Leeroy, lawful male redguardian Thalmor ------------ |..........| --###########---..........--- I`-,,,,,,,,,,,...............| -------## #|,##########---..........--- |.....|,# -,# |..........| |.....|,########## #,# -.---.------ ----.....|,,,,,,,,@:` #,# #,,,,,,# |........|,,########% ##,# ###,,---|-- |........|,,# .| #,,, #,,,#|....| |.<......|,, - #,------------.--#|....| ######------|---,, | #,|.............| |....|##### #,,,,,,,,,,,,,,,,# #,|.............| |.>.%.,,,,# #,################ #,|.............| |....|###,##-----.---------- #,-.............| ------ #,,,|...........{..| ##|.............| ###,...............| |.............| ##|....^.........| --------------- |..............| ---------------- [Leeroy the Whitegold Ambassador] St6 Dx10 Co8 In12 Wi14 Ch9 ThaRedMalLaw Dlvl:3 $138 HP0(76) Pw34(34) AC6 Exp5 T2325 Ftd Par Latest messages The little tyrannosaurus bites you! [-7 -> 13] Warning: HP low! You faint from lack of food. Your elven mithril-coat deflects the little tyrannosaurus' attack. The little tyrannosaurus bites you! [-1 -> 12] Warning: HP low! The little tyrannosaurus bites you! [-1 -> 11] Warning: HP low! The little tyrannosaurus misses. The little tyrannosaurus bites you! [-3 -> 9] Warning: HP low! The little tyrannosaurus bites you! [-8 -> 1] Warning: HP low! The little tyrannosaurus bites you! You die... Your inventory Amulets m - an uncursed amulet of unchanging {0} Weapons a - a blessed +3 elven broadsword {30} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +1 dark elven arrows (in quiver) {1} j - an uncursed +0 orcish dagger {4} A - an uncursed poisoned +0 orcish arrow {0} B - an uncursed +0 colossus blade (weapon in hands) {120} D - 28 blessed +1 bullets {0} Armor b - an uncursed +0 elven mithril-coat (being worn) {60} q - an uncursed greased +0 enchanted (of polymorphitis) leather cloak {7} Scrolls e - 4 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 4 uncursed scrolls of phase door {0} i - an uncursed scroll of cure {0} Spellbooks r - an uncursed finalized spellbook of protection (7:4) {0} s - a cursed spellbook of turn undead (0:5) {0} Final attributes You were piously aligned Your alignment was 29 Your max alignment was 29 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: technicality You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 177 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 408 Monsters only dropped their musable items with 98% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 88% Wand drop chance was reduced to 89% Implant drop chance was reduced to 88% Armor drop chance was reduced to 93% Tool drop chance was reduced to 96% Food drop chance was reduced to 99% The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: high heels (turn 94) The following skill became untrainable if you tried to train it too early: shield (turn 9044) The following skill became untrainable after a while: techniques (turn 23994) The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 60560) Number of artifacts generated was 1 Number of fake artifacts generated was 5 Monster spawn increase started at turn 68987 Monster spawn increase reached its maximum at turn 275297 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 319485 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: piercer (freq bonus 10) The monster species that spawned more often: goblin shaman (freq bonus 84) The monster species that spawned more often: reacclimating perfectest skimmer arointing retell (freq bonus 24) The monster species that spawned more often: vile witch (freq bonus 12) The monster species that spawned more often: terrax (freq bonus 39) The monster species that spawned more often: ill warp fungus (freq bonus 11) The monster species that spawned more often: twinighter revitalize (freq bonus 51) The monster species that spawned more often: impulsive romance (freq bonus 16) The monster species that spawned more often: multi-hued jelly (freq bonus 22) The monster species that spawned more often: resharpened oblongish (freq bonus 36) The monster species that spawned more often: ganymede rock lobster (freq bonus 66) The monster species that spawned more often: Signor Niccolo Davelli (freq bonus 66) The monster species that spawned more often: meme warp fungus (freq bonus 12) The monster species that spawned more often: busheled conation (freq bonus 36) The monster species that spawned more often: Eveline (freq bonus 52) The monster species that spawned more often: vivid missingno (freq bonus 84) The monster species that spawned more often: squad astral elemental (freq bonus 26) The monster species that spawned more often: Seyll Auzkovyn (freq bonus 36) The monster species that spawned more often: burninator (freq bonus 24) The monster species that spawned more often: archeologist (freq bonus 42) The monster species that spawned more often: magma demon (freq bonus 36) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 2) The monster trait that was more common: monsters that have kick attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 4) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster trait that was more common: monsters whose attacks heal you (freq bonus 1) The monster trait that was more common: monsters whose attacks slow you (freq bonus 3) The monster species that never randomly spawned: Nyogtha, the Thing that Should not Be The monster species that never randomly spawned: gray patch The monster species that never randomly spawned: disenchanting thing The monster species that never randomly spawned: sigma guard The monster species that never randomly spawned: pit lord The monster species that never randomly spawned: dark draconian The monster species that never randomly spawned: spike zombee The monster species that never randomly spawned: Neo, bane of the lands of Rgra The monster species that never randomly spawned: lava shark The monster species that never randomly spawned: sandswipes The RNG hath decreed that this item was never generated: adom cloak (mysterious cloak) The RNG hath decreed that this item was never generated: implant of irrigation (celestial) The RNG hath decreed that this item was never generated: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: see invisible (magenta) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: fire golem (jetting) The RNG hath decreed that this item was never generated: kouhaku manjyuu ((null)) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 39) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 7) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 77) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 2) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 7) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 2) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 5) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 91) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: implant of envy (timeless) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: forbidden arrow ((null)) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this trap was always invisible: heap of shit The RNG hath decreed that this trap was generated more often: initialization trap (freq bonus 2) Trap randomization happened for 1 in 370 traps Next attribute increase check would have come at turn 3686 Strength training was 16 Dexterity training was 16 Wisdom training was 4 Constitution training was 22 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You were paralyzed (-1) You had not decided on your sexuality yet You were prevented from having polymorph control (0) You saw invisible You had infravision You had -777 points of nutrition remaining You regenerated mana You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 57% 102% Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Not Ready(3503) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) dazzle 1X Prepared(0) Discoveries Amulets amulet of unchanging (mourning jewelry) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (spired helmet) * sedge hat (dream helmet) * skullcap (wok-shaped helmet) * flack helmet (brick helmet) * crystal helm (masked helmet) * mining helm (poor helmet) * field helm (black helmet) * helm of safeguard (visored helmet) * war hat (etheric helmet) * plasteel gloves (white gloves) * leather gloves (even pair of gloves) * gauntlets of safeguard (inka gloves) * gauntlets of plugsuit (parked gloves) * commander gloves (orange gloves) * field gloves (demolition gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (chess boots) * field boots (jungle boots) * boots of safeguard (persian boots) Scrolls scroll of healing (WATERFALL MUSHROOM CLIMB) scroll of mana (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) scroll of phase door (IM ACTUALLY A PRETTY COOL 6COMPUTER WITCH) scroll of standard id (KILL HIM) scroll of cure (ONE EYED SAM DATING SIMULATOR) * scroll of extra healing (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) * scroll of greater mana restoration (VOR LAUTER ERREGUNG KAM ER SOFORT) Spellbooks spellbook of protection (fat) spellbook of turn undead (coarse) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 3: <- You are here Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 21 times You killed 27 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills general combat [Basic] (max Master) (23 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (5 of 20) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (15 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (5 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (32 of 160) two-weapon combat [Unskilled] (max Expert) (4 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (1 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (39 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...