster trait that was more common: monsters that shriek (freq bonus 2) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 2) The monster species that never randomly spawned: cyan devil The monster species that never randomly spawned: quantum smasher The monster species that never randomly spawned: antepartum cowed airscrew The monster species that never randomly spawned: blank bulb The monster species that never randomly spawned: bright white fungus The monster species that never randomly spawned: lethe force patch The monster species that never randomly spawned: depowered mushroom The monster species that never randomly spawned: transfinite hardest goose The monster species that never randomly spawned: ixitxachitl The monster species that never randomly spawned: thirsty fish The monster class that more likely to generate with musable stuff: nymph The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: wimpiness (poofy) The RNG hath decreed that this item was never generated: implant of deception (serrated) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 29) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 37) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 14) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 19) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 6) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 6) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 2) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 3) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 3) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 8) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 8) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: robe of spell power (white robe) The RNG hath decreed that this item was always generated cursed: nurse uniform (white dress) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: special leather armor ((null)) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: evil heel trap (freq bonus 8) Trap randomization happened for 1 in 325 traps Next attribute increase check would have come at turn 1014 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were shock resistant You were poison resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having slow digestion (0) You were prevented from hallu partying (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of UNIX, the PDP-7 and VMS Your deity was UNIX The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (613) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of typing (brand-new gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (secret helmet) * sedge hat (scuba helmet) * skullcap (strip bandana) * flack helmet (cloudy helmet) * crystal helm (steel helmet) * mining helm (twisted visor helmet) * field helm (deformed helmet) * helm of safeguard (tight helmet) * war hat (poor helmet) * plasteel gloves (white gloves) * leather gloves (english gloves) * gauntlets of safeguard (tar gloves) * gauntlets of plugsuit (polnish gloves) * commander gloves (digger gloves) * field gloves (uncanny gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (side zip boots) * field boots (mary janes) * boots of safeguard (buffalo boots) Scrolls scroll of healing (FEAKONALEASH CRAWLINGINMYSKIN EMOS) scroll of mana (DAELOELOELOELOELOE FUEUEUEUEUEUE) scroll of phase door (USER DEATH IMMINENT) scroll of standard id (METOO IS THE GERMAN WORD OF THE YEAR 2017 LOL) scroll of cure (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) * scroll of extra healing (MIS DES SBIL DE BRUNSEZEN) * scroll of greater mana restoration (HITME) Potions * potion of Jolt Cola (silver) Tools * IC (many-wired thing) * pack of floppies (box containing little plastic cards) * diode (two-wired thing) * transistor (three-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Geek... You and the little dog escaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.