Leeroy, chaotic male salamander Diver ----------- +@...%..... |.f.......| |.........| ...$.....| |.........| ----------- [Leeroy the Beachcomber] St11 Dx7 Co17 In8 Wi8 Ch7 DivSalMalCha Dlvl:1 $0 HP12(12) Pw2(2) AC11 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male salamander Diver. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The oilskin cloak fits very tightly. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) (2x) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: sickopathy You could not have this property intrinsically: double attacks Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 167 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 65% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 88% Wand drop chance was reduced to 78% Potion drop chance was reduced to 64% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 80% Food drop chance was reduced to 92% The following skill could not be trained at all: spear The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: saber The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: dart (turn 10) The following skill became untrainable if you tried to train it too early: elemental spells (turn 1080) The following skill became untrainable after a while: paddle (turn 50735) The following skill couldn't be trained before a certain turn number is reached: searching (turn 3177) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65926 Monster spawn increase reached its maximum at turn 262486 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1392516 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: ant or other insect (freq bonus 8) The monster species that spawned more often: polychrome bulb (freq bonus 13) The monster species that spawned more often: drum vortex (freq bonus 14) The monster species that spawned more often: platinum fungus (freq bonus 30) The monster species that spawned more often: heavy girl (freq bonus 10) The monster species that spawned more often: whippersnapper coopered (freq bonus 24) The monster species that spawned more often: ivory growth (freq bonus 22) The monster species that spawned more often: water patch (freq bonus 16) The monster species that spawned more often: Edriel (freq bonus 9) The monster species that spawned more often: war bear (freq bonus 18) The monster species that spawned more often: sexual turret (freq bonus 66) The monster species that spawned more often: gray jelly (freq bonus 40) The monster species that spawned more often: contra dragon (freq bonus 10) The monster species that spawned more often: Max the Badass (freq bonus 27) The monster species that spawned more often: Kerstin's lovely sneaker (freq bonus 36) The monster species that spawned more often: leakily baklava (freq bonus 30) The monster species that spawned more often: undead officer (freq bonus 80) The monster species that spawned more often: Victoria's high-heeled sandal (freq bonus 18) The monster species that spawned more often: healing water nymph (freq bonus 33) The monster species that spawned more often: tightwire chivied solenoid raising (freq bonus 60) The monster species that spawned more often: spectral hunter (freq bonus 45) The monster trait that was more common: monsters whose attacks push you back (freq bonus 4) The monster trait that was more common: monsters of medium size (freq bonus 1) The monster trait that was more common: monsters that count as giant (freq bonus 12) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 8) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 24) The monster species that never randomly spawned: worsened pneumatic The monster species that never randomly spawned: mind beamer The monster species that never randomly spawned: lesser wall monster The monster species that never randomly spawned: thematic earth elemental The monster species that never randomly spawned: buttfucking alphawoman The monster species that never randomly spawned: vapogre The monster species that never randomly spawned: giant pink dragonfly The monster species that never randomly spawned: kurwa The monster species that never randomly spawned: long dick The monster species that never randomly spawned: electric grue The RNG hath decreed that this item was never generated: bum bum boots (high iron boots) The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak) The RNG hath decreed that this item was never generated: field helm (yellow helmet) The RNG hath decreed that this item was never generated: see invisible (engagement) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was never generated: ulch helmet (filtered helmet) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: implant of replenishing (hibernal) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 14) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 7) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 15) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 7) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 9) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 7) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 72) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 3) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of enemy saving (undertow, freq bonus 10) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: weakness stone (gray) The RNG hath decreed that this item was always generated cursed: garden fork ((null)) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was always generated cursed: implant of honor (boreal) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this trap was always invisible: violet spell trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 1) Trap randomization happened for 1 in 888 traps Next attribute increase check would have come at turn 461 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having phasing (0) You were prevented from having sickopathy (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Whiro The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (173) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) dazzle 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (dog) Armor * oilskin cloak (slippery cloak) Scrolls scroll of healing (JUGEMJUGEMGOGOUNO) scroll of mana (BU MISH MISH EMAS) scroll of phase door (AFKPU ZEJOTYDIN) scroll of standard id (ITAINO ITAINO TONDEKE) scroll of cure (HUFFI MUFFI GUFFI) * scroll of extra healing (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) * scroll of greater mana restoration (BEGONE THOT) Tools tallow candle (candle) * oilskin sack (bag) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Legendary) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) Goodbye Leeroy the Diver... You and the kitten escaped from the dungeon with 158 points, Since you escaped early, the score list will not be checked.